diff options
Diffstat (limited to 'OpenSim/OpenSim.World')
-rw-r--r-- | OpenSim/OpenSim.World/OpenSim.World.csproj | 22 | ||||
-rw-r--r-- | OpenSim/OpenSim.World/World.cs | 6 |
2 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj index 90e455a..f2fb596 100644 --- a/OpenSim/OpenSim.World/OpenSim.World.csproj +++ b/OpenSim/OpenSim.World/OpenSim.World.csproj | |||
@@ -130,33 +130,33 @@ | |||
130 | </ProjectReference> | 130 | </ProjectReference> |
131 | </ItemGroup> | 131 | </ItemGroup> |
132 | <ItemGroup> | 132 | <ItemGroup> |
133 | <Compile Include="Avatar.Client.cs"> | ||
134 | <SubType>Code</SubType> | ||
135 | </Compile> | ||
136 | <Compile Include="Entity.cs"> | 133 | <Compile Include="Entity.cs"> |
137 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
138 | </Compile> | 135 | </Compile> |
139 | <Compile Include="World.PacketHandlers.cs"> | 136 | <Compile Include="World.PacketHandlers.cs"> |
140 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
141 | </Compile> | 138 | </Compile> |
142 | <Compile Include="AvatarAnimations.cs"> | 139 | <Compile Include="WorldBase.cs"> |
143 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
144 | </Compile> | 141 | </Compile> |
145 | <Compile Include="SceneObject.cs"> | 142 | <Compile Include="SceneObject.cs"> |
146 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
147 | </Compile> | 144 | </Compile> |
148 | <Compile Include="Primitive.cs"> | ||
149 | <SubType>Code</SubType> | ||
150 | </Compile> | ||
151 | <Compile Include="World.Scripting.cs"> | 145 | <Compile Include="World.Scripting.cs"> |
152 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
153 | </Compile> | 147 | </Compile> |
154 | <Compile Include="WorldBase.cs"> | 148 | <Compile Include="Avatar.Client.cs"> |
155 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
156 | </Compile> | 150 | </Compile> |
157 | <Compile Include="Avatar.Update.cs"> | 151 | <Compile Include="Avatar.Update.cs"> |
158 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
159 | </Compile> | 153 | </Compile> |
154 | <Compile Include="AvatarAnimations.cs"> | ||
155 | <SubType>Code</SubType> | ||
156 | </Compile> | ||
157 | <Compile Include="Primitive.cs"> | ||
158 | <SubType>Code</SubType> | ||
159 | </Compile> | ||
160 | <Compile Include="Avatar.cs"> | 160 | <Compile Include="Avatar.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
@@ -166,6 +166,9 @@ | |||
166 | <Compile Include="World.cs"> | 166 | <Compile Include="World.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="Estate\EstateManager.cs"> | ||
170 | <SubType>Code</SubType> | ||
171 | </Compile> | ||
169 | <Compile Include="scripting\IScriptHandler.cs"> | 172 | <Compile Include="scripting\IScriptHandler.cs"> |
170 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
171 | </Compile> | 174 | </Compile> |
@@ -190,9 +193,6 @@ | |||
190 | <Compile Include="types\Triangle.cs"> | 193 | <Compile Include="types\Triangle.cs"> |
191 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
192 | </Compile> | 195 | </Compile> |
193 | <Compile Include="Estate\EstateManager.cs"> | ||
194 | <SubType>Code</SubType> | ||
195 | </Compile> | ||
196 | </ItemGroup> | 196 | </ItemGroup> |
197 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 197 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
198 | <PropertyGroup> | 198 | <PropertyGroup> |
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index 3e74501..011e39a 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs | |||
@@ -524,7 +524,7 @@ namespace OpenSim.world | |||
524 | protected void InformClientOfNeighbours(IClientAPI remoteClient) | 524 | protected void InformClientOfNeighbours(IClientAPI remoteClient) |
525 | { | 525 | { |
526 | // Console.WriteLine("informing client of neighbouring regions"); | 526 | // Console.WriteLine("informing client of neighbouring regions"); |
527 | List<RegionInfo> neighbours = this.commsManager.RequestNeighbours(this.m_regInfo); | 527 | List<RegionInfo> neighbours = this.commsManager.gridServer.RequestNeighbours(this.m_regInfo); |
528 | 528 | ||
529 | //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions"); | 529 | //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions"); |
530 | if (neighbours != null) | 530 | if (neighbours != null) |
@@ -536,7 +536,7 @@ namespace OpenSim.world | |||
536 | agent.BaseFolder = LLUUID.Zero; | 536 | agent.BaseFolder = LLUUID.Zero; |
537 | agent.InventoryFolder = LLUUID.Zero; | 537 | agent.InventoryFolder = LLUUID.Zero; |
538 | agent.startpos = new LLVector3(128, 128, 70); | 538 | agent.startpos = new LLVector3(128, 128, 70); |
539 | this.commsManager.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent); | 539 | this.commsManager.gridServer.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent); |
540 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort); | 540 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort); |
541 | } | 541 | } |
542 | } | 542 | } |
@@ -594,7 +594,7 @@ namespace OpenSim.world | |||
594 | 594 | ||
595 | public void RegisterRegionWithComms() | 595 | public void RegisterRegionWithComms() |
596 | { | 596 | { |
597 | this.regionCommsHost = this.commsManager.RegisterRegion(this.m_regInfo); | 597 | this.regionCommsHost = this.commsManager.gridServer.RegisterRegion(this.m_regInfo); |
598 | if (this.regionCommsHost != null) | 598 | if (this.regionCommsHost != null) |
599 | { | 599 | { |
600 | this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); | 600 | this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); |