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author | UbitUmarov | 2016-12-25 16:48:27 +0000 |
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committer | UbitUmarov | 2016-12-25 16:48:27 +0000 |
commit | 52e7fc31f74e7e4447aac757148ac4789def88dd (patch) | |
tree | bc8d6a434fcb9666ed96173cc84d0f6941ac69f8 /bin/config-include/FlotsamCache.ini.example | |
parent | Merge branch 'master' into httptests (diff) | |
download | opensim-SC-52e7fc31f74e7e4447aac757148ac4789def88dd.zip opensim-SC-52e7fc31f74e7e4447aac757148ac4789def88dd.tar.gz opensim-SC-52e7fc31f74e7e4447aac757148ac4789def88dd.tar.bz2 opensim-SC-52e7fc31f74e7e4447aac757148ac4789def88dd.tar.xz |
fix typos (thanks you know who)
Diffstat (limited to 'bin/config-include/FlotsamCache.ini.example')
-rw-r--r-- | bin/config-include/FlotsamCache.ini.example | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/bin/config-include/FlotsamCache.ini.example b/bin/config-include/FlotsamCache.ini.example index 6666812..c0d7430 100644 --- a/bin/config-include/FlotsamCache.ini.example +++ b/bin/config-include/FlotsamCache.ini.example | |||
@@ -21,7 +21,7 @@ | |||
21 | 21 | ||
22 | ; Set to false for no memory cache | 22 | ; Set to false for no memory cache |
23 | ; assets can be requested several times in short periods | 23 | ; assets can be requested several times in short periods |
24 | ; so even a small memory cache is usefull | 24 | ; so even a small memory cache is useful |
25 | MemoryCacheEnabled = true | 25 | MemoryCacheEnabled = true |
26 | 26 | ||
27 | ; Set to false for no file cache | 27 | ; Set to false for no file cache |
@@ -31,9 +31,8 @@ | |||
31 | ; even a few minutes may mean many assets loaded to memory, if not all. | 31 | ; even a few minutes may mean many assets loaded to memory, if not all. |
32 | ; this is good if memory is not a problem. | 32 | ; this is good if memory is not a problem. |
33 | ; if memory is a problem then a few seconds may actually save same. | 33 | ; if memory is a problem then a few seconds may actually save same. |
34 | ; reducing duplications. | ||
35 | ; see hit rates with console comand: fcache status | 34 | ; see hit rates with console comand: fcache status |
36 | MemoryCacheTimeout = .001 // 3.6s ie around 4s (1s resolution) | 35 | MemoryCacheTimeout = .001 ; 3.6s ie around 4s (1s resolution) |
37 | 36 | ||
38 | ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes | 37 | ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes |
39 | ; Specify 0 if you do not want your disk cache to expire | 38 | ; Specify 0 if you do not want your disk cache to expire |