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authorJustin Clark-Casey (justincc)2015-03-11 23:12:21 +0000
committerJustin Clark-Casey (justincc)2015-03-11 23:12:21 +0000
commitb9c384fc3c0f5ac11a51898746fc6a3869bc2591 (patch)
tree966466ccf7ceee10d3aeb54667f95b047fcb9fa6 /bin/inventory
parentAdd required wearable flags values to inventory body parts and clothing examp... (diff)
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Add rough and ready element explanation in a comment at the top of inventory library items xml
Diffstat (limited to 'bin/inventory')
-rw-r--r--bin/inventory/AnimationsLibrary/AnimationsLibraryItems.xml11
-rw-r--r--bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml12
-rw-r--r--bin/inventory/ClothingLibrary/ClothingLibraryItems.xml12
-rw-r--r--bin/inventory/GesturesLibrary/GesturesLibraryItems.xml12
-rw-r--r--bin/inventory/LandmarksLibrary/LandmarksLibraryItems.xml12
-rw-r--r--bin/inventory/NotecardsLibrary/NotecardsLibraryItems.xml12
-rw-r--r--bin/inventory/ObjectsLibrary/ObjectsLibraryItems.xml12
-rw-r--r--bin/inventory/PhotosLibrary/PhotosLibraryItems.xml12
-rw-r--r--bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml12
-rw-r--r--bin/inventory/SoundsLibrary/SoundsLibraryItems.xml12
-rw-r--r--bin/inventory/TexturesLibrary/TexturesLibraryItems.xml12
11 files changed, 131 insertions, 0 deletions
diff --git a/bin/inventory/AnimationsLibrary/AnimationsLibraryItems.xml b/bin/inventory/AnimationsLibrary/AnimationsLibraryItems.xml
index 9cfadf0..255bb3e 100644
--- a/bin/inventory/AnimationsLibrary/AnimationsLibraryItems.xml
+++ b/bin/inventory/AnimationsLibrary/AnimationsLibraryItems.xml
@@ -1,3 +1,14 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10-->
11
1<Nini> 12<Nini>
2 <Section Name="place_marker"> 13 <Section Name="place_marker">
3 <Key Name="folderID" Value="f0908f10-b9bf-11dc-95ff-0800200c9a66"/> 14 <Key Name="folderID" Value="f0908f10-b9bf-11dc-95ff-0800200c9a66"/>
diff --git a/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml b/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml
index 15cd5fe..9faafc2 100644
--- a/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml
+++ b/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml
@@ -1,6 +1,18 @@
1<Nini> 1<Nini>
2 2
3<!-- 3<!--
4 In Keys,
5 name is the name of the item.
6 description is the description of the item.
7 assetID is the ID of the asset data that is referenced by the item.
8 folderID is the ID of the folder containing this item.
9 inventoryID is the ID for the item. It must be unique.
10 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
11 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
12 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
13-->
14
15<!--
4 <Section Name="Example Library Item"> 16 <Section Name="Example Library Item">
5 <Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" /> 17 <Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" />
6 <Key Name="assetID" Value="30000000-0000-2222-3333-000000000001" /> 18 <Key Name="assetID" Value="30000000-0000-2222-3333-000000000001" />
diff --git a/bin/inventory/ClothingLibrary/ClothingLibraryItems.xml b/bin/inventory/ClothingLibrary/ClothingLibraryItems.xml
index 53698ef..b2fc005 100644
--- a/bin/inventory/ClothingLibrary/ClothingLibraryItems.xml
+++ b/bin/inventory/ClothingLibrary/ClothingLibraryItems.xml
@@ -1,6 +1,18 @@
1<Nini> 1<Nini>
2 2
3<!-- 3<!--
4 In Keys,
5 name is the name of the item.
6 description is the description of the item.
7 assetID is the ID of the asset data that is referenced by the item.
8 folderID is the ID of the folder containing this item.
9 inventoryID is the ID for the item. It must be unique.
10 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
11 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
12 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
13-->
14
15<!--
4 <Section Name="Example Library Item"> 16 <Section Name="Example Library Item">
5 <Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" /> 17 <Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" />
6 <Key Name="assetID" Value="30000000-0000-2222-3333-000000000001" /> 18 <Key Name="assetID" Value="30000000-0000-2222-3333-000000000001" />
diff --git a/bin/inventory/GesturesLibrary/GesturesLibraryItems.xml b/bin/inventory/GesturesLibrary/GesturesLibraryItems.xml
index ca3ce2d..8443eaf 100644
--- a/bin/inventory/GesturesLibrary/GesturesLibraryItems.xml
+++ b/bin/inventory/GesturesLibrary/GesturesLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 <Section Name="can we move along?"> 14 <Section Name="can we move along?">
3 <Key Name="inventoryID" Value="9ffe3767-74fa-4c64-a046-18ccf50b9eac"/> 15 <Key Name="inventoryID" Value="9ffe3767-74fa-4c64-a046-18ccf50b9eac"/>
diff --git a/bin/inventory/LandmarksLibrary/LandmarksLibraryItems.xml b/bin/inventory/LandmarksLibrary/LandmarksLibraryItems.xml
index 44194cd..907c83c 100644
--- a/bin/inventory/LandmarksLibrary/LandmarksLibraryItems.xml
+++ b/bin/inventory/LandmarksLibrary/LandmarksLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--
diff --git a/bin/inventory/NotecardsLibrary/NotecardsLibraryItems.xml b/bin/inventory/NotecardsLibrary/NotecardsLibraryItems.xml
index e232bcc..53dc253 100644
--- a/bin/inventory/NotecardsLibrary/NotecardsLibraryItems.xml
+++ b/bin/inventory/NotecardsLibrary/NotecardsLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--
diff --git a/bin/inventory/ObjectsLibrary/ObjectsLibraryItems.xml b/bin/inventory/ObjectsLibrary/ObjectsLibraryItems.xml
index 44194cd..907c83c 100644
--- a/bin/inventory/ObjectsLibrary/ObjectsLibraryItems.xml
+++ b/bin/inventory/ObjectsLibrary/ObjectsLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--
diff --git a/bin/inventory/PhotosLibrary/PhotosLibraryItems.xml b/bin/inventory/PhotosLibrary/PhotosLibraryItems.xml
index 44194cd..907c83c 100644
--- a/bin/inventory/PhotosLibrary/PhotosLibraryItems.xml
+++ b/bin/inventory/PhotosLibrary/PhotosLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--
diff --git a/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml b/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml
index 6e51d0b..42ad0062 100644
--- a/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml
+++ b/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--
diff --git a/bin/inventory/SoundsLibrary/SoundsLibraryItems.xml b/bin/inventory/SoundsLibrary/SoundsLibraryItems.xml
index 44194cd..907c83c 100644
--- a/bin/inventory/SoundsLibrary/SoundsLibraryItems.xml
+++ b/bin/inventory/SoundsLibrary/SoundsLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--
diff --git a/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml b/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml
index 9b5080d..adab5d8 100644
--- a/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml
+++ b/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml
@@ -1,3 +1,15 @@
1<!--
2 In Keys,
3 name is the name of the item.
4 description is the description of the item.
5 assetID is the ID of the asset data that is referenced by the item.
6 folderID is the ID of the folder containing this item.
7 inventoryID is the ID for the item. It must be unique.
8 assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
9 inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
10 flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
11-->
12
1<Nini> 13<Nini>
2 14
3<!-- 15<!--