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author | dan miller | 2007-10-19 05:22:23 +0000 |
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committer | dan miller | 2007-10-19 05:22:23 +0000 |
commit | 1ec410ecd725f5a3ccb2d2fc16f48730d9d9fe43 (patch) | |
tree | 51bcae7a1b8381a6bf6fd8025a7de1e30fe0045d /libraries/ode-0.9/ode/src/mat.h | |
parent | one more for the gipper (diff) | |
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trying to fix my screwup, please hold on
Diffstat (limited to 'libraries/ode-0.9/ode/src/mat.h')
-rw-r--r-- | libraries/ode-0.9/ode/src/mat.h | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/libraries/ode-0.9/ode/src/mat.h b/libraries/ode-0.9/ode/src/mat.h deleted file mode 100644 index 2814a01..0000000 --- a/libraries/ode-0.9/ode/src/mat.h +++ /dev/null | |||
@@ -1,71 +0,0 @@ | |||
1 | /************************************************************************* | ||
2 | * * | ||
3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * | ||
4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * | ||
5 | * * | ||
6 | * This library is free software; you can redistribute it and/or * | ||
7 | * modify it under the terms of EITHER: * | ||
8 | * (1) The GNU Lesser General Public License as published by the Free * | ||
9 | * Software Foundation; either version 2.1 of the License, or (at * | ||
10 | * your option) any later version. The text of the GNU Lesser * | ||
11 | * General Public License is included with this library in the * | ||
12 | * file LICENSE.TXT. * | ||
13 | * (2) The BSD-style license that is included with this library in * | ||
14 | * the file LICENSE-BSD.TXT. * | ||
15 | * * | ||
16 | * This library is distributed in the hope that it will be useful, * | ||
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * | ||
19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * | ||
20 | * * | ||
21 | *************************************************************************/ | ||
22 | |||
23 | // matrix class. this is mostly for convenience in the testing code, it is | ||
24 | // not optimized at all. correctness is much more importance here. | ||
25 | |||
26 | #ifndef _ODE_MAT_H_ | ||
27 | #define _ODE_MAT_H_ | ||
28 | |||
29 | #include <ode/common.h> | ||
30 | |||
31 | |||
32 | class dMatrix { | ||
33 | int n,m; // matrix dimension, n,m >= 0 | ||
34 | dReal *data; // if nonzero, n*m elements allocated on the heap | ||
35 | |||
36 | public: | ||
37 | // constructors, destructors | ||
38 | dMatrix(); // make default 0x0 matrix | ||
39 | dMatrix (int rows, int cols); // construct zero matrix of given size | ||
40 | dMatrix (const dMatrix &); // construct copy of given matrix | ||
41 | // create copy of given data - element (i,j) is data[i*rowskip+j*colskip] | ||
42 | dMatrix (int rows, int cols, dReal *_data, int rowskip, int colskip); | ||
43 | ~dMatrix(); // destructor | ||
44 | |||
45 | // data movement | ||
46 | dReal & operator () (int i, int j); // reference an element | ||
47 | void operator= (const dMatrix &); // matrix = matrix | ||
48 | void operator= (dReal); // matrix = scalar | ||
49 | dMatrix transpose(); // return transposed matrix | ||
50 | // return a permuted submatrix of this matrix, made up of the rows in p | ||
51 | // and the columns in q. p has np elements, q has nq elements. | ||
52 | dMatrix select (int np, int *p, int nq, int *q); | ||
53 | |||
54 | // operators | ||
55 | dMatrix operator + (const dMatrix &); | ||
56 | dMatrix operator - (const dMatrix &); | ||
57 | dMatrix operator - (); | ||
58 | dMatrix operator * (const dMatrix &); | ||
59 | void operator += (const dMatrix &); | ||
60 | void operator -= (const dMatrix &); | ||
61 | |||
62 | // utility | ||
63 | void clearUpperTriangle(); | ||
64 | void clearLowerTriangle(); | ||
65 | void makeRandom (dReal range); | ||
66 | void print (char *fmt = "%10.4f ", FILE *f=stdout); | ||
67 | dReal maxDifference (const dMatrix &); | ||
68 | }; | ||
69 | |||
70 | |||
71 | #endif | ||