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author | Adam Frisby | 2007-04-20 15:17:10 +0000 |
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committer | Adam Frisby | 2007-04-20 15:17:10 +0000 |
commit | 6aa15ca6adfaa4af005886fd4e63024fcc472bb0 (patch) | |
tree | fd17bc20225afc6d74224e00a6ed3f60704840da /bin/TerrainDatafiles/Coastal/HOWTO.txt | |
parent | Terrain: (diff) | |
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Terrain files for Coastal Terrain Set (2 by 2 sims) and HOWTO.txt for importing.
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-rw-r--r-- | bin/TerrainDatafiles/Coastal/HOWTO.txt | 9 |
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diff --git a/bin/TerrainDatafiles/Coastal/HOWTO.txt b/bin/TerrainDatafiles/Coastal/HOWTO.txt new file mode 100644 index 0000000..cf709d2 --- /dev/null +++ b/bin/TerrainDatafiles/Coastal/HOWTO.txt | |||
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1 | Use the "terrain load" command to import these datafiles. | ||
2 | They are stored as Float-32 arrays, use the F32 import type. | ||
3 | |||
4 | These files are formatted on a scale of 0 to 1, they are designed for a range of 0..108 | ||
5 | use the 'multiply' command to multiply them by 108 to achieve correct height values. | ||
6 | |||
7 | Example ------------------ | ||
8 | Region# : terrain load f32 c:\opensim\datafiles\output_x0_y0.r32 | ||
9 | Region# : terrain multiply 108 \ No newline at end of file | ||