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-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index e7386ff..a8f4bd4 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -96,6 +96,8 @@ namespace OpenSim
96 96
97 protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>(); 97 protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>();
98 98
99 protected IConfigSource m_finalConfig = null;
100
99 protected IniConfigSource m_config; 101 protected IniConfigSource m_config;
100 102
101 public IniConfigSource ConfigSource 103 public IniConfigSource ConfigSource
@@ -309,10 +311,10 @@ namespace OpenSim
309 311
310 m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false); 312 m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
311 } 313 }
312 //if (!m_sandbox) 314
313 //m_SendChildAgentTaskData = false;
314 315
315 m_networkServersInfo.loadFromConfiguration(m_config); 316 m_networkServersInfo.loadFromConfiguration(m_config);
317
316 } 318 }
317 319
318 private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false); 320 private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false);
@@ -622,7 +624,8 @@ namespace OpenSim
622 return 624 return
623 new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache, 625 new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache,
624 storageManager, m_httpServer, 626 storageManager, m_httpServer,
625 m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor); 627 m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor, m_config);
628
626 } 629 }
627 630
628 public void handleRestartRegion(RegionInfo whichRegion) 631 public void handleRestartRegion(RegionInfo whichRegion)
@@ -668,7 +671,7 @@ namespace OpenSim
668 671
669 protected override PhysicsScene GetPhysicsScene() 672 protected override PhysicsScene GetPhysicsScene()
670 { 673 {
671 return GetPhysicsScene(m_physicsEngine, m_meshEngineName); 674 return GetPhysicsScene(m_physicsEngine, m_meshEngineName, m_config);
672 } 675 }
673 676
674 /// <summary> 677 /// <summary>