diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 562c3b1..2e3312f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -140,14 +140,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
140 | // This is a bit crude. It seems the client will be null before it actually stops the thread | 140 | // This is a bit crude. It seems the client will be null before it actually stops the thread |
141 | // The thread will kill itself eventually :/ | 141 | // The thread will kill itself eventually :/ |
142 | // Is there another way to make sure *all* clients get this 'inter region' message? | 142 | // Is there another way to make sure *all* clients get this 'inter region' message? |
143 | m_scene.ForEachRootScenePresence( | 143 | m_scene.ForEachRootClient( |
144 | delegate(ScenePresence p) | 144 | delegate(IClientAPI client) |
145 | { | 145 | { |
146 | if (p.UUID != godID) | 146 | if (client.AgentId != godID) |
147 | { | 147 | { |
148 | // Possibly this should really be p.Close() though that method doesn't send a close | 148 | client.Close(); |
149 | // to the client | ||
150 | p.ControllingClient.Close(); | ||
151 | } | 149 | } |
152 | } | 150 | } |
153 | ); | 151 | ); |