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-rw-r--r--OpenSim/OpenSim.World/OpenSim.World.csproj22
-rw-r--r--OpenSim/OpenSim.World/World.cs6
2 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj
index 90e455a..f2fb596 100644
--- a/OpenSim/OpenSim.World/OpenSim.World.csproj
+++ b/OpenSim/OpenSim.World/OpenSim.World.csproj
@@ -130,33 +130,33 @@
130 </ProjectReference> 130 </ProjectReference>
131 </ItemGroup> 131 </ItemGroup>
132 <ItemGroup> 132 <ItemGroup>
133 <Compile Include="Avatar.Client.cs">
134 <SubType>Code</SubType>
135 </Compile>
136 <Compile Include="Entity.cs"> 133 <Compile Include="Entity.cs">
137 <SubType>Code</SubType> 134 <SubType>Code</SubType>
138 </Compile> 135 </Compile>
139 <Compile Include="World.PacketHandlers.cs"> 136 <Compile Include="World.PacketHandlers.cs">
140 <SubType>Code</SubType> 137 <SubType>Code</SubType>
141 </Compile> 138 </Compile>
142 <Compile Include="AvatarAnimations.cs"> 139 <Compile Include="WorldBase.cs">
143 <SubType>Code</SubType> 140 <SubType>Code</SubType>
144 </Compile> 141 </Compile>
145 <Compile Include="SceneObject.cs"> 142 <Compile Include="SceneObject.cs">
146 <SubType>Code</SubType> 143 <SubType>Code</SubType>
147 </Compile> 144 </Compile>
148 <Compile Include="Primitive.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="World.Scripting.cs"> 145 <Compile Include="World.Scripting.cs">
152 <SubType>Code</SubType> 146 <SubType>Code</SubType>
153 </Compile> 147 </Compile>
154 <Compile Include="WorldBase.cs"> 148 <Compile Include="Avatar.Client.cs">
155 <SubType>Code</SubType> 149 <SubType>Code</SubType>
156 </Compile> 150 </Compile>
157 <Compile Include="Avatar.Update.cs"> 151 <Compile Include="Avatar.Update.cs">
158 <SubType>Code</SubType> 152 <SubType>Code</SubType>
159 </Compile> 153 </Compile>
154 <Compile Include="AvatarAnimations.cs">
155 <SubType>Code</SubType>
156 </Compile>
157 <Compile Include="Primitive.cs">
158 <SubType>Code</SubType>
159 </Compile>
160 <Compile Include="Avatar.cs"> 160 <Compile Include="Avatar.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
@@ -166,6 +166,9 @@
166 <Compile Include="World.cs"> 166 <Compile Include="World.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="Estate\EstateManager.cs">
170 <SubType>Code</SubType>
171 </Compile>
169 <Compile Include="scripting\IScriptHandler.cs"> 172 <Compile Include="scripting\IScriptHandler.cs">
170 <SubType>Code</SubType> 173 <SubType>Code</SubType>
171 </Compile> 174 </Compile>
@@ -190,9 +193,6 @@
190 <Compile Include="types\Triangle.cs"> 193 <Compile Include="types\Triangle.cs">
191 <SubType>Code</SubType> 194 <SubType>Code</SubType>
192 </Compile> 195 </Compile>
193 <Compile Include="Estate\EstateManager.cs">
194 <SubType>Code</SubType>
195 </Compile>
196 </ItemGroup> 196 </ItemGroup>
197 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 197 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
198 <PropertyGroup> 198 <PropertyGroup>
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs
index 3e74501..011e39a 100644
--- a/OpenSim/OpenSim.World/World.cs
+++ b/OpenSim/OpenSim.World/World.cs
@@ -524,7 +524,7 @@ namespace OpenSim.world
524 protected void InformClientOfNeighbours(IClientAPI remoteClient) 524 protected void InformClientOfNeighbours(IClientAPI remoteClient)
525 { 525 {
526 // Console.WriteLine("informing client of neighbouring regions"); 526 // Console.WriteLine("informing client of neighbouring regions");
527 List<RegionInfo> neighbours = this.commsManager.RequestNeighbours(this.m_regInfo); 527 List<RegionInfo> neighbours = this.commsManager.gridServer.RequestNeighbours(this.m_regInfo);
528 528
529 //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions"); 529 //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
530 if (neighbours != null) 530 if (neighbours != null)
@@ -536,7 +536,7 @@ namespace OpenSim.world
536 agent.BaseFolder = LLUUID.Zero; 536 agent.BaseFolder = LLUUID.Zero;
537 agent.InventoryFolder = LLUUID.Zero; 537 agent.InventoryFolder = LLUUID.Zero;
538 agent.startpos = new LLVector3(128, 128, 70); 538 agent.startpos = new LLVector3(128, 128, 70);
539 this.commsManager.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent); 539 this.commsManager.gridServer.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
540 remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort); 540 remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort);
541 } 541 }
542 } 542 }
@@ -594,7 +594,7 @@ namespace OpenSim.world
594 594
595 public void RegisterRegionWithComms() 595 public void RegisterRegionWithComms()
596 { 596 {
597 this.regionCommsHost = this.commsManager.RegisterRegion(this.m_regInfo); 597 this.regionCommsHost = this.commsManager.gridServer.RegisterRegion(this.m_regInfo);
598 if (this.regionCommsHost != null) 598 if (this.regionCommsHost != null)
599 { 599 {
600 this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); 600 this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection);