diff options
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/OSChatMessage.cs | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/OpenSim/Framework/OSChatMessage.cs b/OpenSim/Framework/OSChatMessage.cs index 455756d..54fa275 100644 --- a/OpenSim/Framework/OSChatMessage.cs +++ b/OpenSim/Framework/OSChatMessage.cs | |||
@@ -51,12 +51,10 @@ namespace OpenSim.Framework | |||
51 | protected object m_senderObject; | 51 | protected object m_senderObject; |
52 | protected ChatTypeEnum m_type; | 52 | protected ChatTypeEnum m_type; |
53 | protected UUID m_fromID; | 53 | protected UUID m_fromID; |
54 | protected UUID m_toID; | ||
55 | 54 | ||
56 | public OSChatMessage() | 55 | public OSChatMessage() |
57 | { | 56 | { |
58 | m_position = new Vector3(); | 57 | m_position = new Vector3(); |
59 | m_toID = UUID.Zero; | ||
60 | } | 58 | } |
61 | 59 | ||
62 | /// <summary> | 60 | /// <summary> |
@@ -104,15 +102,6 @@ namespace OpenSim.Framework | |||
104 | set { m_from = value; } | 102 | set { m_from = value; } |
105 | } | 103 | } |
106 | 104 | ||
107 | /// <summary> | ||
108 | /// The name of the sender (needed for scripts) | ||
109 | /// </summary> | ||
110 | public string To | ||
111 | { | ||
112 | get { return m_from; } | ||
113 | set { m_from = value; } | ||
114 | } | ||
115 | |||
116 | #region IEventArgs Members | 105 | #region IEventArgs Members |
117 | 106 | ||
118 | /// TODO: Sender and SenderObject should just be Sender and of | 107 | /// TODO: Sender and SenderObject should just be Sender and of |
@@ -143,15 +132,6 @@ namespace OpenSim.Framework | |||
143 | } | 132 | } |
144 | 133 | ||
145 | /// <summary> | 134 | /// <summary> |
146 | /// The single recipient or all if not set. | ||
147 | /// </summary> | ||
148 | public UUID TargetUUID | ||
149 | { | ||
150 | get { return m_toID; } | ||
151 | set { m_toID = value; } | ||
152 | } | ||
153 | |||
154 | /// <summary> | ||
155 | /// | 135 | /// |
156 | /// </summary> | 136 | /// </summary> |
157 | public IScene Scene | 137 | public IScene Scene |