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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using Nini.Config;
29using NUnit.Framework;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Region.ClientStack.LindenUDP;
33using OpenSim.Tests.Common.Mock;
34
35namespace OpenSim.Region.ClientStack.LindenUDP.Tests
36{
37 /// <summary>
38 /// Tests for the LL packet handler
39 /// </summary>
40 [TestFixture]
41 public class PacketHandlerTests
42 {
43 [Test]
44 /// <summary>
45 /// More a placeholder, really
46 /// </summary>
47 public void DummyTest()
48 {
49 AgentCircuitData agent = new AgentCircuitData();
50 agent.AgentID = UUID.Random();
51 agent.firstname = "testfirstname";
52 agent.lastname = "testlastname";
53 agent.SessionID = UUID.Zero;
54 agent.SecureSessionID = UUID.Zero;
55 agent.circuitcode = 123;
56 agent.BaseFolder = UUID.Zero;
57 agent.InventoryFolder = UUID.Zero;
58 agent.startpos = Vector3.Zero;
59 agent.CapsPath = "http://wibble.com";
60
61 TestLLUDPServer testLLUDPServer;
62 TestLLPacketServer testLLPacketServer;
63 AgentCircuitManager acm;
64 SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
65
66 new LLPacketHandler(new TestClient(agent), testLLPacketServer, new ClientStackUserSettings());
67 }
68
69 /// <summary>
70 /// Add a client for testing
71 /// </summary>
72 /// <param name="scene"></param>
73 /// <param name="testLLUDPServer"></param>
74 /// <param name="testPacketServer"></param>
75 /// <param name="acm">Agent circuit manager used in setting up the stack</param>
76 protected void SetupStack(
77 IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
78 out AgentCircuitManager acm)
79 {
80 IConfigSource configSource = new IniConfigSource();
81 ClientStackUserSettings userSettings = new ClientStackUserSettings();
82 testLLUDPServer = new TestLLUDPServer();
83 acm = new AgentCircuitManager();
84
85 uint port = 666;
86 testLLUDPServer.Initialise(null, ref port, 0, false, configSource, null, acm);
87 testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
88 testLLUDPServer.LocalScene = scene;
89 }
90 }
91}