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author | UbitUmarov | 2016-10-15 21:06:17 +0100 |
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committer | UbitUmarov | 2016-10-15 21:06:17 +0100 |
commit | 90be326457160a6f433dea2d544a596f429279e9 (patch) | |
tree | 3b82a8276926646f8f9b2ed653d9e821e7469aa0 /bin/OpenSim.ini.example | |
parent | bug fix: let ALL avatar controls have a repeat rate controled by viewer (so a... (diff) | |
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Xengine option AppDomainLoading default option true is causing problems with several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 3fe3992..8fc608d 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -903,8 +903,10 @@ | |||
903 | ;; | 903 | ;; |
904 | ;; However, setting this to false will also prevent script DLLs from being unloaded from memory if the script is deleted. | 904 | ;; However, setting this to false will also prevent script DLLs from being unloaded from memory if the script is deleted. |
905 | ;; This may cause an OutOfMemory problem over time when avatars with scripted attachments move in and out of the region. | 905 | ;; This may cause an OutOfMemory problem over time when avatars with scripted attachments move in and out of the region. |
906 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false | 906 | ;; at this time some mono versions seem to have problems with the true option |
907 | ; AppDomainLoading = true | 907 | ;; so default is now false until a fix is found, to simply life of less technical skilled users. |
908 | ;; this should only be a issue if regions stay alive for a long time with lots of scripts added or edited. | ||
909 | ; AppDomainLoading = false | ||
908 | 910 | ||
909 | ;; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) | 911 | ;; Controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op) |
910 | ;; co-op will be more stable but this option is currently experimental. | 912 | ;; co-op will be more stable but this option is currently experimental. |