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authorUbitUmarov2014-09-02 15:48:59 +0100
committerUbitUmarov2014-09-02 15:48:59 +0100
commit50433e089b548d3e9233b897568b7def489323fb (patch)
tree6e07ac5ce845ada8b2916736920278269079b53e /bin
parentmake use of it in GetMeshModule, and meshs are Assets not Task itens, (diff)
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*needs testing, not that good* change throttles math using floats and not
int64, etc. Limite brust bytes to the total rate client requested times a look ahead estimation time, Avoid queues starvation with updates waiting...
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