diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/HGIncomingSceneObjectEngine.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGIncomingSceneObjectEngine.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGIncomingSceneObjectEngine.cs index ce6cdc9..f62e7f4 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGIncomingSceneObjectEngine.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGIncomingSceneObjectEngine.cs | |||
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
134 | 134 | ||
135 | StatsManager.RegisterStat(m_requestsWaitingStat); | 135 | StatsManager.RegisterStat(m_requestsWaitingStat); |
136 | 136 | ||
137 | Watchdog.StartThread( | 137 | WorkManager.StartThread( |
138 | ProcessRequests, | 138 | ProcessRequests, |
139 | string.Format("HG Incoming Scene Object Engine Thread ({0})", Name), | 139 | string.Format("HG Incoming Scene Object Engine Thread ({0})", Name), |
140 | ThreadPriority.Normal, | 140 | ThreadPriority.Normal, |
diff --git a/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs b/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs index a70261e..3abacbd 100644 --- a/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs +++ b/OpenSim/Region/CoreModules/Framework/ServiceThrottle/ServiceThrottleModule.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
67 | m_timer.Elapsed += ProcessQueue; | 67 | m_timer.Elapsed += ProcessQueue; |
68 | m_timer.Start(); | 68 | m_timer.Start(); |
69 | 69 | ||
70 | //Watchdog.StartThread( | 70 | //WorkManager.StartThread( |
71 | // ProcessQueue, | 71 | // ProcessQueue, |
72 | // "GridServiceRequestThread", | 72 | // "GridServiceRequestThread", |
73 | // ThreadPriority.BelowNormal, | 73 | // ThreadPriority.BelowNormal, |