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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index bc75d82..e0cca05 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -859,17 +859,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
859 switch (category) 859 switch (category)
860 { 860 {
861 case ThrottleOutPacketType.Land: 861 case ThrottleOutPacketType.Land:
862 return ThrottleOutPacketTypeFlags.Land; 862 return ThrottleOutPacketTypeFlags.Land; // Terrain data
863 case ThrottleOutPacketType.Wind: 863 case ThrottleOutPacketType.Wind:
864 return ThrottleOutPacketTypeFlags.Wind; 864 return ThrottleOutPacketTypeFlags.Wind; // Wind data
865 case ThrottleOutPacketType.Cloud: 865 case ThrottleOutPacketType.Cloud:
866 return ThrottleOutPacketTypeFlags.Cloud; 866 return ThrottleOutPacketTypeFlags.Cloud; // Cloud data
867 case ThrottleOutPacketType.Task: 867 case ThrottleOutPacketType.Task:
868 return ThrottleOutPacketTypeFlags.Task; 868 return ThrottleOutPacketTypeFlags.Task; // Object updates and everything not on the other categories
869 case ThrottleOutPacketType.Texture: 869 case ThrottleOutPacketType.Texture:
870 return ThrottleOutPacketTypeFlags.Texture; 870 return ThrottleOutPacketTypeFlags.Texture; // Textures data (also impacts http texture and mesh by default)
871 case ThrottleOutPacketType.Asset: 871 case ThrottleOutPacketType.Asset:
872 return ThrottleOutPacketTypeFlags.Asset; 872 return ThrottleOutPacketTypeFlags.Asset; // Non-texture Assets data
873 default: 873 default:
874 return 0; 874 return 0;
875 } 875 }