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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 33ca08c..fab66ce 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -1416,7 +1416,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1416 1416
1417 // We only want to send initial data to new clients, not ones which are being converted from child to root. 1417 // We only want to send initial data to new clients, not ones which are being converted from child to root.
1418 if (client != null) 1418 if (client != null)
1419 client.SceneAgent.SendInitialDataToMe(); 1419 {
1420 AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code);
1421 bool tp = (aCircuit.teleportFlags > 0);
1422 if (!tp)
1423 client.SceneAgent.SendInitialDataToMe();
1424 }
1420 1425
1421 // Now we know we can handle more data 1426 // Now we know we can handle more data
1422 Thread.Sleep(200); 1427 Thread.Sleep(200);