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-rw-r--r--OpenSim/Region/Application/OpenSim.cs18
1 files changed, 10 insertions, 8 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 1e36853..77b9440 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -267,18 +267,20 @@ namespace OpenSim
267 267
268 m_console.Commands.AddCommand("Archiving", false, "load oar", 268 m_console.Commands.AddCommand("Archiving", false, "load oar",
269 "load oar [--merge] [--skip-assets]" 269 "load oar [--merge] [--skip-assets]"
270 + " [--forceterrain] [--forceparcels]" 270 + " [--force-terrain] [--force-parcels]"
271 + " [--rotation degrees] [--rotationCenter \"<x,y,z>\"]" 271 + " [--no-objects]"
272 + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]"
272 + " [--displacement \"<x,y,z>\"]" 273 + " [--displacement \"<x,y,z>\"]"
273 + " [<OAR path>]", 274 + " [<OAR path>]",
274 "Load a region's data from an OAR archive.", 275 "Load a region's data from an OAR archive.",
275 "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading)." + Environment.NewLine 276 "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading)." + Environment.NewLine
276 + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine 277 + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine
277 + "--displacement will add this value to the position of every object loaded" + Environment.NewLine 278 + "--displacement will add this value to the position of every object loaded" + Environment.NewLine
278 + "--forceterrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine 279 + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine
279 + "--forceparcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine 280 + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine
280 + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine 281 + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine
281 + "--rotationcenter Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine 282 + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine
283 + "--no-objects suppresses the addition of any objects (good for loading only the terrain)" + Environment.NewLine
282 + "The path can be either a filesystem location or a URI." 284 + "The path can be either a filesystem location or a URI."
283 + " If this is not given then the command looks for an OAR named region.oar in the current directory.", 285 + " If this is not given then the command looks for an OAR named region.oar in the current directory.",
284 LoadOar); 286 LoadOar);