diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 8a1f267..77b07ed 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -1512,6 +1512,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1512 | { | 1512 | { |
1513 | AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code); | 1513 | AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code); |
1514 | bool tp = (aCircuit.teleportFlags > 0); | 1514 | bool tp = (aCircuit.teleportFlags > 0); |
1515 | // Let's delay this for TP agents, otherwise the viewer doesn't know where to get resources from | ||
1515 | if (!tp) | 1516 | if (!tp) |
1516 | client.SceneAgent.SendInitialDataToMe(); | 1517 | client.SceneAgent.SendInitialDataToMe(); |
1517 | } | 1518 | } |