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authorUbitUmarov2015-10-12 11:29:13 +0100
committerUbitUmarov2015-10-12 11:29:13 +0100
commit8e333c953d958254670cd9ee24b49b6b1b12eca8 (patch)
treeab00ad0b734ca74b64a14abf2dafbe071ed00fd6 /bin/assets/CollisionSoundsAssetSet
parent detect a fully degenerated mesh and avoid using it and so crashing ubOde (diff)
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in stats use real integration time, not the wanted one. Dont let stats calls overlap using a proper lock object
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