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Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs')
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diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Specialized;
31using System.Reflection;
32using System.IO;
33using System.Web;
34using Mono.Addins;
35using log4net;
36using Nini.Config;
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39using OpenSim.Framework;
40using OpenSim.Framework.Servers;
41using OpenSim.Framework.Servers.HttpServer;
42using OpenSim.Region.Framework.Interfaces;
43using OpenSim.Region.Framework.Scenes;
44using OpenSim.Services.Interfaces;
45using Caps = OpenSim.Framework.Capabilities.Caps;
46
47namespace OpenSim.Region.CoreModules.Avatar.Assets
48{
49 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
50 public class GetMeshModule : INonSharedRegionModule
51 {
52 private static readonly ILog m_log =
53 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54 private Scene m_scene;
55 private IAssetService m_assetService;
56
57 #region IRegionModuleBase Members
58
59
60 public Type ReplaceableInterface
61 {
62 get { return null; }
63 }
64
65 public void Initialise(IConfigSource source)
66 {
67
68 }
69
70 public void AddRegion(Scene pScene)
71 {
72 m_scene = pScene;
73 }
74
75 public void RemoveRegion(Scene scene)
76 {
77
78 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
79 m_scene = null;
80 }
81
82 public void RegionLoaded(Scene scene)
83 {
84
85 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
86 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
87 }
88
89 #endregion
90
91
92 #region IRegionModule Members
93
94
95
96 public void Close() { }
97
98 public string Name { get { return "GetMeshModule"; } }
99
100
101 public void RegisterCaps(UUID agentID, Caps caps)
102 {
103 UUID capID = UUID.Random();
104
105 m_log.Info("[GETMESH]: /CAPS/" + capID);
106 caps.RegisterHandler("GetMesh",
107 new RestHTTPHandler("POST", "/CAPS/" + capID + "/",
108 delegate(Hashtable m_dhttpMethod)
109 {
110 return ProcessGetMesh(m_dhttpMethod, agentID, caps);
111 }));
112
113 }
114
115 #endregion
116 public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
117 {
118
119 Hashtable responsedata = new Hashtable();
120 responsedata["int_response_code"] = 400; //501; //410; //404;
121 responsedata["content_type"] = "text/plain";
122 responsedata["keepalive"] = false;
123 responsedata["str_response_string"] = "Request wasn't what was expected";
124
125 string meshStr = string.Empty;
126
127 if (request.ContainsKey("mesh_id"))
128 meshStr = request["mesh_id"].ToString();
129
130
131 UUID meshID = UUID.Zero;
132 if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
133 {
134 if (m_assetService == null)
135 {
136 responsedata["int_response_code"] = 404; //501; //410; //404;
137 responsedata["content_type"] = "text/plain";
138 responsedata["keepalive"] = false;
139 responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
140 return responsedata;
141 }
142
143 AssetBase mesh;
144 // Only try to fetch locally cached textures. Misses are redirected
145 mesh = m_assetService.GetCached(meshID.ToString());
146 if (mesh != null)
147 {
148 if (mesh.Type == (sbyte)45) //TODO: Change to AssetType.Mesh when libomv gets updated!
149 {
150 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
151 responsedata["content_type"] = "application/vnd.ll.mesh";
152 responsedata["int_response_code"] = 200;
153 }
154 // Optionally add additional mesh types here
155 else
156 {
157 responsedata["int_response_code"] = 404; //501; //410; //404;
158 responsedata["content_type"] = "text/plain";
159 responsedata["keepalive"] = false;
160 responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
161 return responsedata;
162 }
163 }
164 else
165 {
166 mesh = m_assetService.Get(meshID.ToString());
167 if (mesh != null)
168 {
169 if (mesh.Type == (sbyte)45) //TODO: Change to AssetType.Mesh when libomv gets updated!
170 {
171 responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
172 responsedata["content_type"] = "application/vnd.ll.mesh";
173 responsedata["int_response_code"] = 200;
174 }
175 // Optionally add additional mesh types here
176 else
177 {
178 responsedata["int_response_code"] = 404; //501; //410; //404;
179 responsedata["content_type"] = "text/plain";
180 responsedata["keepalive"] = false;
181 responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
182 return responsedata;
183 }
184 }
185
186 else
187 {
188 responsedata["int_response_code"] = 404; //501; //410; //404;
189 responsedata["content_type"] = "text/plain";
190 responsedata["keepalive"] = false;
191 responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
192 return responsedata;
193 }
194 }
195
196 }
197
198 return responsedata;
199 }
200 }
201}