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author | Melanie | 2013-11-03 21:34:36 +0000 |
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committer | Melanie | 2013-11-03 21:34:36 +0000 |
commit | ba203ed94fb9fb27e4da2663dad6cac21d5892e3 (patch) | |
tree | c03981fa7b9070af3cec331234b78762c49a8a06 /bin/OpenSimDefaults.ini | |
parent | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ... (diff) | |
parent | Add current .NET windows framework requirement to README. (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 0cd411e..c73d104 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -229,14 +229,13 @@ | |||
229 | ;CacheSculptMaps = true | 229 | ;CacheSculptMaps = true |
230 | 230 | ||
231 | ; Choose one of the physics engines below. | 231 | ; Choose one of the physics engines below. |
232 | ; OpenDynamicsEngine is by some distance the most developed physics engine. | 232 | ; BulletSim is a high performance physics engine. It is the default OpenSimulator physics engine |
233 | ; BulletSim is a high performance, up-and-coming physics engine. | 233 | ; OpenDynamicsEngine is another developed physics engine that was the previous default in OpenSimulator 0.7.6 and before |
234 | ; basicphysics effectively does not model physics at all, making all objects phantom. | 234 | physics = BulletSim |
235 | physics = OpenDynamicsEngine | 235 | ;physics = modified_BulletX |
236 | ;physics = OpenDynamicsEngine | ||
236 | ;physics = basicphysics | 237 | ;physics = basicphysics |
237 | ;physics = POS | 238 | ;physics = POS |
238 | ;physics = modified_BulletX | ||
239 | ;physics = BulletSim | ||
240 | 239 | ||
241 | ; ## | 240 | ; ## |
242 | ; ## SCRIPT ENGINE | 241 | ; ## SCRIPT ENGINE |