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author | Robert Adams | 2013-01-06 14:01:15 -0800 |
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committer | Robert Adams | 2013-01-06 14:01:15 -0800 |
commit | 939340325396c80e8798ec43361ffd983ce325c9 (patch) | |
tree | d44d92743c96ea0abb998eaaa42d0118c04c1f36 /bin/lib64/BulletSim.dll | |
parent | BulletSim: fix problem where mesh shapes were physically just their bounding ... (diff) | |
download | opensim-SC-939340325396c80e8798ec43361ffd983ce325c9.zip opensim-SC-939340325396c80e8798ec43361ffd983ce325c9.tar.gz opensim-SC-939340325396c80e8798ec43361ffd983ce325c9.tar.bz2 opensim-SC-939340325396c80e8798ec43361ffd983ce325c9.tar.xz |
BulletSim: update DLLs and SOs with better debugging output.
Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup.
Diffstat (limited to 'bin/lib64/BulletSim.dll')
-rwxr-xr-x | bin/lib64/BulletSim.dll | bin | 700928 -> 700928 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index 20eed6a..7956447 100755 --- a/bin/lib64/BulletSim.dll +++ b/bin/lib64/BulletSim.dll | |||
Binary files differ | |||