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author | Robert Adams | 2012-10-23 17:30:43 -0700 |
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committer | Robert Adams | 2012-10-23 17:30:43 -0700 |
commit | b6fc5bad000e7e7af992e7f29eeb2de9f716fcc4 (patch) | |
tree | c3d20e87083d9781316b719ea684d4a5c6eeabba /bin/OpenMetaverseTypes.XML | |
parent | BulletSim: minor change to insure avatar body recreation when shape changes. (diff) | |
download | opensim-SC-b6fc5bad000e7e7af992e7f29eeb2de9f716fcc4.zip opensim-SC-b6fc5bad000e7e7af992e7f29eeb2de9f716fcc4.tar.gz opensim-SC-b6fc5bad000e7e7af992e7f29eeb2de9f716fcc4.tar.bz2 opensim-SC-b6fc5bad000e7e7af992e7f29eeb2de9f716fcc4.tar.xz |
BulletSim: fix problem with avatars sinking into the ground.
Change terrain activation state to DISABLE_SIMULATION for better performance.
Diffstat (limited to 'bin/OpenMetaverseTypes.XML')
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