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authorUbitUmarov2012-10-09 01:04:29 +0100
committerUbitUmarov2012-10-09 01:04:29 +0100
commit4c512ada58532f97baa7a356cec5a2e2720d7466 (patch)
treed56d2b8a677eb502a4fa1451f22cab6b01b469db /bin/zlib.net.dll
parentChange ray to land colision range limitation so it has no impact on other (diff)
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fire a extra terseupdate when stopping (like in loosing physics). In some
cases things seem not to stop
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