diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 |
2 files changed, 3 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index ec7dd77..d5eca03 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1782,10 +1782,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1782 | // Unlike a teleport, here we do not wait for the destination region to confirm the receipt. | 1782 | // Unlike a teleport, here we do not wait for the destination region to confirm the receipt. |
1783 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); | 1783 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); |
1784 | 1784 | ||
1785 | AgentHasMovedAway(agent, true); | 1785 | // this may need the attachments |
1786 | |||
1787 | agent.parcelRegionCross(); | 1786 | agent.parcelRegionCross(); |
1788 | 1787 | ||
1788 | AgentHasMovedAway(agent, true); | ||
1789 | |||
1789 | agent.MakeChildAgent(); | 1790 | agent.MakeChildAgent(); |
1790 | 1791 | ||
1791 | // FIXME: Possibly this should occur lower down after other commands to close other agents, | 1792 | // FIXME: Possibly this should occur lower down after other commands to close other agents, |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1ace0d9..6811546 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1772,15 +1772,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1772 | if (!WaitForUpdateAgent(client)) | 1772 | if (!WaitForUpdateAgent(client)) |
1773 | // The sending region never sent the UpdateAgent data, we have to refuse | 1773 | // The sending region never sent the UpdateAgent data, we have to refuse |
1774 | return; | 1774 | return; |
1775 | |||
1776 | //HACK part A | ||
1777 | // kill in viewers sp.localID that they may still know about | ||
1778 | m_log.DebugFormat("[CompleteMovement] send old child kills"); | ||
1779 | m_scene.SendKillObject(new List<uint> { LocalId }); | ||
1780 | |||
1781 | //HACK part B | ||
1782 | // keep using same localID | ||
1783 | |||
1784 | } | 1775 | } |
1785 | 1776 | ||
1786 | // Prevent teleporting to an underground location | 1777 | // Prevent teleporting to an underground location |