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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Linq;
31using System.Net;
32using System.Text.RegularExpressions;
33using log4net;
34using log4net.Config;
35using NUnit.Framework;
36using OpenMetaverse;
37using OpenSim.Capabilities.Handlers;
38using OpenSim.Framework;
39using OpenSim.Framework.Servers.HttpServer;
40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Services.Interfaces;
42using OpenSim.Tests.Common;
43
44namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
45{
46 [TestFixture]
47 public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
48 {
49 private UUID m_userID = UUID.Zero;
50 private Scene m_scene;
51 private UUID m_rootFolderID;
52 private int m_rootDescendents;
53 private UUID m_notecardsFolder;
54 private UUID m_objectsFolder;
55
56 private void Init()
57 {
58 // Create an inventory that looks like this:
59 //
60 // /My Inventory
61 // <other system folders>
62 // /Objects
63 // Some Object
64 // /Notecards
65 // Notecard 1
66 // Notecard 2
67 // /Test Folder
68 // Link to notecard -> /Notecards/Notecard 2
69 // Link to Objects folder -> /Objects
70
71 m_scene = new SceneHelpers().SetupScene();
72
73 m_scene.InventoryService.CreateUserInventory(m_userID);
74
75 m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
76
77 InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
78 m_objectsFolder = of.ID;
79
80 // Add an object
81 InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
82 item.AssetID = UUID.Random();
83 item.AssetType = (int)AssetType.Object;
84 item.Folder = m_objectsFolder;
85 item.Name = "Some Object";
86 m_scene.InventoryService.AddItem(item);
87
88 InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
89 m_notecardsFolder = ncf.ID;
90
91 // Add a notecard
92 item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
93 item.AssetID = UUID.Random();
94 item.AssetType = (int)AssetType.Notecard;
95 item.Folder = m_notecardsFolder;
96 item.Name = "Test Notecard 1";
97 m_scene.InventoryService.AddItem(item);
98 // Add another notecard
99 item.ID = new UUID("20000000-0000-0000-0000-000000000002");
100 item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
101 item.Name = "Test Notecard 2";
102 m_scene.InventoryService.AddItem(item);
103
104 // Add a folder
105 InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
106 m_scene.InventoryService.AddFolder(folder);
107
108 // Add a link to notecard 2 in Test Folder
109 item.AssetID = item.ID; // use item ID of notecard 2
110 item.ID = new UUID("40000000-0000-0000-0000-000000000004");
111 item.AssetType = (int)AssetType.Link;
112 item.Folder = folder.ID;
113 item.Name = "Link to notecard";
114 m_scene.InventoryService.AddItem(item);
115
116 // Add a link to the Objects folder in Test Folder
117 item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
118 item.ID = new UUID("50000000-0000-0000-0000-000000000005");
119 item.AssetType = (int)AssetType.LinkFolder;
120 item.Folder = folder.ID;
121 item.Name = "Link to Objects folder";
122 m_scene.InventoryService.AddItem(item);
123
124 InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
125 m_rootDescendents = coll.Items.Count + coll.Folders.Count;
126 Console.WriteLine("Number of descendents: " + m_rootDescendents);
127 }
128
129 [Test]
130 public void Test_001_SimpleFolder()
131 {
132 TestHelpers.InMethod();
133
134 Init();
135
136 FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
137 TestOSHttpRequest req = new TestOSHttpRequest();
138 TestOSHttpResponse resp = new TestOSHttpResponse();
139
140 string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
141 request += m_rootFolderID;
142 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
143
144 string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
145
146 Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
147 Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
148 Assert.That(llsdresponse.Contains("00000000-0000-0000-0000-000000000000"), Is.True, "Response should contain userID");
149
150 string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
151 Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
152 Console.WriteLine(llsdresponse);
153 }
154
155 [Test]
156 public void Test_002_MultipleFolders()
157 {
158 TestHelpers.InMethod();
159
160 FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
161 TestOSHttpRequest req = new TestOSHttpRequest();
162 TestOSHttpResponse resp = new TestOSHttpResponse();
163
164 string request = "<llsd><map><key>folders</key><array>";
165 request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
166 request += m_rootFolderID;
167 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
168 request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
169 request += m_notecardsFolder;
170 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
171 request += "</array></map></llsd>";
172
173 string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
174 Console.WriteLine(llsdresponse);
175
176 string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
177 Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
178 descendents = "descendents</key><integer>2</integer>";
179 Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
180
181 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
182 Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
183 }
184
185 [Test]
186 public void Test_003_Links()
187 {
188 TestHelpers.InMethod();
189
190 FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
191 TestOSHttpRequest req = new TestOSHttpRequest();
192 TestOSHttpResponse resp = new TestOSHttpResponse();
193
194 string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
195 request += "f0000000-0000-0000-0000-00000000000f";
196 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
197
198 string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
199 Console.WriteLine(llsdresponse);
200
201 string descendents = "descendents</key><integer>2</integer>";
202 Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
203
204 // Make sure that the note card link is included
205 Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
206
207 //Make sure the notecard item itself is included
208 Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
209
210 // Make sure that the source item is before the link item
211 int pos1 = llsdresponse.IndexOf("Test Notecard 2");
212 int pos2 = llsdresponse.IndexOf("Link to notecard");
213 Assert.Less(pos1, pos2, "Source of link is after link");
214
215 // Make sure the folder link is included
216 Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
217
218 // Make sure the objects inside the Objects folder are included
219 // Note: I'm not entirely sure this is needed, but that's what I found in the implementation
220 Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
221
222 // Make sure that the source item is before the link item
223 pos1 = llsdresponse.IndexOf("Some Object");
224 pos2 = llsdresponse.IndexOf("Link to Objects folder");
225 Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
226 }
227
228 [Test]
229 public void Test_004_DuplicateFolders()
230 {
231 TestHelpers.InMethod();
232
233 FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
234 TestOSHttpRequest req = new TestOSHttpRequest();
235 TestOSHttpResponse resp = new TestOSHttpResponse();
236
237 string request = "<llsd><map><key>folders</key><array>";
238 request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
239 request += m_rootFolderID;
240 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
241 request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
242 request += m_notecardsFolder;
243 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
244 request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
245 request += m_rootFolderID;
246 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
247 request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
248 request += m_notecardsFolder;
249 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
250 request += "</array></map></llsd>";
251
252 string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
253 Console.WriteLine(llsdresponse);
254
255 string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
256 string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
257
258 Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
259 Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
260 int count = Regex.Matches(llsdresponse, root_folder).Count;
261 Assert.AreEqual(1, count, "More than 1 root folder in response");
262 count = Regex.Matches(llsdresponse, notecards_folder).Count;
263 Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
264 }
265
266 [Test]
267 public void Test_005_FolderZero()
268 {
269 TestHelpers.InMethod();
270
271 Init();
272
273 FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
274 TestOSHttpRequest req = new TestOSHttpRequest();
275 TestOSHttpResponse resp = new TestOSHttpResponse();
276
277 string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
278 request += UUID.Zero;
279 request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
280
281 string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
282
283 Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
284 Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
285 Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
286
287 Console.WriteLine(llsdresponse);
288 }
289
290 }
291
292} \ No newline at end of file