diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index ab8fb51..8eee864 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -286,6 +286,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
286 | 286 | ||
287 | scenePermissions.OnRezObject += CanRezObject; | 287 | scenePermissions.OnRezObject += CanRezObject; |
288 | scenePermissions.OnObjectEntry += CanObjectEntry; | 288 | scenePermissions.OnObjectEntry += CanObjectEntry; |
289 | scenePermissions.OnObjectEnterWithScripts += OnObjectEnterWithScripts; | ||
289 | 290 | ||
290 | scenePermissions.OnDuplicateObject += CanDuplicateObject; | 291 | scenePermissions.OnDuplicateObject += CanDuplicateObject; |
291 | scenePermissions.OnDeleteObjectByIDs += CanDeleteObjectByIDs; | 292 | scenePermissions.OnDeleteObjectByIDs += CanDeleteObjectByIDs; |
@@ -381,6 +382,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
381 | 382 | ||
382 | scenePermissions.OnRezObject -= CanRezObject; | 383 | scenePermissions.OnRezObject -= CanRezObject; |
383 | scenePermissions.OnObjectEntry -= CanObjectEntry; | 384 | scenePermissions.OnObjectEntry -= CanObjectEntry; |
385 | scenePermissions.OnObjectEnterWithScripts -= OnObjectEnterWithScripts; | ||
386 | |||
384 | scenePermissions.OnReturnObjects -= CanReturnObjects; | 387 | scenePermissions.OnReturnObjects -= CanReturnObjects; |
385 | 388 | ||
386 | scenePermissions.OnDuplicateObject -= CanDuplicateObject; | 389 | scenePermissions.OnDuplicateObject -= CanDuplicateObject; |
@@ -1627,6 +1630,55 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1627 | return false; | 1630 | return false; |
1628 | } | 1631 | } |
1629 | 1632 | ||
1633 | private bool OnObjectEnterWithScripts(SceneObjectGroup sog, ILandObject parcel) | ||
1634 | { | ||
1635 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | ||
1636 | |||
1637 | if(sog == null || sog.IsDeleted) | ||
1638 | return false; | ||
1639 | |||
1640 | if (m_bypassPermissions) | ||
1641 | return m_bypassPermissionsValue; | ||
1642 | |||
1643 | if (parcel == null) | ||
1644 | return true; | ||
1645 | |||
1646 | int checkflags = ((int)ParcelFlags.AllowAPrimitiveEntry); | ||
1647 | bool scripts = (sog.ScriptCount() > 0); | ||
1648 | if(scripts) | ||
1649 | checkflags |= ((int)ParcelFlags.AllowOtherScripts); | ||
1650 | |||
1651 | if ((parcel.LandData.Flags & checkflags) == checkflags) | ||
1652 | return true; | ||
1653 | |||
1654 | UUID userID = sog.OwnerID; | ||
1655 | LandData landdata = parcel.LandData; | ||
1656 | |||
1657 | if (landdata.OwnerID == userID) | ||
1658 | return true; | ||
1659 | |||
1660 | if (IsAdministrator(userID)) | ||
1661 | return true; | ||
1662 | |||
1663 | UUID landGroupID = landdata.GroupID; | ||
1664 | if (landGroupID != UUID.Zero) | ||
1665 | { | ||
1666 | checkflags = (int)ParcelFlags.AllowGroupObjectEntry; | ||
1667 | if(scripts) | ||
1668 | checkflags |= ((int)ParcelFlags.AllowGroupScripts); | ||
1669 | |||
1670 | if ((parcel.LandData.Flags & checkflags) == checkflags) | ||
1671 | return IsGroupMember(landGroupID, userID, 0); | ||
1672 | |||
1673 | if (landdata.IsGroupOwned && IsGroupMember(landGroupID, userID, (ulong)GroupPowers.AllowRez)) | ||
1674 | return true; | ||
1675 | } | ||
1676 | |||
1677 | //Otherwise, false! | ||
1678 | return false; | ||
1679 | } | ||
1680 | |||
1681 | |||
1630 | private bool CanReturnObjects(ILandObject land, ScenePresence sp, List<SceneObjectGroup> objects) | 1682 | private bool CanReturnObjects(ILandObject land, ScenePresence sp, List<SceneObjectGroup> objects) |
1631 | { | 1683 | { |
1632 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1684 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |