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authorRobert Adams2013-01-04 17:05:56 -0800
committerRobert Adams2013-01-04 17:06:52 -0800
commit2eba80a8cd254721956bcdc9f7e3b681d415dfed (patch)
treea162e5e8f23f0df256ab6cb308f5ac8d54a2582a /bin/assets/ObjectsAssetSet
parentBulletSim: implement llMoveToTarget by adding PIDActive, etc. (diff)
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BulletSim: fix problem where mesh shapes were physically just their bounding box and not the complete mesh. Fill mesh physical objects are back.
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