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author | Melanie | 2013-01-23 02:38:59 +0000 |
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committer | Melanie | 2013-01-23 02:38:59 +0000 |
commit | cc4cfd9fa81fa8e7c7254bd3c35e67ef9cb20dad (patch) | |
tree | 0854a68c0329c37b9eedea56b3bf65458c59b696 /bin/OpenSimDefaults.ini | |
parent | Merge branch 'master' into careminster (diff) | |
parent | BulletSim: Tweeks to vehicle motion. (diff) | |
download | opensim-SC-cc4cfd9fa81fa8e7c7254bd3c35e67ef9cb20dad.zip opensim-SC-cc4cfd9fa81fa8e7c7254bd3c35e67ef9cb20dad.tar.gz opensim-SC-cc4cfd9fa81fa8e7c7254bd3c35e67ef9cb20dad.tar.bz2 opensim-SC-cc4cfd9fa81fa8e7c7254bd3c35e67ef9cb20dad.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 85f7708..892290e 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -904,6 +904,19 @@ | |||
904 | 904 | ||
905 | [BulletSim] | 905 | [BulletSim] |
906 | ; World parameters | 906 | ; World parameters |
907 | |||
908 | ; There are two bullet physics libraries, bulletunmanaged is the default and is a native c++ dll | ||
909 | ; bulletxna is a managed C# dll. They have comparible functionality.. the c++ is much faster. | ||
910 | |||
911 | BulletEngine = "bulletunmanaged" | ||
912 | ; BulletEngine = "bulletxna" | ||
913 | |||
914 | ; Terrain Implementation {1|0} 0 for HeightField, 1 for Mesh terrain. If you're using the bulletxna engine, | ||
915 | ; you will want to switch to the heightfield option | ||
916 | |||
917 | TerrainImplementation = 1 | ||
918 | ; TerrainImplementation = 0 | ||
919 | |||
907 | DefaultFriction = 0.20 | 920 | DefaultFriction = 0.20 |
908 | DefaultDensity = 10.000006836 | 921 | DefaultDensity = 10.000006836 |
909 | DefaultRestitution = 0.0 | 922 | DefaultRestitution = 0.0 |
@@ -955,6 +968,7 @@ | |||
955 | PhysicsLoggingEnabled = False | 968 | PhysicsLoggingEnabled = False |
956 | PhysicsLoggingDir = "." | 969 | PhysicsLoggingDir = "." |
957 | VehicleLoggingEnabled = False | 970 | VehicleLoggingEnabled = False |
971 | |||
958 | 972 | ||
959 | [RemoteAdmin] | 973 | [RemoteAdmin] |
960 | enabled = false | 974 | enabled = false |
@@ -1105,6 +1119,17 @@ | |||
1105 | 1119 | ||
1106 | ;exclude_list=User 1,User 2,User 3 | 1120 | ;exclude_list=User 1,User 2,User 3 |
1107 | 1121 | ||
1122 | ;;Shows modal alertbox for entering agent on IRC enabled regions | ||
1123 | ;; | ||
1124 | ;; Enable Alert, default = false | ||
1125 | ;alert_show = false | ||
1126 | ;; | ||
1127 | ;; Show IRC serverinfo, default = true | ||
1128 | ;alert_show_serverinfo = true | ||
1129 | ;; | ||
1130 | ;alert_msg_pre = "This region is linked to Irc." | ||
1131 | ;alert_msg_post = "Everything you say in public chat can be listened." | ||
1132 | |||
1108 | 1133 | ||
1109 | ; The following settings control the progression of daytime | 1134 | ; The following settings control the progression of daytime |
1110 | ; in the Sim. The defaults are the same as the commented out settings | 1135 | ; in the Sim. The defaults are the same as the commented out settings |