diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World/LightShare')
-rw-r--r-- | OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs | 224 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs | 297 |
2 files changed, 521 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs new file mode 100644 index 0000000..c3cea7a --- /dev/null +++ b/OpenSim/Region/CoreModules/World/LightShare/EnvironmentModule.cs | |||
@@ -0,0 +1,224 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework.Capabilities; | ||
33 | using OpenSim.Framework.Servers.HttpServer; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Mono.Addins; | ||
39 | |||
40 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
41 | |||
42 | |||
43 | namespace OpenSim.Region.CoreModules.World.LightShare | ||
44 | { | ||
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EnvironmentModule")] | ||
46 | |||
47 | public class EnvironmentModule : INonSharedRegionModule, IEnvironmentModule | ||
48 | { | ||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private Scene m_scene = null; | ||
52 | private UUID regionID = UUID.Zero; | ||
53 | private static bool Enabled = false; | ||
54 | |||
55 | private static readonly string capsName = "EnvironmentSettings"; | ||
56 | private static readonly string capsBase = "/CAPS/0020/"; | ||
57 | |||
58 | private LLSDEnvironmentSetResponse setResponse = null; | ||
59 | |||
60 | #region INonSharedRegionModule | ||
61 | public void Initialise(IConfigSource source) | ||
62 | { | ||
63 | IConfig config = source.Configs["ClientStack.LindenCaps"]; | ||
64 | |||
65 | if (null == config) | ||
66 | return; | ||
67 | |||
68 | if (config.GetString("Cap_EnvironmentSettings", String.Empty) != "localhost") | ||
69 | { | ||
70 | m_log.InfoFormat("[{0}]: Module is disabled.", Name); | ||
71 | return; | ||
72 | } | ||
73 | |||
74 | Enabled = true; | ||
75 | |||
76 | m_log.InfoFormat("[{0}]: Module is enabled.", Name); | ||
77 | } | ||
78 | |||
79 | public void Close() | ||
80 | { | ||
81 | } | ||
82 | |||
83 | public string Name | ||
84 | { | ||
85 | get { return "EnvironmentModule"; } | ||
86 | } | ||
87 | |||
88 | public Type ReplaceableInterface | ||
89 | { | ||
90 | get { return null; } | ||
91 | } | ||
92 | |||
93 | public void AddRegion(Scene scene) | ||
94 | { | ||
95 | if (!Enabled) | ||
96 | return; | ||
97 | |||
98 | scene.RegisterModuleInterface<IEnvironmentModule>(this); | ||
99 | m_scene = scene; | ||
100 | regionID = scene.RegionInfo.RegionID; | ||
101 | } | ||
102 | |||
103 | public void RegionLoaded(Scene scene) | ||
104 | { | ||
105 | if (!Enabled) | ||
106 | return; | ||
107 | |||
108 | setResponse = new LLSDEnvironmentSetResponse(); | ||
109 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
110 | } | ||
111 | |||
112 | public void RemoveRegion(Scene scene) | ||
113 | { | ||
114 | if (Enabled) | ||
115 | return; | ||
116 | |||
117 | scene.EventManager.OnRegisterCaps -= OnRegisterCaps; | ||
118 | m_scene = null; | ||
119 | } | ||
120 | #endregion | ||
121 | |||
122 | #region IEnvironmentModule | ||
123 | public void ResetEnvironmentSettings(UUID regionUUID) | ||
124 | { | ||
125 | if (!Enabled) | ||
126 | return; | ||
127 | |||
128 | m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionUUID); | ||
129 | } | ||
130 | #endregion | ||
131 | |||
132 | #region Events | ||
133 | private void OnRegisterCaps(UUID agentID, Caps caps) | ||
134 | { | ||
135 | // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", | ||
136 | // Name, agentID, caps.RegionName); | ||
137 | |||
138 | string capsPath = capsBase + UUID.Random(); | ||
139 | |||
140 | // Get handler | ||
141 | caps.RegisterHandler( | ||
142 | capsName, | ||
143 | new RestStreamHandler( | ||
144 | "GET", | ||
145 | capsPath, | ||
146 | (request, path, param, httpRequest, httpResponse) | ||
147 | => GetEnvironmentSettings(request, path, param, agentID, caps), | ||
148 | capsName, | ||
149 | agentID.ToString())); | ||
150 | |||
151 | // Set handler | ||
152 | caps.HttpListener.AddStreamHandler( | ||
153 | new RestStreamHandler( | ||
154 | "POST", | ||
155 | capsPath, | ||
156 | (request, path, param, httpRequest, httpResponse) | ||
157 | => SetEnvironmentSettings(request, path, param, agentID, caps), | ||
158 | capsName, | ||
159 | agentID.ToString())); | ||
160 | } | ||
161 | #endregion | ||
162 | |||
163 | private string GetEnvironmentSettings(string request, string path, string param, | ||
164 | UUID agentID, Caps caps) | ||
165 | { | ||
166 | // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", | ||
167 | // Name, agentID, caps.RegionName); | ||
168 | |||
169 | string env = String.Empty; | ||
170 | |||
171 | try | ||
172 | { | ||
173 | env = m_scene.SimulationDataService.LoadRegionEnvironmentSettings(regionID); | ||
174 | } | ||
175 | catch (Exception e) | ||
176 | { | ||
177 | m_log.ErrorFormat("[{0}]: Unable to load environment settings for region {1}, Exception: {2} - {3}", | ||
178 | Name, caps.RegionName, e.Message, e.StackTrace); | ||
179 | } | ||
180 | |||
181 | if (String.IsNullOrEmpty(env)) | ||
182 | env = EnvironmentSettings.EmptySettings(UUID.Zero, regionID); | ||
183 | |||
184 | return env; | ||
185 | } | ||
186 | |||
187 | private string SetEnvironmentSettings(string request, string path, string param, | ||
188 | UUID agentID, Caps caps) | ||
189 | { | ||
190 | |||
191 | // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", | ||
192 | // Name, agentID, caps.RegionName); | ||
193 | |||
194 | setResponse.regionID = regionID; | ||
195 | setResponse.success = false; | ||
196 | |||
197 | if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false)) | ||
198 | { | ||
199 | setResponse.fail_reason = "Insufficient estate permissions, settings has not been saved."; | ||
200 | return LLSDHelpers.SerialiseLLSDReply(setResponse); | ||
201 | } | ||
202 | |||
203 | try | ||
204 | { | ||
205 | m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request); | ||
206 | setResponse.success = true; | ||
207 | |||
208 | m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}", | ||
209 | Name, agentID, caps.RegionName); | ||
210 | } | ||
211 | catch (Exception e) | ||
212 | { | ||
213 | m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}", | ||
214 | Name, caps.RegionName, e.Message, e.StackTrace); | ||
215 | |||
216 | setResponse.success = false; | ||
217 | setResponse.fail_reason = String.Format("Environment Set for region {0} has failed, settings has not been saved.", caps.RegionName); | ||
218 | } | ||
219 | |||
220 | return LLSDHelpers.SerialiseLLSDReply(setResponse); | ||
221 | } | ||
222 | } | ||
223 | } | ||
224 | |||
diff --git a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs new file mode 100644 index 0000000..4e20196 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs | |||
@@ -0,0 +1,297 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.CoreModules.Framework.InterfaceCommander; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Mono.Addins; | ||
39 | |||
40 | namespace OpenSim.Region.CoreModules.World.LightShare | ||
41 | { | ||
42 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LightShareModule")] | ||
43 | public class LightShareModule : INonSharedRegionModule, ILightShareModule, ICommandableModule | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private readonly Commander m_commander = new Commander("windlight"); | ||
47 | private Scene m_scene; | ||
48 | private static bool m_enableWindlight; | ||
49 | |||
50 | #region ICommandableModule Members | ||
51 | |||
52 | public ICommander CommandInterface | ||
53 | { | ||
54 | get { return m_commander; } | ||
55 | } | ||
56 | |||
57 | #endregion | ||
58 | |||
59 | #region INonSharedRegionModule Members | ||
60 | |||
61 | public void Initialise(IConfigSource config) | ||
62 | { | ||
63 | try | ||
64 | { | ||
65 | m_enableWindlight = config.Configs["LightShare"].GetBoolean("enable_windlight", false); | ||
66 | } | ||
67 | catch (Exception) | ||
68 | { | ||
69 | m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default"); | ||
70 | } | ||
71 | |||
72 | m_log.DebugFormat("[WINDLIGHT]: windlight module {0}", (m_enableWindlight ? "enabled" : "disabled")); | ||
73 | } | ||
74 | |||
75 | public void AddRegion(Scene scene) | ||
76 | { | ||
77 | if (!m_enableWindlight) | ||
78 | return; | ||
79 | |||
80 | m_scene = scene; | ||
81 | m_scene.RegisterModuleInterface<ILightShareModule>(this); | ||
82 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
83 | |||
84 | m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; | ||
85 | m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; | ||
86 | m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; | ||
87 | m_scene.LoadWindlightProfile(); | ||
88 | |||
89 | InstallCommands(); | ||
90 | } | ||
91 | |||
92 | public void RemoveRegion(Scene scene) | ||
93 | { | ||
94 | if (!m_enableWindlight) | ||
95 | return; | ||
96 | |||
97 | m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole; | ||
98 | |||
99 | m_scene.EventManager.OnMakeRootAgent -= EventManager_OnMakeRootAgent; | ||
100 | m_scene.EventManager.OnSaveNewWindlightProfile -= EventManager_OnSaveNewWindlightProfile; | ||
101 | m_scene.EventManager.OnSendNewWindlightProfileTargeted -= EventManager_OnSendNewWindlightProfileTargeted; | ||
102 | |||
103 | m_scene = null; | ||
104 | } | ||
105 | |||
106 | public void Close() | ||
107 | { | ||
108 | } | ||
109 | |||
110 | public string Name | ||
111 | { | ||
112 | get { return "LightShareModule"; } | ||
113 | } | ||
114 | |||
115 | public void RegionLoaded(Scene scene) | ||
116 | { | ||
117 | } | ||
118 | |||
119 | public Type ReplaceableInterface | ||
120 | { | ||
121 | get { return null; } | ||
122 | } | ||
123 | |||
124 | #endregion | ||
125 | |||
126 | public static bool EnableWindlight | ||
127 | { | ||
128 | get | ||
129 | { | ||
130 | return m_enableWindlight; | ||
131 | } | ||
132 | set | ||
133 | { | ||
134 | } | ||
135 | } | ||
136 | |||
137 | #region events | ||
138 | |||
139 | private List<byte[]> compileWindlightSettings(RegionLightShareData wl) | ||
140 | { | ||
141 | byte[] mBlock = new Byte[249]; | ||
142 | int pos = 0; | ||
143 | |||
144 | wl.waterColor.ToBytes(mBlock, 0); pos += 12; | ||
145 | Utils.FloatToBytes(wl.waterFogDensityExponent).CopyTo(mBlock, pos); pos += 4; | ||
146 | Utils.FloatToBytes(wl.underwaterFogModifier).CopyTo(mBlock, pos); pos += 4; | ||
147 | wl.reflectionWaveletScale.ToBytes(mBlock, pos); pos += 12; | ||
148 | Utils.FloatToBytes(wl.fresnelScale).CopyTo(mBlock, pos); pos += 4; | ||
149 | Utils.FloatToBytes(wl.fresnelOffset).CopyTo(mBlock, pos); pos += 4; | ||
150 | Utils.FloatToBytes(wl.refractScaleAbove).CopyTo(mBlock, pos); pos += 4; | ||
151 | Utils.FloatToBytes(wl.refractScaleBelow).CopyTo(mBlock, pos); pos += 4; | ||
152 | Utils.FloatToBytes(wl.blurMultiplier).CopyTo(mBlock, pos); pos += 4; | ||
153 | wl.bigWaveDirection.ToBytes(mBlock, pos); pos += 8; | ||
154 | wl.littleWaveDirection.ToBytes(mBlock, pos); pos += 8; | ||
155 | wl.normalMapTexture.ToBytes(mBlock, pos); pos += 16; | ||
156 | wl.horizon.ToBytes(mBlock, pos); pos += 16; | ||
157 | Utils.FloatToBytes(wl.hazeHorizon).CopyTo(mBlock, pos); pos += 4; | ||
158 | wl.blueDensity.ToBytes(mBlock, pos); pos += 16; | ||
159 | Utils.FloatToBytes(wl.hazeDensity).CopyTo(mBlock, pos); pos += 4; | ||
160 | Utils.FloatToBytes(wl.densityMultiplier).CopyTo(mBlock, pos); pos += 4; | ||
161 | Utils.FloatToBytes(wl.distanceMultiplier).CopyTo(mBlock, pos); pos += 4; | ||
162 | wl.sunMoonColor.ToBytes(mBlock, pos); pos += 16; | ||
163 | Utils.FloatToBytes(wl.sunMoonPosition).CopyTo(mBlock, pos); pos += 4; | ||
164 | wl.ambient.ToBytes(mBlock, pos); pos += 16; | ||
165 | Utils.FloatToBytes(wl.eastAngle).CopyTo(mBlock, pos); pos += 4; | ||
166 | Utils.FloatToBytes(wl.sunGlowFocus).CopyTo(mBlock, pos); pos += 4; | ||
167 | Utils.FloatToBytes(wl.sunGlowSize).CopyTo(mBlock, pos); pos += 4; | ||
168 | Utils.FloatToBytes(wl.sceneGamma).CopyTo(mBlock, pos); pos += 4; | ||
169 | Utils.FloatToBytes(wl.starBrightness).CopyTo(mBlock, pos); pos += 4; | ||
170 | wl.cloudColor.ToBytes(mBlock, pos); pos += 16; | ||
171 | wl.cloudXYDensity.ToBytes(mBlock, pos); pos += 12; | ||
172 | Utils.FloatToBytes(wl.cloudCoverage).CopyTo(mBlock, pos); pos += 4; | ||
173 | Utils.FloatToBytes(wl.cloudScale).CopyTo(mBlock, pos); pos += 4; | ||
174 | wl.cloudDetailXYDensity.ToBytes(mBlock, pos); pos += 12; | ||
175 | Utils.FloatToBytes(wl.cloudScrollX).CopyTo(mBlock, pos); pos += 4; | ||
176 | Utils.FloatToBytes(wl.cloudScrollY).CopyTo(mBlock, pos); pos += 4; | ||
177 | Utils.UInt16ToBytes(wl.maxAltitude).CopyTo(mBlock, pos); pos += 2; | ||
178 | mBlock[pos] = Convert.ToByte(wl.cloudScrollXLock); pos++; | ||
179 | mBlock[pos] = Convert.ToByte(wl.cloudScrollYLock); pos++; | ||
180 | mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); pos++; | ||
181 | List<byte[]> param = new List<byte[]>(); | ||
182 | param.Add(mBlock); | ||
183 | return param; | ||
184 | } | ||
185 | |||
186 | public void SendProfileToClient(IClientAPI client) | ||
187 | { | ||
188 | SendProfileToClient(client, m_scene.RegionInfo.WindlightSettings); | ||
189 | } | ||
190 | |||
191 | public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) | ||
192 | { | ||
193 | if (m_enableWindlight) | ||
194 | { | ||
195 | if (m_scene.RegionInfo.WindlightSettings.valid) | ||
196 | { | ||
197 | List<byte[]> param = compileWindlightSettings(wl); | ||
198 | client.SendGenericMessage("Windlight", param); | ||
199 | } | ||
200 | else | ||
201 | { | ||
202 | List<byte[]> param = new List<byte[]>(); | ||
203 | client.SendGenericMessage("WindlightReset", param); | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | |||
208 | private void EventManager_OnMakeRootAgent(ScenePresence presence) | ||
209 | { | ||
210 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | ||
211 | SendProfileToClient(presence.ControllingClient); | ||
212 | } | ||
213 | |||
214 | private void EventManager_OnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID pUUID) | ||
215 | { | ||
216 | IClientAPI client; | ||
217 | m_scene.TryGetClient(pUUID, out client); | ||
218 | SendProfileToClient(client, wl); | ||
219 | } | ||
220 | |||
221 | private void EventManager_OnSaveNewWindlightProfile() | ||
222 | { | ||
223 | m_scene.ForEachRootClient(SendProfileToClient); | ||
224 | } | ||
225 | |||
226 | #endregion | ||
227 | |||
228 | #region ICommandableModule Members | ||
229 | |||
230 | private void InstallCommands() | ||
231 | { | ||
232 | Command wlload = new Command("load", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleLoad, "Load windlight profile from the database and broadcast"); | ||
233 | Command wlenable = new Command("enable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleEnable, "Enable the windlight plugin"); | ||
234 | Command wldisable = new Command("disable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleDisable, "Disable the windlight plugin"); | ||
235 | |||
236 | m_commander.RegisterCommand("load", wlload); | ||
237 | m_commander.RegisterCommand("enable", wlenable); | ||
238 | m_commander.RegisterCommand("disable", wldisable); | ||
239 | |||
240 | m_scene.RegisterModuleCommander(m_commander); | ||
241 | } | ||
242 | |||
243 | private void HandleLoad(Object[] args) | ||
244 | { | ||
245 | if (!m_enableWindlight) | ||
246 | { | ||
247 | m_log.InfoFormat("[WINDLIGHT]: Cannot load windlight profile, module disabled. Use 'windlight enable' first."); | ||
248 | } | ||
249 | else | ||
250 | { | ||
251 | m_log.InfoFormat("[WINDLIGHT]: Loading Windlight profile from database"); | ||
252 | m_scene.LoadWindlightProfile(); | ||
253 | m_log.InfoFormat("[WINDLIGHT]: Load complete"); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | private void HandleDisable(Object[] args) | ||
258 | { | ||
259 | m_log.InfoFormat("[WINDLIGHT]: Plugin now disabled"); | ||
260 | m_enableWindlight = false; | ||
261 | } | ||
262 | |||
263 | private void HandleEnable(Object[] args) | ||
264 | { | ||
265 | m_log.InfoFormat("[WINDLIGHT]: Plugin now enabled"); | ||
266 | m_enableWindlight = true; | ||
267 | } | ||
268 | |||
269 | /// <summary> | ||
270 | /// Processes commandline input. Do not call directly. | ||
271 | /// </summary> | ||
272 | /// <param name="args">Commandline arguments</param> | ||
273 | private void EventManager_OnPluginConsole(string[] args) | ||
274 | { | ||
275 | if (args[0] == "windlight") | ||
276 | { | ||
277 | if (args.Length == 1) | ||
278 | { | ||
279 | m_commander.ProcessConsoleCommand("add", new string[0]); | ||
280 | return; | ||
281 | } | ||
282 | |||
283 | string[] tmpArgs = new string[args.Length - 2]; | ||
284 | int i; | ||
285 | for (i = 2; i < args.Length; i++) | ||
286 | { | ||
287 | tmpArgs[i - 2] = args[i]; | ||
288 | } | ||
289 | |||
290 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); | ||
291 | } | ||
292 | } | ||
293 | #endregion | ||
294 | |||
295 | } | ||
296 | } | ||
297 | |||