diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | 72 |
1 files changed, 54 insertions, 18 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index ec4dfd0..9f05120 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -41,11 +41,26 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Upload state. | ||
45 | /// </summary> | ||
46 | /// <remarks> | ||
47 | /// New -> Uploading -> Complete | ||
48 | /// </remarks> | ||
49 | private enum UploadState | ||
50 | { | ||
51 | New, | ||
52 | Uploading, | ||
53 | Complete | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
44 | /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we | 57 | /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we |
45 | /// are performing a delayed update. | 58 | /// are performing a delayed update. |
46 | /// </summary> | 59 | /// </summary> |
47 | AgentAssetTransactions m_transactions; | 60 | AgentAssetTransactions m_transactions; |
48 | 61 | ||
62 | private UploadState m_uploadState = UploadState.New; | ||
63 | |||
49 | private AssetBase m_asset; | 64 | private AssetBase m_asset; |
50 | private UUID InventFolder = UUID.Zero; | 65 | private UUID InventFolder = UUID.Zero; |
51 | private sbyte invType = 0; | 66 | private sbyte invType = 0; |
@@ -57,7 +72,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
57 | 72 | ||
58 | private string m_description = String.Empty; | 73 | private string m_description = String.Empty; |
59 | private bool m_dumpAssetToFile; | 74 | private bool m_dumpAssetToFile; |
60 | private bool m_finished = false; | ||
61 | private string m_name = String.Empty; | 75 | private string m_name = String.Empty; |
62 | private bool m_storeLocal; | 76 | private bool m_storeLocal; |
63 | private uint nextPerm = 0; | 77 | private uint nextPerm = 0; |
@@ -68,11 +82,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
68 | public ulong XferID; | 82 | public ulong XferID; |
69 | private Scene m_Scene; | 83 | private Scene m_Scene; |
70 | 84 | ||
71 | public AssetXferUploader(AgentAssetTransactions transactions, Scene scene, UUID assetID, bool dumpAssetToFile) | 85 | public AssetXferUploader(AgentAssetTransactions transactions, Scene scene, bool dumpAssetToFile) |
72 | { | 86 | { |
73 | m_transactions = transactions; | 87 | m_transactions = transactions; |
74 | m_Scene = scene; | 88 | m_Scene = scene; |
75 | m_asset = new AssetBase() { FullID = assetID }; | ||
76 | m_dumpAssetToFile = dumpAssetToFile; | 89 | m_dumpAssetToFile = dumpAssetToFile; |
77 | } | 90 | } |
78 | 91 | ||
@@ -118,20 +131,43 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
118 | } | 131 | } |
119 | 132 | ||
120 | /// <summary> | 133 | /// <summary> |
121 | /// Initialise asset transfer from the client | 134 | /// Start asset transfer from the client |
122 | /// </summary> | 135 | /// </summary> |
123 | /// <param name="xferID"></param> | 136 | /// <param name="remoteClient"></param> |
124 | /// <param name="packetID"></param> | 137 | /// <param name="assetID"></param> |
125 | /// <param name="data"></param> | 138 | /// <param name="transaction"></param> |
126 | public void Initialise(IClientAPI remoteClient, UUID assetID, | 139 | /// <param name="type"></param> |
127 | UUID transaction, sbyte type, byte[] data, bool storeLocal, | 140 | /// <param name="data"> |
128 | bool tempFile) | 141 | /// Optional data. If present then the asset is created immediately with this data |
142 | /// rather than requesting an upload from the client. The data must be longer than 2 bytes. | ||
143 | /// </param> | ||
144 | /// <param name="storeLocal"></param> | ||
145 | /// <param name="tempFile"></param> | ||
146 | public void StartUpload( | ||
147 | IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, bool storeLocal, | ||
148 | bool tempFile) | ||
129 | { | 149 | { |
130 | // m_log.DebugFormat( | 150 | // m_log.DebugFormat( |
131 | // "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", | 151 | // "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", |
132 | // remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); | 152 | // remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); |
133 | 153 | ||
154 | lock (this) | ||
155 | { | ||
156 | if (m_uploadState != UploadState.New) | ||
157 | { | ||
158 | m_log.WarnFormat( | ||
159 | "[ASSET XFER UPLOADER]: Tried to start upload of asset {0}, transaction {1} for {2} but this is already in state {3}. Aborting.", | ||
160 | assetID, transaction, remoteClient.Name, m_uploadState); | ||
161 | |||
162 | return; | ||
163 | } | ||
164 | |||
165 | m_uploadState = UploadState.Uploading; | ||
166 | } | ||
167 | |||
134 | ourClient = remoteClient; | 168 | ourClient = remoteClient; |
169 | |||
170 | m_asset = new AssetBase() { FullID = assetID }; | ||
135 | m_asset.Name = "blank"; | 171 | m_asset.Name = "blank"; |
136 | m_asset.Description = "empty"; | 172 | m_asset.Description = "empty"; |
137 | m_asset.Type = type; | 173 | m_asset.Type = type; |
@@ -166,14 +202,14 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
166 | 202 | ||
167 | protected void SendCompleteMessage() | 203 | protected void SendCompleteMessage() |
168 | { | 204 | { |
169 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, | ||
170 | m_asset.FullID); | ||
171 | |||
172 | // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create | 205 | // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create |
173 | // message from other client UDP. | 206 | // message from other client UDP. |
174 | lock (this) | 207 | lock (this) |
175 | { | 208 | { |
176 | m_finished = true; | 209 | m_uploadState = UploadState.Complete; |
210 | |||
211 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, m_asset.FullID); | ||
212 | |||
177 | if (m_createItem) | 213 | if (m_createItem) |
178 | { | 214 | { |
179 | DoCreateItem(m_createItemCallback); | 215 | DoCreateItem(m_createItemCallback); |
@@ -243,7 +279,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
243 | // We must lock to avoid a race with a separate thread uploading the asset. | 279 | // We must lock to avoid a race with a separate thread uploading the asset. |
244 | lock (this) | 280 | lock (this) |
245 | { | 281 | { |
246 | if (m_finished) | 282 | if (m_uploadState == UploadState.Complete) |
247 | { | 283 | { |
248 | DoCreateItem(callbackID); | 284 | DoCreateItem(callbackID); |
249 | } | 285 | } |
@@ -271,7 +307,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
271 | item.AssetID = m_asset.FullID; | 307 | item.AssetID = m_asset.FullID; |
272 | m_Scene.InventoryService.UpdateItem(item); | 308 | m_Scene.InventoryService.UpdateItem(item); |
273 | 309 | ||
274 | if (m_finished) | 310 | if (m_uploadState == UploadState.Complete) |
275 | { | 311 | { |
276 | StoreAssetForItemUpdate(item); | 312 | StoreAssetForItemUpdate(item); |
277 | } | 313 | } |
@@ -334,7 +370,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
334 | /// <returns>null if the asset has not finished uploading</returns> | 370 | /// <returns>null if the asset has not finished uploading</returns> |
335 | public AssetBase GetAssetData() | 371 | public AssetBase GetAssetData() |
336 | { | 372 | { |
337 | if (m_finished) | 373 | if (m_uploadState == UploadState.Complete) |
338 | { | 374 | { |
339 | return m_asset; | 375 | return m_asset; |
340 | } | 376 | } |
@@ -342,4 +378,4 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
342 | return null; | 378 | return null; |
343 | } | 379 | } |
344 | } | 380 | } |
345 | } | 381 | } \ No newline at end of file |