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authoronefang2020-09-10 21:27:22 +1000
committeronefang2020-09-10 21:27:22 +1000
commitac4793dd0d7942846b76d307c3d048e9b316954f (patch)
tree2a4269c0263fa65652094b7c0126b37e88e63794 /bin/OpenSimDefaults.ini
parentWarp3DCachedImageModule from Christopher Latza. (diff)
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Various map generation tweaks.
Fix up Warp3DCachedImageModule to work with my directory structure. Remove some excess code from it. Clean up maptile directory creation code. When the generate map command is given, generate the map. The month check seems a bit dodgy, but I'll let it ride for now.
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r--bin/OpenSimDefaults.ini26
1 files changed, 13 insertions, 13 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 1852438..e49fae9 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -433,7 +433,7 @@
433 ; The module to use in order to generate map images. 433 ; The module to use in order to generate map images.
434 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can 434 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can
435 ; generate better images. 435 ; generate better images.
436 MapImageModule = "Warp3DImageModule" 436 MapImageModule = "Warp3DCachedImageModule"
437 437
438 ; World map blacklist timeout in seconds 438 ; World map blacklist timeout in seconds
439 ;BlacklistTimeout = 600 439 ;BlacklistTimeout = 600
@@ -459,18 +459,18 @@
459 459
460 ; Attempt to render meshes and sculpties on the map 460 ; Attempt to render meshes and sculpties on the map
461 RenderMeshes = false 461 RenderMeshes = false
462 462
463 ; warp3D rendering height limits for prims (relative to rez position not bounding box) 463 ; warp3D rendering height limits for prims (relative to rez position not bounding box)
464 ; prims above RenderMaxHeight are excluded 464 ; prims above RenderMaxHeight are excluded
465 ; valid values: 100 to 4086 465 ; valid values: 100 to 4086
466 ;RenderMaxHeight = 4086 466 RenderMaxHeight = 4086
467 467
468 ; prims below RenderMinHeight are excluded 468 ; prims below RenderMinHeight are excluded
469 ; valid values: -100 to RenderMaxHeight - 10 469 ; valid values: -100 to RenderMaxHeight - 10
470 ;RenderMinHeight = -100 470 RenderMinHeight = -100
471 471
472 ; Show NPCs as green world map dots 472 ; Show NPCs as green world map dots
473 ;ShowNPCs = true 473 ShowNPCs = false
474 474
475 ; where to store cached map tiles. 475 ; where to store cached map tiles.
476 CacheDirectory = "${Paths|CachePath}/MapImageCache" 476 CacheDirectory = "${Paths|CachePath}/MapImageCache"
@@ -479,7 +479,7 @@
479 enablePosition = true 479 enablePosition = true
480 480
481 ; Refresh the cached map tile once a month. 481 ; Refresh the cached map tile once a month.
482 ;RefreshEveryMonth = true 482 RefreshEveryMonth = false
483 483
484 ;# {MapColorWater} {} {Water color for textured and shaded maps} {"#1D475F"} 484 ;# {MapColorWater} {} {Water color for textured and shaded maps} {"#1D475F"}
485 ; MapColorWater = "#3399FF" 485 ; MapColorWater = "#3399FF"