diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index db94d2a..0bd68dd 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -148,13 +148,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
148 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | 148 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
149 | { | 149 | { |
150 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 150 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
151 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) | 151 | try |
152 | { | 152 | { |
153 | avatar.Invulnerable = false; | 153 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) |
154 | { | ||
155 | avatar.Invulnerable = false; | ||
156 | } | ||
157 | else | ||
158 | { | ||
159 | avatar.Invulnerable = true; | ||
160 | } | ||
154 | } | 161 | } |
155 | else | 162 | catch (Exception ex) |
156 | { | 163 | { |
157 | avatar.Invulnerable = true; | ||
158 | } | 164 | } |
159 | } | 165 | } |
160 | } | 166 | } |