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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 12ee3b2..6385aed 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -607,7 +607,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
607 607
608 // Disable UDP handling for this client 608 // Disable UDP handling for this client
609 m_udpClient.Shutdown(); 609 m_udpClient.Shutdown();
610 610
611 611
612 //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false)); 612 //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false));
613 //GC.Collect(); 613 //GC.Collect();
@@ -4912,6 +4912,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4912 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>(); 4912 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
4913 if (eq != null) 4913 if (eq != null)
4914 { 4914 {
4915
4915 OSD message_body = updateMessage.Serialize(); 4916 OSD message_body = updateMessage.Serialize();
4916 // Add new fields here until OMV has them 4917 // Add new fields here until OMV has them
4917 OSDMap bodyMap = (OSDMap)message_body; 4918 OSDMap bodyMap = (OSDMap)message_body;
@@ -4923,8 +4924,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4923 OSDMap message = new OSDMap(); 4924 OSDMap message = new OSDMap();
4924 message.Add("message", OSD.FromString("ParcelProperties")); 4925 message.Add("message", OSD.FromString("ParcelProperties"));
4925 message.Add("body", message_body); 4926 message.Add("body", message_body);
4927
4926 eq.Enqueue (message, this.AgentId); 4928 eq.Enqueue (message, this.AgentId);
4927 //eq.ParcelProperties(updateMessage, this.AgentId); 4929
4930// eq.ParcelProperties(updateMessage, this.AgentId);
4928 } 4931 }
4929 else 4932 else
4930 { 4933 {
@@ -12420,8 +12423,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12420 uint regionY = 0; 12423 uint regionY = 0;
12421 12424
12422 Utils.LongToUInts(m_scene.RegionInfo.RegionHandle, out regionX, out regionY); 12425 Utils.LongToUInts(m_scene.RegionInfo.RegionHandle, out regionX, out regionY);
12423 locx = Convert.ToSingle(args[0]) - (float)regionX; 12426 locx = (float)(Convert.ToDouble(args[0]) - (double)regionX);
12424 locy = Convert.ToSingle(args[1]) - (float)regionY; 12427 locy = (float)(Convert.ToDouble(args[1]) - (double)regionY);
12425 locz = Convert.ToSingle(args[2]); 12428 locz = Convert.ToSingle(args[2]);
12426 12429
12427 Action<Vector3, bool, bool> handlerAutoPilotGo = OnAutoPilotGo; 12430 Action<Vector3, bool, bool> handlerAutoPilotGo = OnAutoPilotGo;