diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 5604f49..a3712d1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -218,14 +218,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
218 | 218 | ||
219 | public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 219 | public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) |
220 | { | 220 | { |
221 | m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name); | ||
222 | |||
223 | return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true); | 221 | return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true); |
224 | } | 222 | } |
225 | 223 | ||
226 | public UUID RezSingleAttachmentFromInventory( | 224 | public UUID RezSingleAttachmentFromInventory( |
227 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) | 225 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) |
228 | { | 226 | { |
227 | m_log.DebugFormat( | ||
228 | "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", | ||
229 | (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); | ||
230 | |||
229 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); | 231 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); |
230 | 232 | ||
231 | if (updateInventoryStatus) | 233 | if (updateInventoryStatus) |