diff options
Diffstat (limited to 'OpenSim/Framework/Util.cs')
-rw-r--r-- | OpenSim/Framework/Util.cs | 91 |
1 files changed, 1 insertions, 90 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index e12d37a..6e0d30d 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -111,9 +111,7 @@ namespace OpenSim.Framework | |||
111 | { | 111 | { |
112 | None, | 112 | None, |
113 | RegressionTest, | 113 | RegressionTest, |
114 | UnsafeQueueUserWorkItem, | ||
115 | QueueUserWorkItem, | 114 | QueueUserWorkItem, |
116 | BeginInvoke, | ||
117 | SmartThreadPool, | 115 | SmartThreadPool, |
118 | Thread, | 116 | Thread, |
119 | } | 117 | } |
@@ -2412,27 +2410,8 @@ namespace OpenSim.Framework | |||
2412 | /// </summary> | 2410 | /// </summary> |
2413 | private sealed class FireAndForgetWrapper | 2411 | private sealed class FireAndForgetWrapper |
2414 | { | 2412 | { |
2415 | private static volatile FireAndForgetWrapper instance; | ||
2416 | private static object syncRoot = new Object(); | 2413 | private static object syncRoot = new Object(); |
2417 | 2414 | ||
2418 | public static FireAndForgetWrapper Instance { | ||
2419 | get { | ||
2420 | |||
2421 | if (instance == null) | ||
2422 | { | ||
2423 | lock (syncRoot) | ||
2424 | { | ||
2425 | if (instance == null) | ||
2426 | { | ||
2427 | instance = new FireAndForgetWrapper(); | ||
2428 | } | ||
2429 | } | ||
2430 | } | ||
2431 | |||
2432 | return instance; | ||
2433 | } | ||
2434 | } | ||
2435 | |||
2436 | public void FireAndForget(System.Threading.WaitCallback callback) | 2415 | public void FireAndForget(System.Threading.WaitCallback callback) |
2437 | { | 2416 | { |
2438 | callback.BeginInvoke(null, EndFireAndForget, callback); | 2417 | callback.BeginInvoke(null, EndFireAndForget, callback); |
@@ -2484,9 +2463,7 @@ namespace OpenSim.Framework | |||
2484 | 2463 | ||
2485 | switch (FireAndForgetMethod) | 2464 | switch (FireAndForgetMethod) |
2486 | { | 2465 | { |
2487 | case FireAndForgetMethod.UnsafeQueueUserWorkItem: | ||
2488 | case FireAndForgetMethod.QueueUserWorkItem: | 2466 | case FireAndForgetMethod.QueueUserWorkItem: |
2489 | case FireAndForgetMethod.BeginInvoke: | ||
2490 | int workerThreads, iocpThreads; | 2467 | int workerThreads, iocpThreads; |
2491 | ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads); | 2468 | ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads); |
2492 | return workerThreads; | 2469 | return workerThreads; |
@@ -2640,20 +2617,6 @@ namespace OpenSim.Framework | |||
2640 | public static void FireAndForget(System.Threading.WaitCallback callback, object obj, string context, bool dotimeout = true) | 2617 | public static void FireAndForget(System.Threading.WaitCallback callback, object obj, string context, bool dotimeout = true) |
2641 | { | 2618 | { |
2642 | Interlocked.Increment(ref numTotalThreadFuncsCalled); | 2619 | Interlocked.Increment(ref numTotalThreadFuncsCalled); |
2643 | /* | ||
2644 | if (context != null) | ||
2645 | { | ||
2646 | if (!m_fireAndForgetCallsMade.ContainsKey(context)) | ||
2647 | m_fireAndForgetCallsMade[context] = 1; | ||
2648 | else | ||
2649 | m_fireAndForgetCallsMade[context]++; | ||
2650 | |||
2651 | if (!m_fireAndForgetCallsInProgress.ContainsKey(context)) | ||
2652 | m_fireAndForgetCallsInProgress[context] = 1; | ||
2653 | else | ||
2654 | m_fireAndForgetCallsInProgress[context]++; | ||
2655 | } | ||
2656 | */ | ||
2657 | WaitCallback realCallback; | 2620 | WaitCallback realCallback; |
2658 | 2621 | ||
2659 | bool loggingEnabled = LogThreadPool > 0; | 2622 | bool loggingEnabled = LogThreadPool > 0; |
@@ -2669,9 +2632,6 @@ namespace OpenSim.Framework | |||
2669 | { | 2632 | { |
2670 | Culture.SetCurrentCulture(); | 2633 | Culture.SetCurrentCulture(); |
2671 | callback(o); | 2634 | callback(o); |
2672 | |||
2673 | // if (context != null) | ||
2674 | // m_fireAndForgetCallsInProgress[context]--; | ||
2675 | }; | 2635 | }; |
2676 | } | 2636 | } |
2677 | else | 2637 | else |
@@ -2692,7 +2652,6 @@ namespace OpenSim.Framework | |||
2692 | m_log.DebugFormat("Run threadfunc {0} (Queued {1}, Running {2})", threadFuncNum, numQueued1, numRunning1); | 2652 | m_log.DebugFormat("Run threadfunc {0} (Queued {1}, Running {2})", threadFuncNum, numQueued1, numRunning1); |
2693 | 2653 | ||
2694 | Culture.SetCurrentCulture(); | 2654 | Culture.SetCurrentCulture(); |
2695 | |||
2696 | callback(o); | 2655 | callback(o); |
2697 | } | 2656 | } |
2698 | catch (ThreadAbortException) | 2657 | catch (ThreadAbortException) |
@@ -2710,9 +2669,6 @@ namespace OpenSim.Framework | |||
2710 | activeThreads.TryRemove(threadFuncNum, out dummy); | 2669 | activeThreads.TryRemove(threadFuncNum, out dummy); |
2711 | if ((loggingEnabled || (threadFuncOverloadMode == 1)) && threadInfo.LogThread) | 2670 | if ((loggingEnabled || (threadFuncOverloadMode == 1)) && threadInfo.LogThread) |
2712 | m_log.DebugFormat("Exit threadfunc {0} ({1})", threadFuncNum, FormatDuration(threadInfo.Elapsed())); | 2671 | m_log.DebugFormat("Exit threadfunc {0} ({1})", threadFuncNum, FormatDuration(threadInfo.Elapsed())); |
2713 | |||
2714 | // if (context != null) | ||
2715 | // m_fireAndForgetCallsInProgress[context]--; | ||
2716 | } | 2672 | } |
2717 | }; | 2673 | }; |
2718 | } | 2674 | } |
@@ -2720,45 +2676,7 @@ namespace OpenSim.Framework | |||
2720 | long numQueued = Interlocked.Increment(ref numQueuedThreadFuncs); | 2676 | long numQueued = Interlocked.Increment(ref numQueuedThreadFuncs); |
2721 | try | 2677 | try |
2722 | { | 2678 | { |
2723 | /* | 2679 | threadInfo.LogThread = false; |
2724 | long numRunning = numRunningThreadFuncs; | ||
2725 | |||
2726 | if (m_ThreadPool != null && LogOverloads) | ||
2727 | { | ||
2728 | if ((threadFuncOverloadMode == 0) && (numRunning >= m_ThreadPool.MaxThreads)) | ||
2729 | { | ||
2730 | if (Interlocked.CompareExchange(ref threadFuncOverloadMode, 1, 0) == 0) | ||
2731 | m_log.DebugFormat("Threadfunc: enable overload mode (Queued {0}, Running {1})", numQueued, numRunning); | ||
2732 | } | ||
2733 | else if ((threadFuncOverloadMode == 1) && (numRunning <= (m_ThreadPool.MaxThreads * 2) / 3)) | ||
2734 | { | ||
2735 | if (Interlocked.CompareExchange(ref threadFuncOverloadMode, 0, 1) == 1) | ||
2736 | m_log.DebugFormat("Threadfunc: disable overload mode (Queued {0}, Running {1})", numQueued, numRunning); | ||
2737 | } | ||
2738 | } | ||
2739 | |||
2740 | if (loggingEnabled || (threadFuncOverloadMode == 1)) | ||
2741 | { | ||
2742 | string full, partial; | ||
2743 | GetFireAndForgetStackTrace(out full, out partial); | ||
2744 | threadInfo.StackTrace = full; | ||
2745 | threadInfo.LogThread = ShouldLogThread(partial); | ||
2746 | |||
2747 | if (threadInfo.LogThread) | ||
2748 | { | ||
2749 | m_log.DebugFormat("Queue threadfunc {0} (Queued {1}, Running {2}) {3}{4}", | ||
2750 | threadFuncNum, numQueued, numRunningThreadFuncs, | ||
2751 | (context == null) ? "" : ("(" + context + ") "), | ||
2752 | (LogThreadPool >= 2) ? full : partial); | ||
2753 | } | ||
2754 | } | ||
2755 | else | ||
2756 | */ | ||
2757 | { | ||
2758 | // Since we didn't log "Queue threadfunc", don't log "Run threadfunc" or "End threadfunc" either. | ||
2759 | // Those log lines aren't useful when we don't know which function is running in the thread. | ||
2760 | threadInfo.LogThread = false; | ||
2761 | } | ||
2762 | 2680 | ||
2763 | switch (FireAndForgetMethod) | 2681 | switch (FireAndForgetMethod) |
2764 | { | 2682 | { |
@@ -2766,16 +2684,9 @@ namespace OpenSim.Framework | |||
2766 | case FireAndForgetMethod.None: | 2684 | case FireAndForgetMethod.None: |
2767 | realCallback.Invoke(obj); | 2685 | realCallback.Invoke(obj); |
2768 | break; | 2686 | break; |
2769 | case FireAndForgetMethod.UnsafeQueueUserWorkItem: | ||
2770 | ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj); | ||
2771 | break; | ||
2772 | case FireAndForgetMethod.QueueUserWorkItem: | 2687 | case FireAndForgetMethod.QueueUserWorkItem: |
2773 | ThreadPool.QueueUserWorkItem(realCallback, obj); | 2688 | ThreadPool.QueueUserWorkItem(realCallback, obj); |
2774 | break; | 2689 | break; |
2775 | case FireAndForgetMethod.BeginInvoke: | ||
2776 | FireAndForgetWrapper wrapper = FireAndForgetWrapper.Instance; | ||
2777 | wrapper.FireAndForget(realCallback, obj); | ||
2778 | break; | ||
2779 | case FireAndForgetMethod.SmartThreadPool: | 2690 | case FireAndForgetMethod.SmartThreadPool: |
2780 | if (m_ThreadPool == null) | 2691 | if (m_ThreadPool == null) |
2781 | InitThreadPool(2, 15); | 2692 | InitThreadPool(2, 15); |