diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps')
4 files changed, 400 insertions, 428 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 88c4d7f..580c005 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Timers; | ||
29 | using System.Collections; | 30 | using System.Collections; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.IO; | 32 | using System.IO; |
@@ -60,7 +61,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
60 | 61 | ||
61 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); | 62 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); |
62 | 63 | ||
63 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); | 64 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item, uint cost); |
64 | 65 | ||
65 | public delegate void NewAsset(AssetBase asset); | 66 | public delegate void NewAsset(AssetBase asset); |
66 | 67 | ||
@@ -386,6 +387,37 @@ namespace OpenSim.Region.ClientStack.Linden | |||
386 | return UUID.Zero; | 387 | return UUID.Zero; |
387 | } | 388 | } |
388 | 389 | ||
390 | private delegate void UploadWithCostCompleteDelegate(string assetName, | ||
391 | string assetDescription, UUID assetID, UUID inventoryItem, | ||
392 | UUID parentFolder, byte[] data, string inventoryType, | ||
393 | string assetType, uint cost); | ||
394 | |||
395 | private class AssetUploaderWithCost : AssetUploader | ||
396 | { | ||
397 | private uint m_cost; | ||
398 | |||
399 | public event UploadWithCostCompleteDelegate OnUpLoad; | ||
400 | |||
401 | public AssetUploaderWithCost(string assetName, string description, UUID assetID, | ||
402 | UUID inventoryItem, UUID parentFolderID, string invType, string assetType, | ||
403 | string path, IHttpServer httpServer, bool dumpAssetsToFile, uint cost) : | ||
404 | base(assetName, description, assetID, inventoryItem, parentFolderID, | ||
405 | invType, assetType, path, httpServer, dumpAssetsToFile) | ||
406 | { | ||
407 | m_cost = cost; | ||
408 | |||
409 | base.OnUpLoad += UploadCompleteHandler; | ||
410 | } | ||
411 | |||
412 | private void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
413 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
414 | string assetType) | ||
415 | { | ||
416 | OnUpLoad(assetName, assetDescription, assetID, inventoryItem, parentFolder, | ||
417 | data, inventoryType, assetType, m_cost); | ||
418 | } | ||
419 | } | ||
420 | |||
389 | /// <summary> | 421 | /// <summary> |
390 | /// | 422 | /// |
391 | /// </summary> | 423 | /// </summary> |
@@ -396,8 +428,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
396 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); | 428 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); |
397 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); | 429 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); |
398 | 430 | ||
431 | uint cost = 0; | ||
432 | |||
399 | if (llsdRequest.asset_type == "texture" || | 433 | if (llsdRequest.asset_type == "texture" || |
400 | llsdRequest.asset_type == "animation" || | 434 | llsdRequest.asset_type == "animation" || |
435 | llsdRequest.asset_type == "mesh" || | ||
401 | llsdRequest.asset_type == "sound") | 436 | llsdRequest.asset_type == "sound") |
402 | { | 437 | { |
403 | ScenePresence avatar = null; | 438 | ScenePresence avatar = null; |
@@ -428,7 +463,33 @@ namespace OpenSim.Region.ClientStack.Linden | |||
428 | 463 | ||
429 | if (mm != null) | 464 | if (mm != null) |
430 | { | 465 | { |
431 | if (!mm.UploadCovered(client.AgentId, mm.UploadCharge)) | 466 | // XPTO: The cost should be calculated about here |
467 | |||
468 | if (llsdRequest.asset_type == "mesh") | ||
469 | { | ||
470 | cost += 20; // Constant for now to test showing a price | ||
471 | |||
472 | if (llsdRequest.asset_resources == null) | ||
473 | { | ||
474 | client.SendAgentAlertMessage("Unable to upload asset. missing information.", false); | ||
475 | |||
476 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
477 | errorResponse.uploader = ""; | ||
478 | errorResponse.state = "error"; | ||
479 | return errorResponse; | ||
480 | } | ||
481 | |||
482 | uint textures_cost = (uint)llsdRequest.asset_resources.texture_list.Array.Count; | ||
483 | textures_cost *= (uint)mm.UploadCharge; | ||
484 | |||
485 | cost += textures_cost; | ||
486 | } | ||
487 | else | ||
488 | { | ||
489 | cost = (uint)mm.UploadCharge; | ||
490 | } | ||
491 | |||
492 | if (!mm.UploadCovered(client.AgentId, (int)cost)) | ||
432 | { | 493 | { |
433 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | 494 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); |
434 | 495 | ||
@@ -449,9 +510,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
449 | UUID parentFolder = llsdRequest.folder_id; | 510 | UUID parentFolder = llsdRequest.folder_id; |
450 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 511 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
451 | 512 | ||
452 | AssetUploader uploader = | 513 | AssetUploaderWithCost uploader = |
453 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | 514 | new AssetUploaderWithCost(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, |
454 | llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | 515 | llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost); |
455 | 516 | ||
456 | m_HostCapsObj.HttpListener.AddStreamHandler( | 517 | m_HostCapsObj.HttpListener.AddStreamHandler( |
457 | new BinaryStreamHandler( | 518 | new BinaryStreamHandler( |
@@ -469,11 +530,31 @@ namespace OpenSim.Region.ClientStack.Linden | |||
469 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | 530 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + |
470 | uploaderPath; | 531 | uploaderPath; |
471 | 532 | ||
533 | |||
472 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 534 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
473 | uploadResponse.uploader = uploaderURL; | 535 | uploadResponse.uploader = uploaderURL; |
474 | uploadResponse.state = "upload"; | 536 | uploadResponse.state = "upload"; |
537 | uploadResponse.upload_price = (int)cost; | ||
538 | |||
539 | // use fake values for now | ||
540 | if (llsdRequest.asset_type == "mesh") | ||
541 | { | ||
542 | uploadResponse.data = new LLSDAssetUploadResponseData(); | ||
543 | uploadResponse.data.model_streaming_cost = 1.0; | ||
544 | uploadResponse.data.simulation_cost = 1.5; | ||
545 | |||
546 | uploadResponse.data.physics_cost = 2.0; | ||
547 | uploadResponse.data.resource_cost = 3.0; | ||
548 | uploadResponse.data.upload_price_breakdown.mesh_instance = 1; | ||
549 | uploadResponse.data.upload_price_breakdown.mesh_physics = 2; | ||
550 | uploadResponse.data.upload_price_breakdown.mesh_streaming = 3; | ||
551 | uploadResponse.data.upload_price_breakdown.texture = 5; | ||
552 | uploadResponse.data.upload_price_breakdown.model = 4; | ||
553 | } | ||
554 | |||
475 | uploader.OnUpLoad += UploadCompleteHandler; | 555 | uploader.OnUpLoad += UploadCompleteHandler; |
476 | return uploadResponse; | 556 | return uploadResponse; |
557 | |||
477 | } | 558 | } |
478 | 559 | ||
479 | /// <summary> | 560 | /// <summary> |
@@ -484,7 +565,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
484 | /// <param name="data"></param> | 565 | /// <param name="data"></param> |
485 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | 566 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, |
486 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | 567 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, |
487 | string assetType) | 568 | string assetType, uint cost) |
488 | { | 569 | { |
489 | m_log.DebugFormat( | 570 | m_log.DebugFormat( |
490 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", | 571 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", |
@@ -703,7 +784,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
703 | 784 | ||
704 | if (AddNewInventoryItem != null) | 785 | if (AddNewInventoryItem != null) |
705 | { | 786 | { |
706 | AddNewInventoryItem(m_HostCapsObj.AgentID, item); | 787 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, cost); |
707 | } | 788 | } |
708 | } | 789 | } |
709 | 790 | ||
@@ -1014,6 +1095,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1014 | 1095 | ||
1015 | public class AssetUploader | 1096 | public class AssetUploader |
1016 | { | 1097 | { |
1098 | private static readonly ILog m_log = | ||
1099 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
1100 | |||
1017 | public event UpLoadedAsset OnUpLoad; | 1101 | public event UpLoadedAsset OnUpLoad; |
1018 | private UpLoadedAsset handlerUpLoad = null; | 1102 | private UpLoadedAsset handlerUpLoad = null; |
1019 | 1103 | ||
@@ -1028,6 +1112,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1028 | 1112 | ||
1029 | private string m_invType = String.Empty; | 1113 | private string m_invType = String.Empty; |
1030 | private string m_assetType = String.Empty; | 1114 | private string m_assetType = String.Empty; |
1115 | private Timer m_timeoutTimer = new Timer(); | ||
1031 | 1116 | ||
1032 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | 1117 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, |
1033 | UUID parentFolderID, string invType, string assetType, string path, | 1118 | UUID parentFolderID, string invType, string assetType, string path, |
@@ -1043,6 +1128,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1043 | m_assetType = assetType; | 1128 | m_assetType = assetType; |
1044 | m_invType = invType; | 1129 | m_invType = invType; |
1045 | m_dumpAssetsToFile = dumpAssetsToFile; | 1130 | m_dumpAssetsToFile = dumpAssetsToFile; |
1131 | |||
1132 | m_timeoutTimer.Elapsed += TimedOut; | ||
1133 | m_timeoutTimer.Interval = 120000; | ||
1134 | m_timeoutTimer.AutoReset = false; | ||
1135 | m_timeoutTimer.Start(); | ||
1046 | } | 1136 | } |
1047 | 1137 | ||
1048 | /// <summary> | 1138 | /// <summary> |
@@ -1064,6 +1154,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1064 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | 1154 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); |
1065 | 1155 | ||
1066 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 1156 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
1157 | m_timeoutTimer.Stop(); | ||
1067 | 1158 | ||
1068 | // TODO: probably make this a better set of extensions here | 1159 | // TODO: probably make this a better set of extensions here |
1069 | string extension = ".jp2"; | 1160 | string extension = ".jp2"; |
@@ -1085,6 +1176,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1085 | return res; | 1176 | return res; |
1086 | } | 1177 | } |
1087 | 1178 | ||
1179 | private void TimedOut(object sender, ElapsedEventArgs args) | ||
1180 | { | ||
1181 | m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload"); | ||
1182 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1183 | } | ||
1184 | |||
1088 | ///Left this in and commented in case there are unforseen issues | 1185 | ///Left this in and commented in case there are unforseen issues |
1089 | //private void SaveAssetToFile(string filename, byte[] data) | 1186 | //private void SaveAssetToFile(string filename, byte[] data) |
1090 | //{ | 1187 | //{ |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index 5ae9cc3..5b125ea 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -27,18 +27,13 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Specialized; | 30 | using System.Collections.Generic; |
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | 31 | using System.Reflection; |
34 | using System.IO; | 32 | using System.Threading; |
35 | using System.Web; | ||
36 | using log4net; | 33 | using log4net; |
37 | using Nini.Config; | 34 | using Nini.Config; |
38 | using Mono.Addins; | 35 | using Mono.Addins; |
39 | using OpenMetaverse; | 36 | using OpenMetaverse; |
40 | using OpenMetaverse.StructuredData; | ||
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
43 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
44 | using OpenSim.Framework.Servers.HttpServer; | 39 | using OpenSim.Framework.Servers.HttpServer; |
@@ -47,64 +42,73 @@ using OpenSim.Region.Framework.Scenes; | |||
47 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
48 | using Caps = OpenSim.Framework.Capabilities.Caps; | 43 | using Caps = OpenSim.Framework.Capabilities.Caps; |
49 | using OpenSim.Capabilities.Handlers; | 44 | using OpenSim.Capabilities.Handlers; |
45 | using OpenSim.Framework.Monitoring; | ||
50 | 46 | ||
51 | namespace OpenSim.Region.ClientStack.Linden | 47 | namespace OpenSim.Region.ClientStack.Linden |
52 | { | 48 | { |
53 | 49 | ||
54 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 50 | /// <summary> |
51 | /// This module implements both WebFetchTextureDescendents and FetchTextureDescendents2 capabilities. | ||
52 | /// </summary> | ||
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")] | ||
55 | public class GetTextureModule : INonSharedRegionModule | 54 | public class GetTextureModule : INonSharedRegionModule |
56 | { | 55 | { |
57 | // private static readonly ILog m_log = | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
58 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 57 | |
59 | |||
60 | private Scene m_scene; | 58 | private Scene m_scene; |
61 | private IAssetService m_assetService; | ||
62 | 59 | ||
63 | private bool m_Enabled = false; | 60 | private static GetTextureHandler m_getTextureHandler; |
61 | |||
62 | private IAssetService m_assetService = null; | ||
64 | 63 | ||
65 | // TODO: Change this to a config option | 64 | private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); |
66 | const string REDIRECT_URL = null; | 65 | private static Thread[] m_workerThreads = null; |
67 | 66 | ||
68 | private string m_URL; | 67 | private static OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs> m_queue = |
68 | new OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs>(); | ||
69 | 69 | ||
70 | #region ISharedRegionModule Members | 70 | #region ISharedRegionModule Members |
71 | 71 | ||
72 | public void Initialise(IConfigSource source) | 72 | public void Initialise(IConfigSource source) |
73 | { | 73 | { |
74 | IConfig config = source.Configs["ClientStack.LindenCaps"]; | ||
75 | if (config == null) | ||
76 | return; | ||
77 | |||
78 | m_URL = config.GetString("Cap_GetTexture", string.Empty); | ||
79 | // Cap doesn't exist | ||
80 | if (m_URL != string.Empty) | ||
81 | m_Enabled = true; | ||
82 | } | 74 | } |
83 | 75 | ||
84 | public void AddRegion(Scene s) | 76 | public void AddRegion(Scene s) |
85 | { | 77 | { |
86 | if (!m_Enabled) | ||
87 | return; | ||
88 | |||
89 | m_scene = s; | 78 | m_scene = s; |
79 | m_assetService = s.AssetService; | ||
90 | } | 80 | } |
91 | 81 | ||
92 | public void RemoveRegion(Scene s) | 82 | public void RemoveRegion(Scene s) |
93 | { | 83 | { |
94 | if (!m_Enabled) | ||
95 | return; | ||
96 | |||
97 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | 84 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; |
85 | m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps; | ||
98 | m_scene = null; | 86 | m_scene = null; |
99 | } | 87 | } |
100 | 88 | ||
101 | public void RegionLoaded(Scene s) | 89 | public void RegionLoaded(Scene s) |
102 | { | 90 | { |
103 | if (!m_Enabled) | 91 | // We'll reuse the same handler for all requests. |
104 | return; | 92 | m_getTextureHandler = new GetTextureHandler(m_assetService); |
105 | 93 | ||
106 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
107 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | 94 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
95 | m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; | ||
96 | |||
97 | if (m_workerThreads == null) | ||
98 | { | ||
99 | m_workerThreads = new Thread[4]; | ||
100 | |||
101 | for (uint i = 0; i < 4; i++) | ||
102 | { | ||
103 | m_workerThreads[i] = Watchdog.StartThread(DoTextureRequests, | ||
104 | String.Format("TextureWorkerThread{0}", i), | ||
105 | ThreadPriority.Normal, | ||
106 | false, | ||
107 | true, | ||
108 | null, | ||
109 | int.MaxValue); | ||
110 | } | ||
111 | } | ||
108 | } | 112 | } |
109 | 113 | ||
110 | public void PostInitialise() | 114 | public void PostInitialise() |
@@ -122,24 +126,155 @@ namespace OpenSim.Region.ClientStack.Linden | |||
122 | 126 | ||
123 | #endregion | 127 | #endregion |
124 | 128 | ||
125 | public void RegisterCaps(UUID agentID, Caps caps) | 129 | ~GetTextureModule() |
130 | { | ||
131 | foreach (Thread t in m_workerThreads) | ||
132 | t.Abort(); | ||
133 | } | ||
134 | |||
135 | private class PollServiceTextureEventArgs : PollServiceEventArgs | ||
126 | { | 136 | { |
127 | UUID capID = UUID.Random(); | 137 | private List<Hashtable> requests = |
138 | new List<Hashtable>(); | ||
139 | private Dictionary<UUID, Hashtable> responses = | ||
140 | new Dictionary<UUID, Hashtable>(); | ||
141 | |||
142 | private Scene m_scene; | ||
128 | 143 | ||
129 | //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); | 144 | public PollServiceTextureEventArgs(UUID pId, Scene scene) : |
130 | if (m_URL == "localhost") | 145 | base(null, null, null, null, pId, 30000) |
131 | { | 146 | { |
132 | // m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); | 147 | m_scene = scene; |
133 | caps.RegisterHandler( | 148 | |
134 | "GetTexture", | 149 | HasEvents = (x, y) => { return this.responses.ContainsKey(x); }; |
135 | new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString())); | 150 | GetEvents = (x, y, s) => |
151 | { | ||
152 | try | ||
153 | { | ||
154 | return this.responses[x]; | ||
155 | } | ||
156 | finally | ||
157 | { | ||
158 | responses.Remove(x); | ||
159 | } | ||
160 | }; | ||
161 | |||
162 | Request = (x, y) => | ||
163 | { | ||
164 | y["RequestID"] = x.ToString(); | ||
165 | lock (this.requests) | ||
166 | this.requests.Add(y); | ||
167 | |||
168 | m_queue.Enqueue(this); | ||
169 | }; | ||
170 | |||
171 | NoEvents = (x, y) => | ||
172 | { | ||
173 | lock (this.requests) | ||
174 | { | ||
175 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | ||
176 | requests.Remove(request); | ||
177 | } | ||
178 | |||
179 | Hashtable response = new Hashtable(); | ||
180 | |||
181 | response["int_response_code"] = 500; | ||
182 | response["str_response_string"] = "Script timeout"; | ||
183 | response["content_type"] = "text/plain"; | ||
184 | response["keepalive"] = false; | ||
185 | response["reusecontext"] = false; | ||
186 | |||
187 | return response; | ||
188 | }; | ||
136 | } | 189 | } |
137 | else | 190 | |
191 | public void Process() | ||
138 | { | 192 | { |
139 | // m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName); | 193 | Hashtable response; |
140 | caps.RegisterHandler("GetTexture", m_URL); | 194 | Hashtable request = null; |
195 | |||
196 | try | ||
197 | { | ||
198 | lock (this.requests) | ||
199 | { | ||
200 | request = requests[0]; | ||
201 | requests.RemoveAt(0); | ||
202 | } | ||
203 | } | ||
204 | catch | ||
205 | { | ||
206 | return; | ||
207 | } | ||
208 | |||
209 | UUID requestID = new UUID(request["RequestID"].ToString()); | ||
210 | |||
211 | // If the avatar is gone, don't bother to get the texture | ||
212 | if (m_scene.GetScenePresence(Id) == null) | ||
213 | { | ||
214 | response = new Hashtable(); | ||
215 | |||
216 | response["int_response_code"] = 500; | ||
217 | response["str_response_string"] = "Script timeout"; | ||
218 | response["content_type"] = "text/plain"; | ||
219 | response["keepalive"] = false; | ||
220 | response["reusecontext"] = false; | ||
221 | |||
222 | responses[requestID] = response; | ||
223 | return; | ||
224 | } | ||
225 | |||
226 | response = m_getTextureHandler.Handle(request); | ||
227 | |||
228 | responses[requestID] = response; | ||
229 | } | ||
230 | } | ||
231 | |||
232 | private void RegisterCaps(UUID agentID, Caps caps) | ||
233 | { | ||
234 | string capUrl = "/CAPS/" + UUID.Random() + "/"; | ||
235 | |||
236 | // Register this as a poll service | ||
237 | // absurd large timeout to tune later to make a bit less than viewer | ||
238 | PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene); | ||
239 | |||
240 | args.Type = PollServiceEventArgs.EventType.Texture; | ||
241 | MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); | ||
242 | |||
243 | string hostName = m_scene.RegionInfo.ExternalHostName; | ||
244 | uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; | ||
245 | string protocol = "http"; | ||
246 | |||
247 | if (MainServer.Instance.UseSSL) | ||
248 | { | ||
249 | hostName = MainServer.Instance.SSLCommonName; | ||
250 | port = MainServer.Instance.SSLPort; | ||
251 | protocol = "https"; | ||
141 | } | 252 | } |
253 | caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); | ||
254 | |||
255 | m_capsDict[agentID] = capUrl; | ||
142 | } | 256 | } |
143 | 257 | ||
258 | private void DeregisterCaps(UUID agentID, Caps caps) | ||
259 | { | ||
260 | string capUrl; | ||
261 | |||
262 | if (m_capsDict.TryGetValue(agentID, out capUrl)) | ||
263 | { | ||
264 | MainServer.Instance.RemoveHTTPHandler("", capUrl); | ||
265 | m_capsDict.Remove(agentID); | ||
266 | } | ||
267 | } | ||
268 | |||
269 | private void DoTextureRequests() | ||
270 | { | ||
271 | while (true) | ||
272 | { | ||
273 | PollServiceTextureEventArgs args = m_queue.Dequeue(); | ||
274 | |||
275 | args.Process(); | ||
276 | } | ||
277 | } | ||
144 | } | 278 | } |
279 | |||
145 | } | 280 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs deleted file mode 100644 index 52c4f44..0000000 --- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs +++ /dev/null | |||
@@ -1,296 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Web; | ||
34 | using Mono.Addins; | ||
35 | using log4net; | ||
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Framework.Servers.HttpServer; | ||
42 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenSim.Region.Framework.Scenes; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
46 | using OpenSim.Framework.Capabilities; | ||
47 | |||
48 | namespace OpenSim.Region.ClientStack.Linden | ||
49 | { | ||
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | ||
51 | public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule | ||
52 | { | ||
53 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | |||
55 | private Scene m_scene; | ||
56 | // private IAssetService m_assetService; | ||
57 | private bool m_dumpAssetsToFile = false; | ||
58 | private bool m_enabled = true; | ||
59 | private int m_levelUpload = 0; | ||
60 | |||
61 | #region IRegionModuleBase Members | ||
62 | |||
63 | |||
64 | public Type ReplaceableInterface | ||
65 | { | ||
66 | get { return null; } | ||
67 | } | ||
68 | |||
69 | public void Initialise(IConfigSource source) | ||
70 | { | ||
71 | IConfig meshConfig = source.Configs["Mesh"]; | ||
72 | if (meshConfig == null) | ||
73 | return; | ||
74 | |||
75 | m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); | ||
76 | m_levelUpload = meshConfig.GetInt("LevelUpload", 0); | ||
77 | } | ||
78 | |||
79 | public void AddRegion(Scene pScene) | ||
80 | { | ||
81 | m_scene = pScene; | ||
82 | } | ||
83 | |||
84 | public void RemoveRegion(Scene scene) | ||
85 | { | ||
86 | |||
87 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | ||
88 | m_scene = null; | ||
89 | } | ||
90 | |||
91 | public void RegionLoaded(Scene scene) | ||
92 | { | ||
93 | |||
94 | // m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
95 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | ||
96 | } | ||
97 | |||
98 | #endregion | ||
99 | |||
100 | |||
101 | #region IRegionModule Members | ||
102 | |||
103 | |||
104 | |||
105 | public void Close() { } | ||
106 | |||
107 | public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } } | ||
108 | |||
109 | |||
110 | public void RegisterCaps(UUID agentID, Caps caps) | ||
111 | { | ||
112 | if(!m_enabled) | ||
113 | return; | ||
114 | |||
115 | UUID capID = UUID.Random(); | ||
116 | |||
117 | // m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID); | ||
118 | caps.RegisterHandler( | ||
119 | "NewFileAgentInventoryVariablePrice", | ||
120 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>( | ||
121 | "POST", | ||
122 | "/CAPS/" + capID.ToString(), | ||
123 | req => NewAgentInventoryRequest(req, agentID), | ||
124 | "NewFileAgentInventoryVariablePrice", | ||
125 | agentID.ToString())); | ||
126 | } | ||
127 | |||
128 | #endregion | ||
129 | |||
130 | public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) | ||
131 | { | ||
132 | //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit | ||
133 | // you need to be aware of this | ||
134 | |||
135 | //if (llsdRequest.asset_type == "texture" || | ||
136 | // llsdRequest.asset_type == "animation" || | ||
137 | // llsdRequest.asset_type == "sound") | ||
138 | // { | ||
139 | // check user level | ||
140 | |||
141 | ScenePresence avatar = null; | ||
142 | IClientAPI client = null; | ||
143 | m_scene.TryGetScenePresence(agentID, out avatar); | ||
144 | |||
145 | if (avatar != null) | ||
146 | { | ||
147 | client = avatar.ControllingClient; | ||
148 | |||
149 | if (avatar.UserLevel < m_levelUpload) | ||
150 | { | ||
151 | if (client != null) | ||
152 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false); | ||
153 | |||
154 | LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
155 | errorResponse.rsvp = ""; | ||
156 | errorResponse.state = "error"; | ||
157 | return errorResponse; | ||
158 | } | ||
159 | } | ||
160 | |||
161 | // check funds | ||
162 | IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>(); | ||
163 | |||
164 | if (mm != null) | ||
165 | { | ||
166 | if (!mm.UploadCovered(agentID, mm.UploadCharge)) | ||
167 | { | ||
168 | if (client != null) | ||
169 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | ||
170 | |||
171 | LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
172 | errorResponse.rsvp = ""; | ||
173 | errorResponse.state = "error"; | ||
174 | return errorResponse; | ||
175 | } | ||
176 | } | ||
177 | |||
178 | // } | ||
179 | |||
180 | string assetName = llsdRequest.name; | ||
181 | string assetDes = llsdRequest.description; | ||
182 | string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/"; | ||
183 | UUID newAsset = UUID.Random(); | ||
184 | UUID newInvItem = UUID.Random(); | ||
185 | UUID parentFolder = llsdRequest.folder_id; | ||
186 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; | ||
187 | |||
188 | AssetUploader uploader = | ||
189 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | ||
190 | llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); | ||
191 | |||
192 | MainServer.Instance.AddStreamHandler( | ||
193 | new BinaryStreamHandler( | ||
194 | "POST", | ||
195 | capsBase + uploaderPath, | ||
196 | uploader.uploaderCaps, | ||
197 | "NewFileAgentInventoryVariablePrice", | ||
198 | agentID.ToString())); | ||
199 | |||
200 | string protocol = "http://"; | ||
201 | |||
202 | if (MainServer.Instance.UseSSL) | ||
203 | protocol = "https://"; | ||
204 | |||
205 | string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + | ||
206 | uploaderPath; | ||
207 | |||
208 | |||
209 | LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); | ||
210 | |||
211 | uploadResponse.rsvp = uploaderURL; | ||
212 | uploadResponse.state = "upload"; | ||
213 | uploadResponse.resource_cost = 0; | ||
214 | uploadResponse.upload_price = 0; | ||
215 | |||
216 | uploader.OnUpLoad += //UploadCompleteHandler; | ||
217 | |||
218 | delegate( | ||
219 | string passetName, string passetDescription, UUID passetID, | ||
220 | UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, | ||
221 | string passetType) | ||
222 | { | ||
223 | UploadCompleteHandler(passetName, passetDescription, passetID, | ||
224 | pinventoryItem, pparentFolder, pdata, pinventoryType, | ||
225 | passetType,agentID); | ||
226 | }; | ||
227 | |||
228 | return uploadResponse; | ||
229 | } | ||
230 | |||
231 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
232 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
233 | string assetType,UUID AgentID) | ||
234 | { | ||
235 | // m_log.DebugFormat( | ||
236 | // "[NEW FILE AGENT INVENTORY VARIABLE PRICE MODULE]: Upload complete for {0}", inventoryItem); | ||
237 | |||
238 | sbyte assType = 0; | ||
239 | sbyte inType = 0; | ||
240 | |||
241 | if (inventoryType == "sound") | ||
242 | { | ||
243 | inType = 1; | ||
244 | assType = 1; | ||
245 | } | ||
246 | else if (inventoryType == "animation") | ||
247 | { | ||
248 | inType = 19; | ||
249 | assType = 20; | ||
250 | } | ||
251 | else if (inventoryType == "wearable") | ||
252 | { | ||
253 | inType = 18; | ||
254 | switch (assetType) | ||
255 | { | ||
256 | case "bodypart": | ||
257 | assType = 13; | ||
258 | break; | ||
259 | case "clothing": | ||
260 | assType = 5; | ||
261 | break; | ||
262 | } | ||
263 | } | ||
264 | else if (inventoryType == "mesh") | ||
265 | { | ||
266 | inType = (sbyte)InventoryType.Mesh; | ||
267 | assType = (sbyte)AssetType.Mesh; | ||
268 | } | ||
269 | |||
270 | AssetBase asset; | ||
271 | asset = new AssetBase(assetID, assetName, assType, AgentID.ToString()); | ||
272 | asset.Data = data; | ||
273 | |||
274 | if (m_scene.AssetService != null) | ||
275 | m_scene.AssetService.Store(asset); | ||
276 | |||
277 | InventoryItemBase item = new InventoryItemBase(); | ||
278 | item.Owner = AgentID; | ||
279 | item.CreatorId = AgentID.ToString(); | ||
280 | item.ID = inventoryItem; | ||
281 | item.AssetID = asset.FullID; | ||
282 | item.Description = assetDescription; | ||
283 | item.Name = assetName; | ||
284 | item.AssetType = assType; | ||
285 | item.InvType = inType; | ||
286 | item.Folder = parentFolder; | ||
287 | item.CurrentPermissions | ||
288 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
289 | item.BasePermissions = (uint)PermissionMask.All; | ||
290 | item.EveryOnePermissions = 0; | ||
291 | item.NextPermissions = (uint)PermissionMask.All; | ||
292 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
293 | m_scene.AddInventoryItem(item); | ||
294 | } | ||
295 | } | ||
296 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs index e996fe8..4908c2c 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs | |||
@@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes; | |||
42 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
43 | using Caps = OpenSim.Framework.Capabilities.Caps; | 43 | using Caps = OpenSim.Framework.Capabilities.Caps; |
44 | using OpenSim.Capabilities.Handlers; | 44 | using OpenSim.Capabilities.Handlers; |
45 | using OpenSim.Framework.Monitoring; | ||
45 | 46 | ||
46 | namespace OpenSim.Region.ClientStack.Linden | 47 | namespace OpenSim.Region.ClientStack.Linden |
47 | { | 48 | { |
@@ -58,13 +59,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
58 | private IInventoryService m_InventoryService; | 59 | private IInventoryService m_InventoryService; |
59 | private ILibraryService m_LibraryService; | 60 | private ILibraryService m_LibraryService; |
60 | 61 | ||
61 | private WebFetchInvDescHandler m_webFetchHandler; | 62 | private static WebFetchInvDescHandler m_webFetchHandler; |
62 | |||
63 | private object m_lock = new object(); | ||
64 | 63 | ||
65 | private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); | 64 | private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); |
66 | private Dictionary<UUID, Hashtable> m_requests = new Dictionary<UUID, Hashtable>(); | 65 | private static Thread[] m_workerThreads = null; |
67 | bool m_busy = false; | 66 | |
67 | private static OpenMetaverse.BlockingQueue<PollServiceInventoryEventArgs> m_queue = | ||
68 | new OpenMetaverse.BlockingQueue<PollServiceInventoryEventArgs>(); | ||
68 | 69 | ||
69 | #region ISharedRegionModule Members | 70 | #region ISharedRegionModule Members |
70 | 71 | ||
@@ -94,6 +95,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
94 | 95 | ||
95 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | 96 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
96 | m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; | 97 | m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; |
98 | |||
99 | if (m_workerThreads == null) | ||
100 | { | ||
101 | m_workerThreads = new Thread[2]; | ||
102 | |||
103 | for (uint i = 0; i < 2; i++) | ||
104 | { | ||
105 | m_workerThreads[i] = Watchdog.StartThread(DoInventoryRequests, | ||
106 | String.Format("InventoryWorkerThread{0}", i), | ||
107 | ThreadPriority.Normal, | ||
108 | false, | ||
109 | true, | ||
110 | null, | ||
111 | int.MaxValue); | ||
112 | } | ||
113 | } | ||
97 | } | 114 | } |
98 | 115 | ||
99 | public void PostInitialise() | 116 | public void PostInitialise() |
@@ -111,13 +128,103 @@ namespace OpenSim.Region.ClientStack.Linden | |||
111 | 128 | ||
112 | #endregion | 129 | #endregion |
113 | 130 | ||
131 | ~WebFetchInvDescModule() | ||
132 | { | ||
133 | foreach (Thread t in m_workerThreads) | ||
134 | t.Abort(); | ||
135 | } | ||
136 | |||
137 | private class PollServiceInventoryEventArgs : PollServiceEventArgs | ||
138 | { | ||
139 | private List<Hashtable> requests = | ||
140 | new List<Hashtable>(); | ||
141 | private Dictionary<UUID, Hashtable> responses = | ||
142 | new Dictionary<UUID, Hashtable>(); | ||
143 | |||
144 | public PollServiceInventoryEventArgs(UUID pId) : | ||
145 | base(null, null, null, null, pId, 30000) | ||
146 | { | ||
147 | HasEvents = (x, y) => { return this.responses.ContainsKey(x); }; | ||
148 | GetEvents = (x, y, s) => | ||
149 | { | ||
150 | try | ||
151 | { | ||
152 | return this.responses[x]; | ||
153 | } | ||
154 | finally | ||
155 | { | ||
156 | responses.Remove(x); | ||
157 | } | ||
158 | }; | ||
159 | |||
160 | Request = (x, y) => | ||
161 | { | ||
162 | y["RequestID"] = x.ToString(); | ||
163 | lock (this.requests) | ||
164 | this.requests.Add(y); | ||
165 | |||
166 | m_queue.Enqueue(this); | ||
167 | }; | ||
168 | |||
169 | NoEvents = (x, y) => | ||
170 | { | ||
171 | lock (this.requests) | ||
172 | { | ||
173 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | ||
174 | requests.Remove(request); | ||
175 | } | ||
176 | |||
177 | Hashtable response = new Hashtable(); | ||
178 | |||
179 | response["int_response_code"] = 500; | ||
180 | response["str_response_string"] = "Script timeout"; | ||
181 | response["content_type"] = "text/plain"; | ||
182 | response["keepalive"] = false; | ||
183 | response["reusecontext"] = false; | ||
184 | |||
185 | return response; | ||
186 | }; | ||
187 | } | ||
188 | |||
189 | public void Process() | ||
190 | { | ||
191 | Hashtable request = null; | ||
192 | |||
193 | try | ||
194 | { | ||
195 | lock (this.requests) | ||
196 | { | ||
197 | request = requests[0]; | ||
198 | requests.RemoveAt(0); | ||
199 | } | ||
200 | } | ||
201 | catch | ||
202 | { | ||
203 | return; | ||
204 | } | ||
205 | |||
206 | UUID requestID = new UUID(request["RequestID"].ToString()); | ||
207 | |||
208 | Hashtable response = new Hashtable(); | ||
209 | |||
210 | response["int_response_code"] = 200; | ||
211 | response["content_type"] = "text/plain"; | ||
212 | response["keepalive"] = false; | ||
213 | response["reusecontext"] = false; | ||
214 | |||
215 | response["str_response_string"] = m_webFetchHandler.FetchInventoryDescendentsRequest(request["body"].ToString(), String.Empty, String.Empty, null, null); | ||
216 | |||
217 | responses[requestID] = response; | ||
218 | } | ||
219 | } | ||
220 | |||
114 | private void RegisterCaps(UUID agentID, Caps caps) | 221 | private void RegisterCaps(UUID agentID, Caps caps) |
115 | { | 222 | { |
116 | string capUrl = "/CAPS/" + UUID.Random() + "/"; | 223 | string capUrl = "/CAPS/" + UUID.Random() + "/"; |
117 | 224 | ||
118 | // Register this as a poll service | 225 | // Register this as a poll service |
119 | // absurd large timeout to tune later to make a bit less than viewer | 226 | // absurd large timeout to tune later to make a bit less than viewer |
120 | PollServiceEventArgs args = new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, agentID, 300000); | 227 | PollServiceInventoryEventArgs args = new PollServiceInventoryEventArgs(agentID); |
121 | 228 | ||
122 | args.Type = PollServiceEventArgs.EventType.Inventory; | 229 | args.Type = PollServiceEventArgs.EventType.Inventory; |
123 | MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); | 230 | MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); |
@@ -135,8 +242,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
135 | caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); | 242 | caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); |
136 | 243 | ||
137 | m_capsDict[agentID] = capUrl; | 244 | m_capsDict[agentID] = capUrl; |
138 | |||
139 | m_busy = false; | ||
140 | } | 245 | } |
141 | 246 | ||
142 | private void DeregisterCaps(UUID agentID, Caps caps) | 247 | private void DeregisterCaps(UUID agentID, Caps caps) |
@@ -150,83 +255,14 @@ namespace OpenSim.Region.ClientStack.Linden | |||
150 | } | 255 | } |
151 | } | 256 | } |
152 | 257 | ||
153 | public void HttpRequestHandler(UUID requestID, Hashtable request) | 258 | private void DoInventoryRequests() |
154 | { | 259 | { |
155 | // m_log.DebugFormat("[FETCH2]: Received request {0}", requestID); | 260 | while (true) |
156 | lock(m_lock) | ||
157 | m_requests[requestID] = request; | ||
158 | } | ||
159 | |||
160 | private bool HasEvents(UUID requestID, UUID sessionID) | ||
161 | { | ||
162 | lock (m_lock) | ||
163 | { | 261 | { |
164 | return !m_busy; | 262 | PollServiceInventoryEventArgs args = m_queue.Dequeue(); |
165 | } | ||
166 | } | ||
167 | |||
168 | private Hashtable NoEvents(UUID requestID, UUID sessionID) | ||
169 | { | ||
170 | lock(m_lock) | ||
171 | m_requests.Remove(requestID); | ||
172 | |||
173 | Hashtable response = new Hashtable(); | ||
174 | |||
175 | response["int_response_code"] = 500; | ||
176 | response["str_response_string"] = "Script timeout"; | ||
177 | response["content_type"] = "text/plain"; | ||
178 | response["keepalive"] = false; | ||
179 | response["reusecontext"] = false; | ||
180 | |||
181 | lock (m_lock) | ||
182 | m_busy = false; | ||
183 | 263 | ||
184 | return response; | 264 | args.Process(); |
185 | } | ||
186 | |||
187 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) | ||
188 | { | ||
189 | lock (m_lock) | ||
190 | m_busy = true; | ||
191 | |||
192 | Hashtable response = new Hashtable(); | ||
193 | |||
194 | response["int_response_code"] = 500; | ||
195 | response["str_response_string"] = "Internal error"; | ||
196 | response["content_type"] = "text/plain"; | ||
197 | response["keepalive"] = false; | ||
198 | response["reusecontext"] = false; | ||
199 | |||
200 | try | ||
201 | { | ||
202 | |||
203 | Hashtable requestHash; | ||
204 | lock (m_lock) | ||
205 | { | ||
206 | if (!m_requests.TryGetValue(requestID, out requestHash)) | ||
207 | { | ||
208 | m_busy = false; | ||
209 | response["str_response_string"] = "Invalid request"; | ||
210 | return response; | ||
211 | } | ||
212 | m_requests.Remove(requestID); | ||
213 | } | ||
214 | |||
215 | // m_log.DebugFormat("[FETCH2]: Processed request {0}", requestID); | ||
216 | |||
217 | string reply = m_webFetchHandler.FetchInventoryDescendentsRequest(requestHash["body"].ToString(), String.Empty, String.Empty, null, null); | ||
218 | |||
219 | |||
220 | response["int_response_code"] = 200; | ||
221 | response["str_response_string"] = reply; | ||
222 | } | ||
223 | finally | ||
224 | { | ||
225 | lock (m_lock) | ||
226 | m_busy = false; | ||
227 | } | 265 | } |
228 | |||
229 | return response; | ||
230 | } | 266 | } |
231 | } | 267 | } |
232 | } | 268 | } |