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authorMelanie2014-02-04 01:55:41 +0000
committerMelanie2014-02-04 01:55:41 +0000
commite1d1c279651784d7290241b8c4b416bc4c96ab3c (patch)
tree0a6f258ff2612b0faaf6aceadaa7be09b1f0386e /bin/OpenSimDefaults.ini
parentDropping the rest of Avination's modified appearance code for core. (diff)
parentAdd "--no-objects" parameter to 'load oar'. (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini4
1 files changed, 2 insertions, 2 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index df94239..026f285 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1001,10 +1001,10 @@
1001 1001
1002 ; Terrain implementation can use either Bullet's heightField or BulletSim can build 1002 ; Terrain implementation can use either Bullet's heightField or BulletSim can build
1003 ; a mesh. 0=heightField, 1=mesh 1003 ; a mesh. 0=heightField, 1=mesh
1004 TerrainImplementation = 1 1004 TerrainImplementation = 0
1005 ; For mesh terrain, the detail of the created mesh. '1' gives 256x256 (heightfield 1005 ; For mesh terrain, the detail of the created mesh. '1' gives 256x256 (heightfield
1006 ; resolution). '2' gives 512x512. Etc. Cannot be larger than '4'. Higher 1006 ; resolution). '2' gives 512x512. Etc. Cannot be larger than '4'. Higher
1007 ; magnification uses lots of memory. 1007 ; magnifications use lots of memory.
1008 TerrainMeshMagnification = 2 1008 TerrainMeshMagnification = 2
1009 1009
1010 ; Avatar physics height adjustments. 1010 ; Avatar physics height adjustments.