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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs19
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs181
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs134
3 files changed, 314 insertions, 20 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index f6146a9..b06788b 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -103,6 +103,7 @@ namespace OpenSim.Region.ClientStack.Linden
103 private static readonly string m_getObjectPhysicsDataPath = "0101/"; 103 private static readonly string m_getObjectPhysicsDataPath = "0101/";
104 private static readonly string m_getObjectCostPath = "0102/"; 104 private static readonly string m_getObjectCostPath = "0102/";
105 private static readonly string m_ResourceCostSelectedPath = "0103/"; 105 private static readonly string m_ResourceCostSelectedPath = "0103/";
106 private static readonly string m_UpdateAgentInformationPath = "0500/";
106 107
107 108
108 // These are callbacks which will be setup by the scene so that we can update scene data when we 109 // These are callbacks which will be setup by the scene so that we can update scene data when we
@@ -287,6 +288,8 @@ namespace OpenSim.Region.ClientStack.Linden
287 m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler); 288 m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
288 IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected); 289 IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
289 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); 290 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
291 IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler("POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation);
292 m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler);
290 293
291 m_HostCapsObj.RegisterHandler( 294 m_HostCapsObj.RegisterHandler(
292 "CopyInventoryFromNotecard", 295 "CopyInventoryFromNotecard",
@@ -1438,6 +1441,22 @@ namespace OpenSim.Region.ClientStack.Linden
1438 string response = OSDParser.SerializeLLSDXmlString(resp); 1441 string response = OSDParser.SerializeLLSDXmlString(resp);
1439 return response; 1442 return response;
1440 } 1443 }
1444
1445 public string UpdateAgentInformation(string request, string path,
1446 string param, IOSHttpRequest httpRequest,
1447 IOSHttpResponse httpResponse)
1448 {
1449 OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
1450 OSDMap resp = new OSDMap();
1451
1452 OSDMap accessPrefs = new OSDMap();
1453 accessPrefs["max"] = "A";
1454
1455 resp["access_prefs"] = accessPrefs;
1456
1457 string response = OSDParser.SerializeLLSDXmlString(resp);
1458 return response;
1459 }
1441 } 1460 }
1442 1461
1443 public class AssetUploader 1462 public class AssetUploader
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
index 3b0ccd7..6bed95f 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic;
30using System.Collections.Specialized; 31using System.Collections.Specialized;
31using System.Drawing; 32using System.Drawing;
32using System.Drawing.Imaging; 33using System.Drawing.Imaging;
@@ -53,8 +54,8 @@ namespace OpenSim.Region.ClientStack.Linden
53 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")] 54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")]
54 public class UploadBakedTextureModule : INonSharedRegionModule 55 public class UploadBakedTextureModule : INonSharedRegionModule
55 { 56 {
56// private static readonly ILog m_log = 57 private static readonly ILog m_log =
57// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 58 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
58 59
59 /// <summary> 60 /// <summary>
60 /// For historical reasons this is fixed, but there 61 /// For historical reasons this is fixed, but there
@@ -64,31 +65,195 @@ namespace OpenSim.Region.ClientStack.Linden
64 private Scene m_scene; 65 private Scene m_scene;
65 private bool m_persistBakedTextures; 66 private bool m_persistBakedTextures;
66 67
68 private IBakedTextureModule m_BakedTextureModule;
69
67 public void Initialise(IConfigSource source) 70 public void Initialise(IConfigSource source)
68 { 71 {
69 IConfig appearanceConfig = source.Configs["Appearance"]; 72 IConfig appearanceConfig = source.Configs["Appearance"];
70 if (appearanceConfig != null) 73 if (appearanceConfig != null)
71 m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); 74 m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
75
76
72 } 77 }
73 78
74 public void AddRegion(Scene s) 79 public void AddRegion(Scene s)
75 { 80 {
76 m_scene = s; 81 m_scene = s;
82
77 } 83 }
78 84
79 public void RemoveRegion(Scene s) 85 public void RemoveRegion(Scene s)
80 { 86 {
87 s.EventManager.OnRegisterCaps -= RegisterCaps;
88 s.EventManager.OnNewPresence -= RegisterNewPresence;
89 s.EventManager.OnRemovePresence -= DeRegisterPresence;
90 m_BakedTextureModule = null;
91 m_scene = null;
81 } 92 }
82 93
94
95
83 public void RegionLoaded(Scene s) 96 public void RegionLoaded(Scene s)
84 { 97 {
85 m_scene.EventManager.OnRegisterCaps += RegisterCaps; 98 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
99 m_scene.EventManager.OnNewPresence += RegisterNewPresence;
100 m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
101
102 }
103
104 private void DeRegisterPresence(UUID agentId)
105 {
106 ScenePresence presence = null;
107 if (m_scene.TryGetScenePresence(agentId, out presence))
108 {
109 presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings;
110 }
111
112 }
113
114 private void RegisterNewPresence(ScenePresence presence)
115 {
116 presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings;
117
118 }
119
120 private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems)
121 {
122 int maxCacheitemsLoop = cacheItems.Length;
123 if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES)
124 {
125 maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES;
126 m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES);
127 }
128
129 m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
130 if (cacheItems.Length > 0)
131 {
132 m_log.Debug("[Cacheitems]: " + cacheItems.Length);
133 for (int iter = 0; iter < maxCacheitemsLoop; iter++)
134 {
135 m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
136 cacheItems[iter].TextureID);
137 }
138
139 ScenePresence p = null;
140 if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
141 {
142
143 WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems;
144 if (existingitems == null)
145 {
146 if (m_BakedTextureModule != null)
147 {
148 WearableCacheItem[] savedcache = null;
149 try
150 {
151 if (p.Appearance.WearableCacheItemsDirty)
152 {
153 savedcache = m_BakedTextureModule.Get(p.UUID);
154 p.Appearance.WearableCacheItems = savedcache;
155 p.Appearance.WearableCacheItemsDirty = false;
156 }
157
158 }
159 /*
160 * The following Catch types DO NOT WORK with m_BakedTextureModule.Get
161 * it jumps to the General Packet Exception Handler if you don't catch Exception!
162 *
163 catch (System.Net.Sockets.SocketException)
164 {
165 cacheItems = null;
166 }
167 catch (WebException)
168 {
169 cacheItems = null;
170 }
171 catch (InvalidOperationException)
172 {
173 cacheItems = null;
174 } */
175 catch (Exception)
176 {
177 // The service logs a sufficient error message.
178 }
179
180
181 if (savedcache != null)
182 existingitems = savedcache;
183 }
184 }
185 // Existing items null means it's a fully new appearance
186 if (existingitems == null)
187 {
188
189 for (int i = 0; i < maxCacheitemsLoop; i++)
190 {
191 if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
192 {
193 cacheItems[i].TextureID =
194 textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID;
195 if (m_scene.AssetService != null)
196 cacheItems[i].TextureAsset =
197 m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
198 }
199 else
200 {
201 m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
202 }
203
204
205 }
206 }
207 else
208
209
210 {
211 // for each uploaded baked texture
212 for (int i = 0; i < maxCacheitemsLoop; i++)
213 {
214 if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
215 {
216 cacheItems[i].TextureID =
217 textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID;
218 }
219 else
220 {
221 m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
222 }
223 }
224
225 for (int i = 0; i < maxCacheitemsLoop; i++)
226 {
227 if (cacheItems[i].TextureAsset == null)
228 {
229 cacheItems[i].TextureAsset =
230 m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
231 }
232 }
233 }
234
235
236
237 p.Appearance.WearableCacheItems = cacheItems;
238
239
240
241 if (m_BakedTextureModule != null)
242 {
243 m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems);
244 p.Appearance.WearableCacheItemsDirty = true;
245
246 }
247 }
248 }
86 } 249 }
87 250
88 public void PostInitialise() 251 public void PostInitialise()
89 { 252 {
90 } 253 }
91 254
255
256
92 public void Close() { } 257 public void Close() { }
93 258
94 public string Name { get { return "UploadBakedTextureModule"; } } 259 public string Name { get { return "UploadBakedTextureModule"; } }
@@ -100,15 +265,23 @@ namespace OpenSim.Region.ClientStack.Linden
100 265
101 public void RegisterCaps(UUID agentID, Caps caps) 266 public void RegisterCaps(UUID agentID, Caps caps)
102 { 267 {
268 UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
269 caps, m_scene.AssetService, m_persistBakedTextures);
270
271
272
103 caps.RegisterHandler( 273 caps.RegisterHandler(
104 "UploadBakedTexture", 274 "UploadBakedTexture",
105 new RestStreamHandler( 275 new RestStreamHandler(
106 "POST", 276 "POST",
107 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath, 277 "/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
108 new UploadBakedTextureHandler( 278 avatarhandler.UploadBakedTexture,
109 caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture,
110 "UploadBakedTexture", 279 "UploadBakedTexture",
111 agentID.ToString())); 280 agentID.ToString()));
281
282
283
284
112 } 285 }
113 } 286 }
114} \ No newline at end of file 287} \ No newline at end of file
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 7364f45..465d76d 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3629,7 +3629,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3629 3629
3630 avp.Sender.IsTrial = false; 3630 avp.Sender.IsTrial = false;
3631 avp.Sender.ID = agentID; 3631 avp.Sender.ID = agentID;
3632 //m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); 3632 m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString());
3633 OutPacket(avp, ThrottleOutPacketType.State); 3633 OutPacket(avp, ThrottleOutPacketType.State);
3634 } 3634 }
3635 3635
@@ -11725,32 +11725,134 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11725 // var item = fac.GetBakedTextureFaces(AgentId); 11725 // var item = fac.GetBakedTextureFaces(AgentId);
11726 //WearableCacheItem[] items = fac.GetCachedItems(AgentId); 11726 //WearableCacheItem[] items = fac.GetCachedItems(AgentId);
11727 11727
11728 IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); 11728 IAssetService cache = m_scene.AssetService;
11729 if (cache == null) 11729 IBakedTextureModule bakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
11730 //bakedTextureModule = null;
11731 int maxWearablesLoop = cachedtex.WearableData.Length;
11732 if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES)
11733 maxWearablesLoop = AvatarWearable.MAX_WEARABLES;
11734
11735 if (bakedTextureModule != null && cache != null)
11730 { 11736 {
11731 for (int i = 0; i < cachedtex.WearableData.Length; i++) 11737 // We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid
11738
11739 WearableCacheItem[] cacheItems = null;
11740 ScenePresence p = m_scene.GetScenePresence(AgentId);
11741 if (p.Appearance != null)
11742 if (p.Appearance.WearableCacheItems == null || p.Appearance.WearableCacheItemsDirty)
11743 {
11744 try
11745 {
11746 cacheItems = bakedTextureModule.Get(AgentId);
11747 p.Appearance.WearableCacheItems = cacheItems;
11748 p.Appearance.WearableCacheItemsDirty = false;
11749 }
11750
11751 /*
11752 * The following Catch types DO NOT WORK, it jumps to the General Packet Exception Handler if you don't catch Exception!
11753 *
11754 catch (System.Net.Sockets.SocketException)
11755 {
11756 cacheItems = null;
11757 }
11758 catch (WebException)
11759 {
11760 cacheItems = null;
11761 }
11762 catch (InvalidOperationException)
11763 {
11764 cacheItems = null;
11765 } */
11766 catch (Exception)
11767 {
11768 cacheItems = null;
11769 }
11770
11771 }
11772 else if (p.Appearance.WearableCacheItems != null)
11773 {
11774 cacheItems = p.Appearance.WearableCacheItems;
11775 }
11776
11777 if (cache != null && cacheItems != null)
11732 { 11778 {
11733 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); 11779 foreach (WearableCacheItem item in cacheItems)
11734 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; 11780 {
11735 cachedresp.WearableData[i].TextureID = UUID.Zero; //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); 11781
11736 cachedresp.WearableData[i].HostName = new byte[0]; 11782 if (cache.GetCached(item.TextureID.ToString()) == null)
11783 {
11784 item.TextureAsset.Temporary = true;
11785 cache.Store(item.TextureAsset);
11786 }
11787
11788
11789 }
11790 }
11791
11792 if (cacheItems != null)
11793 {
11794
11795 for (int i = 0; i < maxWearablesLoop; i++)
11796 {
11797 WearableCacheItem item =
11798 WearableCacheItem.SearchTextureIndex(cachedtex.WearableData[i].TextureIndex,cacheItems);
11799
11800 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11801 cachedresp.WearableData[i].TextureIndex= cachedtex.WearableData[i].TextureIndex;
11802 cachedresp.WearableData[i].HostName = new byte[0];
11803 if (item != null && cachedtex.WearableData[i].ID == item.CacheId)
11804 {
11805
11806 cachedresp.WearableData[i].TextureID = item.TextureID;
11807 }
11808 else
11809 {
11810 cachedresp.WearableData[i].TextureID = UUID.Zero;
11811 }
11812 }
11813 }
11814 else
11815 {
11816 for (int i = 0; i < maxWearablesLoop; i++)
11817 {
11818 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11819 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
11820 cachedresp.WearableData[i].TextureID = UUID.Zero;
11821 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11822 cachedresp.WearableData[i].HostName = new byte[0];
11823 }
11737 } 11824 }
11738 } 11825 }
11739 else 11826 else
11740 { 11827 {
11741 for (int i = 0; i < cachedtex.WearableData.Length; i++) 11828 if (cache == null)
11742 { 11829 {
11743 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); 11830 for (int i = 0; i < maxWearablesLoop; i++)
11744 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; 11831 {
11832 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11833 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
11834 cachedresp.WearableData[i].TextureID = UUID.Zero;
11835 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11836 cachedresp.WearableData[i].HostName = new byte[0];
11837 }
11838 }
11839 else
11840 {
11841 for (int i = 0; i < maxWearablesLoop; i++)
11842 {
11843 cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
11844 cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
11745 11845
11746 11846
11747 11847
11748 if (cache.Check(cachedtex.WearableData[i].ID.ToString())) 11848 if (cache.GetCached(cachedresp.WearableData[i].TextureID.ToString()) == null)
11749 cachedresp.WearableData[i].TextureID = UUID.Zero; 11849 cachedresp.WearableData[i].TextureID = UUID.Zero;
11750 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); 11850 //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11751 else 11851 else
11752 cachedresp.WearableData[i].TextureID = UUID.Zero; // UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); 11852 cachedresp.WearableData[i].TextureID = UUID.Zero;
11753 cachedresp.WearableData[i].HostName = new byte[0]; 11853 // UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
11854 cachedresp.WearableData[i].HostName = new byte[0];
11855 }
11754 } 11856 }
11755 } 11857 }
11756 cachedresp.Header.Zerocoded = true; 11858 cachedresp.Header.Zerocoded = true;