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authorRobert Adams2013-01-15 01:44:34 -0800
committerRobert Adams2013-01-15 01:44:34 -0800
commit13778c895ae8adca907781c9d8c3a9ada30814e0 (patch)
treea2d2cd5c1d795416998a42ea87dc5e7ef05b50a0 /bin
parentPrint full stacktrace from plugin loading failure to help determine what went... (diff)
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BulletSim: by default, turn on continuious collision detection (CCD)
and enable friction computation caching. Remove dangerous BulletSim settings from OpenSimDefaults.ini.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSimDefaults.ini8
1 files changed, 0 insertions, 8 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 74bae01..45c3d40 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -929,18 +929,10 @@
929 929
930 MaxObjectMass = 10000.01 930 MaxObjectMass = 10000.01
931 931
932 ; Dynamic parameters
933 LinearDamping = 0.0
934 AngularDamping = 0.0
935 DeactivationTime = 0.2
936 CollisionMargin = 0.04 932 CollisionMargin = 0.04
937 933
938 ; Linkset constraint parameters 934 ; Linkset constraint parameters
939 LinkImplementation = 1 ; 0=constraint, 1=compound 935 LinkImplementation = 1 ; 0=constraint, 1=compound
940 LinkConstraintUseFrameOffset = False
941 LinkConstraintEnableTransMotor = True
942 LinkConstraintTransMotorMaxVel = 5.0
943 LinkConstraintTransMotorMaxForce = 0.1
944 936
945 ; Whether to mesh sculpties 937 ; Whether to mesh sculpties
946 MeshSculptedPrim = true 938 MeshSculptedPrim = true