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Diffstat (limited to 'OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs')
-rw-r--r--OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
index 6ed4867..e542d7d 100644
--- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
@@ -271,7 +271,16 @@ namespace Flotsam.RegionModules.AssetCache
271 // If the file is already cached, don't cache it, just touch it so access time is updated 271 // If the file is already cached, don't cache it, just touch it so access time is updated
272 if (File.Exists(filename)) 272 if (File.Exists(filename))
273 { 273 {
274 File.SetLastAccessTime(filename, DateTime.Now); 274 // We don't really want to know about sharing
275 // violations here. If the file is locked, then
276 // the other thread has updated the time for us.
277 try
278 {
279 File.SetLastAccessTime(filename, DateTime.Now);
280 }
281 catch
282 {
283 }
275 } else { 284 } else {
276 285
277 // Once we start writing, make sure we flag that we're writing 286 // Once we start writing, make sure we flag that we're writing