diff options
Diffstat (limited to 'OpenSim/Region/ClientStack')
5 files changed, 17 insertions, 24 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs index b735dfa..c241075 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs | |||
@@ -40,8 +40,8 @@ using OpenSim.Region.Framework.Interfaces; | |||
40 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
41 | using Caps = OpenSim.Framework.Capabilities.Caps; | 41 | using Caps = OpenSim.Framework.Capabilities.Caps; |
42 | 42 | ||
43 | [assembly: Addin("LindenCaps", "0.1")] | 43 | [assembly: Addin("LindenCaps", OpenSim.VersionInfo.VersionNumber)] |
44 | [assembly: AddinDependency("OpenSim", "0.5")] | 44 | [assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)] |
45 | namespace OpenSim.Region.ClientStack.Linden | 45 | namespace OpenSim.Region.ClientStack.Linden |
46 | { | 46 | { |
47 | 47 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 5d50eba..feb3322 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -231,18 +231,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
231 | lock (queue) | 231 | lock (queue) |
232 | queue.Enqueue(ev); | 232 | queue.Enqueue(ev); |
233 | } | 233 | } |
234 | else if (DebugLevel > 0) | 234 | else |
235 | { | 235 | { |
236 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | ||
237 | |||
238 | // This assumes that an NPC should never have a queue. | ||
239 | if (sp != null && sp.PresenceType != PresenceType.Npc) | ||
240 | { | ||
241 | OSDMap evMap = (OSDMap)ev; | 236 | OSDMap evMap = (OSDMap)ev; |
242 | m_log.WarnFormat( | 237 | m_log.WarnFormat( |
243 | "[EVENTQUEUE]: (Enqueue) No queue found for agent {0} {1} when placing message {2} in region {3}", | 238 | "[EVENTQUEUE]: (Enqueue) No queue found for agent {0} when placing message {1} in region {2}", |
244 | sp.Name, sp.UUID, evMap["message"], m_scene.Name); | 239 | avatarID, evMap["message"], m_scene.Name); |
245 | } | ||
246 | } | 240 | } |
247 | } | 241 | } |
248 | catch (NullReferenceException e) | 242 | catch (NullReferenceException e) |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs index 50e22f5..799ad0b 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs | |||
@@ -76,7 +76,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
76 | 76 | ||
77 | llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle))); | 77 | llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle))); |
78 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); | 78 | llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes())); |
79 | llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port)); | 79 | llsdSimInfo.Add("Port", OSD.FromInteger(endPoint.Port)); |
80 | llsdSimInfo.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); | 80 | llsdSimInfo.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX)); |
81 | llsdSimInfo.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); | 81 | llsdSimInfo.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY)); |
82 | 82 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs index 6e2f7f3..2a252e1 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs | |||
@@ -118,8 +118,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
118 | return; | 118 | return; |
119 | 119 | ||
120 | m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty); | 120 | m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty); |
121 | m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty); | 121 | // m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty); |
122 | 122 | ||
123 | // if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty) | ||
123 | if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty) | 124 | if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty) |
124 | { | 125 | { |
125 | m_Enabled = true; | 126 | m_Enabled = true; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index f76db1e..6df55a6 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -3864,6 +3864,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3864 | /// </summary> | 3864 | /// </summary> |
3865 | public void SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) | 3865 | public void SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) |
3866 | { | 3866 | { |
3867 | /* | ||
3867 | if (entity.UUID == m_agentId && !updateFlags.HasFlag(PrimUpdateFlags.FullUpdate)) | 3868 | if (entity.UUID == m_agentId && !updateFlags.HasFlag(PrimUpdateFlags.FullUpdate)) |
3868 | { | 3869 | { |
3869 | ImprovedTerseObjectUpdatePacket packet | 3870 | ImprovedTerseObjectUpdatePacket packet |
@@ -3874,27 +3875,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3874 | packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 3875 | packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
3875 | packet.ObjectData[0] = CreateImprovedTerseBlock(entity, false); | 3876 | packet.ObjectData[0] = CreateImprovedTerseBlock(entity, false); |
3876 | OutPacket(packet, ThrottleOutPacketType.Unknown, true); | 3877 | OutPacket(packet, ThrottleOutPacketType.Unknown, true); |
3878 | return; | ||
3877 | } | 3879 | } |
3878 | 3880 | */ | |
3879 | else if (entity is SceneObjectPart) | 3881 | if (entity is SceneObjectPart) |
3880 | { | 3882 | { |
3881 | SceneObjectPart e = (SceneObjectPart)entity; | 3883 | SceneObjectPart e = (SceneObjectPart)entity; |
3882 | SceneObjectGroup g = e.ParentGroup; | 3884 | SceneObjectGroup g = e.ParentGroup; |
3883 | if (g.HasPrivateAttachmentPoint && g.OwnerID != AgentId) | 3885 | if (g.HasPrivateAttachmentPoint && g.OwnerID != AgentId) |
3884 | return; // Don't send updates for other people's HUDs | 3886 | return; // Don't send updates for other people's HUDs |
3885 | } | 3887 | } |
3886 | 3888 | ||
3887 | else | 3889 | //double priority = m_prioritizer.GetUpdatePriority(this, entity); |
3888 | { | 3890 | uint priority = m_prioritizer.GetUpdatePriority(this, entity); |
3889 | //double priority = m_prioritizer.GetUpdatePriority(this, entity); | ||
3890 | uint priority = m_prioritizer.GetUpdatePriority(this, entity); | ||
3891 | 3891 | ||
3892 | lock (m_entityUpdates.SyncRoot) | 3892 | lock (m_entityUpdates.SyncRoot) |
3893 | m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags, m_scene.TimeDilation)); | 3893 | m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags, m_scene.TimeDilation)); |
3894 | } | ||
3895 | } | 3894 | } |
3896 | 3895 | ||
3897 | |||
3898 | /// <summary> | 3896 | /// <summary> |
3899 | /// Requeue an EntityUpdate when it was not acknowledged by the client. | 3897 | /// Requeue an EntityUpdate when it was not acknowledged by the client. |
3900 | /// We will update the priority and put it in the correct queue, merging update flags | 3898 | /// We will update the priority and put it in the correct queue, merging update flags |