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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs18
1 files changed, 2 insertions, 16 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index 6485c1a..f1a1812 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -279,7 +279,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
279 public string GetStats() 279 public string GetStats()
280 { 280 {
281 return string.Format( 281 return string.Format(
282 "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7} {12,7}", 282 "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7}",
283 Util.EnvironmentTickCountSubtract(TickLastPacketReceived), 283 Util.EnvironmentTickCountSubtract(TickLastPacketReceived),
284 PacketsReceived, 284 PacketsReceived,
285 PacketsSent, 285 PacketsSent,
@@ -291,8 +291,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
291 m_packetOutboxes[(int)ThrottleOutPacketType.Cloud].Count, 291 m_packetOutboxes[(int)ThrottleOutPacketType.Cloud].Count,
292 m_packetOutboxes[(int)ThrottleOutPacketType.Task].Count, 292 m_packetOutboxes[(int)ThrottleOutPacketType.Task].Count,
293 m_packetOutboxes[(int)ThrottleOutPacketType.Texture].Count, 293 m_packetOutboxes[(int)ThrottleOutPacketType.Texture].Count,
294 m_packetOutboxes[(int)ThrottleOutPacketType.Asset].Count, 294 m_packetOutboxes[(int)ThrottleOutPacketType.Asset].Count);
295 m_packetOutboxes[(int)ThrottleOutPacketType.State].Count);
296 } 295 }
297 296
298 public void SendPacketStats() 297 public void SendPacketStats()
@@ -338,10 +337,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
338 int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; 337 int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
339 int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; 338 int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
340 int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); 339 int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
341 // State is a subcategory of task that we allocate a percentage to
342// int state = 0;
343 int state = (int)((1.0f - STATE_TASK_PERCENTAGE) * (float)task);
344 task = (int)(STATE_TASK_PERCENTAGE * (float)task);
345 340
346 // Make sure none of the throttles are set below our packet MTU, 341 // Make sure none of the throttles are set below our packet MTU,
347 // otherwise a throttle could become permanently clogged 342 // otherwise a throttle could become permanently clogged
@@ -352,7 +347,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
352 task = Math.Max(task, LLUDPServer.MTU); 347 task = Math.Max(task, LLUDPServer.MTU);
353 texture = Math.Max(texture, LLUDPServer.MTU); 348 texture = Math.Max(texture, LLUDPServer.MTU);
354 asset = Math.Max(asset, LLUDPServer.MTU); 349 asset = Math.Max(asset, LLUDPServer.MTU);
355 state = Math.Max(state, LLUDPServer.MTU);
356 350
357 //int total = resend + land + wind + cloud + task + texture + asset; 351 //int total = resend + land + wind + cloud + task + texture + asset;
358 //m_log.DebugFormat("[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}, Total={8}", 352 //m_log.DebugFormat("[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}, Total={8}",
@@ -379,9 +373,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
379 bucket = m_throttleCategories[(int)ThrottleOutPacketType.Task]; 373 bucket = m_throttleCategories[(int)ThrottleOutPacketType.Task];
380 bucket.RequestedDripRate = task; 374 bucket.RequestedDripRate = task;
381 375
382 bucket = m_throttleCategories[(int)ThrottleOutPacketType.State];
383 bucket.RequestedDripRate = state;
384
385 bucket = m_throttleCategories[(int)ThrottleOutPacketType.Texture]; 376 bucket = m_throttleCategories[(int)ThrottleOutPacketType.Texture];
386 bucket.RequestedDripRate = texture; 377 bucket.RequestedDripRate = texture;
387 378
@@ -712,9 +703,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
712 Texture = 5, 703 Texture = 5,
713 /// <summary>Non-texture assets</summary> 704 /// <summary>Non-texture assets</summary>
714 Asset = 6, 705 Asset = 6,
715 /// <summary>Avatar and primitive data</summary>
716 /// <remarks>This is a sub-category of Task</remarks>
717 State = 7,
718 */ 706 */
719 707
720 switch (category) 708 switch (category)
@@ -731,8 +719,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
731 return ThrottleOutPacketTypeFlags.Texture; 719 return ThrottleOutPacketTypeFlags.Texture;
732 case ThrottleOutPacketType.Asset: 720 case ThrottleOutPacketType.Asset:
733 return ThrottleOutPacketTypeFlags.Asset; 721 return ThrottleOutPacketTypeFlags.Asset;
734 case ThrottleOutPacketType.State:
735 return ThrottleOutPacketTypeFlags.State;
736 default: 722 default:
737 return 0; 723 return 0;
738 } 724 }