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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 58f3dde..71a0e52 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -478,9 +478,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
478 m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.Transferring); 478 m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.Transferring);
479 479
480 sp.ControllingClient.SendTeleportStart(teleportFlags); 480 sp.ControllingClient.SendTeleportStart(teleportFlags);
481 lookAt.Z = 0f;
482
483 if(Math.Abs(lookAt.X) < 0.01f && Math.Abs(lookAt.Y) < 0.01f)
484 {
485 lookAt.X = 1.0f;
486 lookAt.Y = 0;
487 }
481 488
482 sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); 489 sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
483 sp.TeleportFlags = (Constants.TeleportFlags)teleportFlags; 490 sp.TeleportFlags = (Constants.TeleportFlags)teleportFlags;
491 sp.RotateToLookAt(lookAt);
484 sp.Velocity = Vector3.Zero; 492 sp.Velocity = Vector3.Zero;
485 sp.Teleport(position); 493 sp.Teleport(position);
486 494