From 6aa15ca6adfaa4af005886fd4e63024fcc472bb0 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 20 Apr 2007 15:17:10 +0000 Subject: Terrain files for Coastal Terrain Set (2 by 2 sims) and HOWTO.txt for importing. --- bin/TerrainDatafiles/Coastal/HOWTO.txt | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 bin/TerrainDatafiles/Coastal/HOWTO.txt (limited to 'bin/TerrainDatafiles/Coastal/HOWTO.txt') diff --git a/bin/TerrainDatafiles/Coastal/HOWTO.txt b/bin/TerrainDatafiles/Coastal/HOWTO.txt new file mode 100644 index 0000000..cf709d2 --- /dev/null +++ b/bin/TerrainDatafiles/Coastal/HOWTO.txt @@ -0,0 +1,9 @@ +Use the "terrain load" command to import these datafiles. +They are stored as Float-32 arrays, use the F32 import type. + +These files are formatted on a scale of 0 to 1, they are designed for a range of 0..108 +use the 'multiply' command to multiply them by 108 to achieve correct height values. + +Example ------------------ +Region# : terrain load f32 c:\opensim\datafiles\output_x0_y0.r32 +Region# : terrain multiply 108 \ No newline at end of file -- cgit v1.1