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Diffstat (limited to 'OpenSim/Framework/Tests/AgentCircuitDataTest.cs')
-rw-r--r--OpenSim/Framework/Tests/AgentCircuitDataTest.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs
index e8ae728..5ad0030 100644
--- a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs
+++ b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Framework.Tests
96 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOOT_SIZE] = 45; 96 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOOT_SIZE] = 45;
97 97
98 98
99 // head 99 // head
100 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SIZE] = 255; 100 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SIZE] = 255;
101 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SQUASH_STRETCH_HEAD] = 0; // head stretch 101 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SQUASH_STRETCH_HEAD] = 0; // head stretch
102 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SHAPE] = 155; 102 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SHAPE] = 155;
@@ -106,7 +106,7 @@ namespace OpenSim.Framework.Tests
106 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FACE_SHEAR] = 127; 106 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FACE_SHEAR] = 127;
107 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOREHEAD_ANGLE] = 104; 107 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOREHEAD_ANGLE] = 104;
108 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BIG_BROW] = 94; 108 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BIG_BROW] = 94;
109 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_PUFFY_UPPER_CHEEKS] = 0; // upper cheeks 109 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_PUFFY_UPPER_CHEEKS] = 0; // upper cheeks
110 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DOUBLE_CHIN] = 122; // lower cheeks 110 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DOUBLE_CHIN] = 122; // lower cheeks
111 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIGH_CHEEK_BONES] = 130; 111 VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIGH_CHEEK_BONES] = 130;
112 112
@@ -232,7 +232,7 @@ namespace OpenSim.Framework.Tests
232 /// <summary> 232 /// <summary>
233 /// Test to ensure that the serialization format is the same and the underlying types don't change without notice 233 /// Test to ensure that the serialization format is the same and the underlying types don't change without notice
234 /// oldSerialization is just a json serialization of the OSDMap packed for the AgentCircuitData. 234 /// oldSerialization is just a json serialization of the OSDMap packed for the AgentCircuitData.
235 /// The idea is that if the current json serializer cannot parse the old serialization, then the underlying types 235 /// The idea is that if the current json serializer cannot parse the old serialization, then the underlying types
236 /// have changed and are incompatible. 236 /// have changed and are incompatible.
237 /// </summary> 237 /// </summary>
238 [Test] 238 [Test]
@@ -319,7 +319,7 @@ namespace OpenSim.Framework.Tests
319 string str = OSDParser.SerializeJsonString(map); 319 string str = OSDParser.SerializeJsonString(map);
320 //System.Console.WriteLine(str); 320 //System.Console.WriteLine(str);
321 map2 = (OSDMap) OSDParser.DeserializeJson(str); 321 map2 = (OSDMap) OSDParser.DeserializeJson(str);
322 } 322 }
323 catch (System.NullReferenceException) 323 catch (System.NullReferenceException)
324 { 324 {
325 //spurious litjson errors :P 325 //spurious litjson errors :P