diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index e9b2f4f..7333769 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -774,15 +774,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
774 | (sbyte)AssetType.Object, | 774 | (sbyte)AssetType.Object, |
775 | Utils.StringToBytes(sceneObjectXml), | 775 | Utils.StringToBytes(sceneObjectXml), |
776 | sp.UUID); | 776 | sp.UUID); |
777 | m_scene.AssetService.Store(asset); | ||
778 | 777 | ||
779 | item.AssetID = asset.FullID; | 778 | IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>(); |
780 | item.Description = asset.Description; | ||
781 | item.Name = asset.Name; | ||
782 | item.AssetType = asset.Type; | ||
783 | item.InvType = (int)InventoryType.Object; | ||
784 | 779 | ||
785 | m_scene.InventoryService.UpdateItem(item); | 780 | invAccess.UpdateInventoryItemAsset(sp.UUID, item, asset); |
786 | 781 | ||
787 | // If the name of the object has been changed whilst attached then we want to update the inventory | 782 | // If the name of the object has been changed whilst attached then we want to update the inventory |
788 | // item in the viewer. | 783 | // item in the viewer. |