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authorAdam Frisby2007-07-15 18:33:59 +0000
committerAdam Frisby2007-07-15 18:33:59 +0000
commite44c9007ecb0d8cfa25700fd650afdf8c6e44343 (patch)
treed4c5b6b8e735b0c65a3864882cd4d1f5b559a8d1 /prebuild.xml
parent* Fiddling with prebuild.xml (diff)
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* More prebuild.xml changes.
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml22
1 files changed, 10 insertions, 12 deletions
diff --git a/prebuild.xml b/prebuild.xml
index c06c957..5be2871 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -581,7 +581,7 @@
581 </Files> 581 </Files>
582 </Project> 582 </Project>
583 583
584 <Project name="OpenSim.Region.ClientStack" path="OpenSim/Region/ClientStack" type="Library"> 584 <Project name="OpenSim.Region.Environment" path="OpenSim/Region/Environment" type="Library">
585 <Configuration name="Debug"> 585 <Configuration name="Debug">
586 <Options> 586 <Options>
587 <OutputPath>../../../bin/</OutputPath> 587 <OutputPath>../../../bin/</OutputPath>
@@ -600,23 +600,24 @@
600 <Reference name="Axiom.MathLib.dll"/> 600 <Reference name="Axiom.MathLib.dll"/>
601 <Reference name="Db4objects.Db4o.dll"/> 601 <Reference name="Db4objects.Db4o.dll"/>
602 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> 602 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
603 <Reference name="OpenSim.Region.Environment"/>
604 <Reference name="OpenSim.Framework"/> 603 <Reference name="OpenSim.Framework"/>
605 <Reference name="OpenSim.Framework.Console"/> 604 <Reference name="OpenSim.Framework.Console"/>
605 <Reference name="OpenSim.Framework.GenericConfig.Xml"/>
606 <Reference name="OpenSim.Region.Physics.Manager"/> 606 <Reference name="OpenSim.Region.Physics.Manager"/>
607 <Reference name="OpenSim.Framework.Servers"/> 607 <Reference name="OpenSim.Framework.Servers"/>
608 <Reference name="OpenSim.Region.Caches"/> 608 <Reference name="OpenSim.Region.Caches"/>
609 <Reference name="OpenSim.Framework.Data"/> 609 <Reference name="OpenSim.Region.Capabilities"/>
610 <!-- For scripting in funny languages by default -->
611 <Reference name="Microsoft.JScript"/>
610 <Reference name="XMLRPC.dll"/> 612 <Reference name="XMLRPC.dll"/>
613 <Reference name="OpenSim.Framework.Communications"/>
611 614
612 <Files> 615 <Files>
613 <Match pattern="*.cs" recurse="true"/> 616 <Match pattern="*.cs" recurse="true"/>
614 </Files> 617 </Files>
615 </Project> 618 </Project>
616 619
617 620 <Project name="OpenSim.Region.ClientStack" path="OpenSim/Region/ClientStack" type="Library">
618
619 <Project name="OpenSim.Region.Environment" path="OpenSim/Region/Environment" type="Library">
620 <Configuration name="Debug"> 621 <Configuration name="Debug">
621 <Options> 622 <Options>
622 <OutputPath>../../../bin/</OutputPath> 623 <OutputPath>../../../bin/</OutputPath>
@@ -635,17 +636,14 @@
635 <Reference name="Axiom.MathLib.dll"/> 636 <Reference name="Axiom.MathLib.dll"/>
636 <Reference name="Db4objects.Db4o.dll"/> 637 <Reference name="Db4objects.Db4o.dll"/>
637 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> 638 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
639 <Reference name="OpenSim.Region.Environment"/>
638 <Reference name="OpenSim.Framework"/> 640 <Reference name="OpenSim.Framework"/>
639 <Reference name="OpenSim.Framework.Console"/> 641 <Reference name="OpenSim.Framework.Console"/>
640 <Reference name="OpenSim.Framework.GenericConfig.Xml"/>
641 <Reference name="OpenSim.Region.Physics.Manager"/> 642 <Reference name="OpenSim.Region.Physics.Manager"/>
642 <Reference name="OpenSim.Framework.Servers"/> 643 <Reference name="OpenSim.Framework.Servers"/>
643 <Reference name="OpenSim.Region.Caches"/> 644 <Reference name="OpenSim.Region.Caches"/>
644 <Reference name="OpenSim.Region.Capabilities"/> 645 <Reference name="OpenSim.Framework.Data"/>
645 <!-- For scripting in funny languages by default -->
646 <Reference name="Microsoft.JScript"/>
647 <Reference name="XMLRPC.dll"/> 646 <Reference name="XMLRPC.dll"/>
648 <Reference name="OpenSim.Framework.Communications"/>
649 647
650 <Files> 648 <Files>
651 <Match pattern="*.cs" recurse="true"/> 649 <Match pattern="*.cs" recurse="true"/>