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author | UbitUmarov | 2018-11-08 01:14:32 +0000 |
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committer | UbitUmarov | 2018-11-08 01:14:32 +0000 |
commit | 31e49a7ab39c9d2ef6081215bb120d45c378276c (patch) | |
tree | 03878b56d4513444fe03ea0cd26cd2808530d98c /bin/OpenSim.ini.example | |
parent | changes to objects updates prioritizing getting dust on my disk. Schemes redu... (diff) | |
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update ini files comments on InterestManagement
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index b2299f9..67bbb79 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -1176,14 +1176,17 @@ | |||
1176 | 1176 | ||
1177 | 1177 | ||
1178 | [InterestManagement] | 1178 | [InterestManagement] |
1179 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness | ||
1180 | ;; This section controls how state updates are prioritized for each client | 1179 | ;; This section controls how state updates are prioritized for each client |
1181 | ;; Valid values are BestAvatarResponsiveness, Time, Distance, | 1180 | |
1182 | ;; SimpleAngularDistance, FrontBack | 1181 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness SimpleAngularDistance} BestAvatarResponsiveness |
1182 | ;; Valid values are BestAvatarResponsiveness and SimpleAngularDistance | ||
1183 | ;; SimpleAngularDistance does use more cpu | ||
1183 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness | 1184 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness |
1184 | 1185 | ||
1185 | ; TEST OPTION KEEP AS FALSE | 1186 | ;; ObjectsCullingByDistance, if true, don't send object updates if outside view range |
1186 | ; if true, don't send object updates if outside view range | 1187 | ;; currently viewers are also told to delete objects that leave view range |
1188 | ;; only avater position is considered, free camera may not see objects | ||
1189 | ;; does increase cpu load | ||
1187 | ; ObjectsCullingByDistance = false | 1190 | ; ObjectsCullingByDistance = false |
1188 | 1191 | ||
1189 | [MediaOnAPrim] | 1192 | [MediaOnAPrim] |