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author | Magnuz Binder | 2015-05-29 19:01:55 +0200 |
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committer | Michael Cerquoni | 2015-06-01 13:09:21 -0400 |
commit | 897c7e1bdaf6c3ea9a2f41c3aa0b3ae11e966c9d (patch) | |
tree | 95d1c920cfd5e1c364d89b1b170447b4e92cc4af /bin/OpenSimDefaults.ini | |
parent | Correct constant RCERR_CAST_TIME_EXCEEDED. (diff) | |
download | opensim-SC-897c7e1bdaf6c3ea9a2f41c3aa0b3ae11e966c9d.zip opensim-SC-897c7e1bdaf6c3ea9a2f41c3aa0b3ae11e966c9d.tar.gz opensim-SC-897c7e1bdaf6c3ea9a2f41c3aa0b3ae11e966c9d.tar.bz2 opensim-SC-897c7e1bdaf6c3ea9a2f41c3aa0b3ae11e966c9d.tar.xz |
Improve configuration description for llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 8cde201..c11a14b 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1489,10 +1489,22 @@ | |||
1489 | ; Worst case is twisted tube, 0.5+sqrt(1.25) | 1489 | ; Worst case is twisted tube, 0.5+sqrt(1.25) |
1490 | PrimBoundingBoxSafetyCoefficientZ = 1.618034 | 1490 | PrimBoundingBoxSafetyCoefficientZ = 1.618034 |
1491 | 1491 | ||
1492 | ; Use llCastRay V3 if true | 1492 | ; Use llCastRay V3 if true. |
1493 | ; Gives better accuracy and can be faster on some servers, but slower on others, | 1493 | ; Implements llCastRay similar but not identical to Second Life. |
1494 | ; compared to previous version of llCastRay | 1494 | ; See http://wiki.secondlife.com/wiki/LlCastRay . |
1495 | ; Generates geometry meshes and can therefore use much system resources | 1495 | ; NEW |
1496 | ; Meshes prims for good accuracy in ray hit detection, | ||
1497 | ; handling basic and tortured prims, sculpts and meshes. | ||
1498 | ; Uses ellipsoid, correctly sized avatar capsules. | ||
1499 | ; Handles complex terrain, multi-prim objects and seated avatars. | ||
1500 | ; Implements throttling and the status codes | ||
1501 | ; RCERR_UNKNOWN and RCERR_CAST_TIME_EXCEEDED, | ||
1502 | ; so LSL scripts need to handle these responses and RCERR_SIM_PERF_LOW. | ||
1503 | ; WARNING | ||
1504 | ; Can be faster on some servers and scenes, but slower on others, | ||
1505 | ; compared to previous version of llCastRay in OpenSimulator. | ||
1506 | ; Is in most cases considerably slower than llCastRay in Second Life. | ||
1507 | ; Generates geometry meshes and can therefore use much system resources. | ||
1496 | UseLlCastRayV3 = false | 1508 | UseLlCastRayV3 = false |
1497 | 1509 | ||
1498 | ; Accepted calculation precision error in calculations in llCastRay V3 | 1510 | ; Accepted calculation precision error in calculations in llCastRay V3 |