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authorDiva Canto2013-05-20 09:26:15 -0700
committerDiva Canto2013-05-20 09:26:15 -0700
commit10e4fb2ce26c428fb1fe309093e3962bae01bc74 (patch)
treeba1fc4db5c342d57461edd9917d42fdb584b8202 /bin/OpenMetaverseTypes.XML
parentAdd comment (diff)
parentfix error in hull point indexing (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'bin/OpenMetaverseTypes.XML')
-rw-r--r--bin/OpenMetaverseTypes.XML2398
1 files changed, 1199 insertions, 1199 deletions
diff --git a/bin/OpenMetaverseTypes.XML b/bin/OpenMetaverseTypes.XML
index 7d00b1b..56e3ac7 100644
--- a/bin/OpenMetaverseTypes.XML
+++ b/bin/OpenMetaverseTypes.XML
@@ -4,948 +4,12 @@
4 <name>OpenMetaverseTypes</name> 4 <name>OpenMetaverseTypes</name>
5 </assembly> 5 </assembly>
6 <members> 6 <members>
7 <member name="T:OpenMetaverse.LocklessQueue`1">
8 <summary>
9 A thread-safe lockless queue that supports multiple readers and
10 multiple writers
11 </summary>
12 </member>
13 <member name="F:OpenMetaverse.LocklessQueue`1.head">
14 <summary>Queue head</summary>
15 </member>
16 <member name="F:OpenMetaverse.LocklessQueue`1.tail">
17 <summary>Queue tail</summary>
18 </member>
19 <member name="F:OpenMetaverse.LocklessQueue`1.count">
20 <summary>Queue item count</summary>
21 </member>
22 <member name="M:OpenMetaverse.LocklessQueue`1.#ctor">
23 <summary>
24 Constructor
25 </summary>
26 </member>
27 <member name="M:OpenMetaverse.LocklessQueue`1.Enqueue(`0)">
28 <summary>
29 Enqueue an item
30 </summary>
31 <param name="item">Item to enqeue</param>
32 </member>
33 <member name="M:OpenMetaverse.LocklessQueue`1.TryDequeue(`0@)">
34 <summary>
35 Try to dequeue an item
36 </summary>
37 <param name="item">Dequeued item if the dequeue was successful</param>
38 <returns>True if an item was successfully deqeued, otherwise false</returns>
39 </member>
40 <member name="P:OpenMetaverse.LocklessQueue`1.Count">
41 <summary>Gets the current number of items in the queue. Since this
42 is a lockless collection this value should be treated as a close
43 estimate</summary>
44 </member>
45 <member name="T:OpenMetaverse.LocklessQueue`1.SingleLinkNode">
46 <summary>
47 Provides a node container for data in a singly linked list
48 </summary>
49 </member>
50 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Next">
51 <summary>Pointer to the next node in list</summary>
52 </member>
53 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Item">
54 <summary>The data contained by the node</summary>
55 </member>
56 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor">
57 <summary>
58 Constructor
59 </summary>
60 </member>
61 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor(`0)">
62 <summary>
63 Constructor
64 </summary>
65 </member>
66 <member name="T:OpenMetaverse.EnumInfoAttribute">
67 <summary>
68 Attribute class that allows extra attributes to be attached to ENUMs
69 </summary>
70 </member>
71 <member name="F:OpenMetaverse.EnumInfoAttribute.Text">
72 <summary>Text used when presenting ENUM to user</summary>
73 </member>
74 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor">
75 <summary>Default initializer</summary>
76 </member>
77 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor(System.String)">
78 <summary>Text used when presenting ENUM to user</summary>
79 </member>
80 <member name="T:OpenMetaverse.AssetType">
81 <summary>
82 The different types of grid assets
83 </summary>
84 </member>
85 <member name="F:OpenMetaverse.AssetType.Unknown">
86 <summary>Unknown asset type</summary>
87 </member>
88 <member name="F:OpenMetaverse.AssetType.Texture">
89 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
90 </member>
91 <member name="F:OpenMetaverse.AssetType.Sound">
92 <summary>Sound asset</summary>
93 </member>
94 <member name="F:OpenMetaverse.AssetType.CallingCard">
95 <summary>Calling card for another avatar</summary>
96 </member>
97 <member name="F:OpenMetaverse.AssetType.Landmark">
98 <summary>Link to a location in world</summary>
99 </member>
100 <member name="F:OpenMetaverse.AssetType.Clothing">
101 <summary>Collection of textures and parameters that can be
102 worn by an avatar</summary>
103 </member>
104 <member name="F:OpenMetaverse.AssetType.Object">
105 <summary>Primitive that can contain textures, sounds,
106 scripts and more</summary>
107 </member>
108 <member name="F:OpenMetaverse.AssetType.Notecard">
109 <summary>Notecard asset</summary>
110 </member>
111 <member name="F:OpenMetaverse.AssetType.Folder">
112 <summary>Holds a collection of inventory items</summary>
113 </member>
114 <member name="F:OpenMetaverse.AssetType.RootFolder">
115 <summary>Root inventory folder</summary>
116 </member>
117 <member name="F:OpenMetaverse.AssetType.LSLText">
118 <summary>Linden scripting language script</summary>
119 </member>
120 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
121 <summary>LSO bytecode for a script</summary>
122 </member>
123 <member name="F:OpenMetaverse.AssetType.TextureTGA">
124 <summary>Uncompressed TGA texture</summary>
125 </member>
126 <member name="F:OpenMetaverse.AssetType.Bodypart">
127 <summary>Collection of textures and shape parameters that can
128 be worn</summary>
129 </member>
130 <member name="F:OpenMetaverse.AssetType.TrashFolder">
131 <summary>Trash folder</summary>
132 </member>
133 <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
134 <summary>Snapshot folder</summary>
135 </member>
136 <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
137 <summary>Lost and found folder</summary>
138 </member>
139 <member name="F:OpenMetaverse.AssetType.SoundWAV">
140 <summary>Uncompressed sound</summary>
141 </member>
142 <member name="F:OpenMetaverse.AssetType.ImageTGA">
143 <summary>Uncompressed TGA non-square image, not to be used as a
144 texture</summary>
145 </member>
146 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
147 <summary>Compressed JPEG non-square image, not to be used as a
148 texture</summary>
149 </member>
150 <member name="F:OpenMetaverse.AssetType.Animation">
151 <summary>Animation</summary>
152 </member>
153 <member name="F:OpenMetaverse.AssetType.Gesture">
154 <summary>Sequence of animations, sounds, chat, and pauses</summary>
155 </member>
156 <member name="F:OpenMetaverse.AssetType.Simstate">
157 <summary>Simstate file</summary>
158 </member>
159 <member name="F:OpenMetaverse.AssetType.FavoriteFolder">
160 <summary>Contains landmarks for favorites</summary>
161 </member>
162 <member name="F:OpenMetaverse.AssetType.Link">
163 <summary>Asset is a link to another inventory item</summary>
164 </member>
165 <member name="F:OpenMetaverse.AssetType.LinkFolder">
166 <summary>Asset is a link to another inventory folder</summary>
167 </member>
168 <member name="F:OpenMetaverse.AssetType.EnsembleStart">
169 <summary>Beginning of the range reserved for ensembles</summary>
170 </member>
171 <member name="F:OpenMetaverse.AssetType.EnsembleEnd">
172 <summary>End of the range reserved for ensembles</summary>
173 </member>
174 <member name="F:OpenMetaverse.AssetType.CurrentOutfitFolder">
175 <summary>Folder containing inventory links to wearables and attachments
176 that are part of the current outfit</summary>
177 </member>
178 <member name="F:OpenMetaverse.AssetType.OutfitFolder">
179 <summary>Folder containing inventory items or links to
180 inventory items of wearables and attachments
181 together make a full outfit</summary>
182 </member>
183 <member name="F:OpenMetaverse.AssetType.MyOutfitsFolder">
184 <summary>Root folder for the folders of type OutfitFolder</summary>
185 </member>
186 <member name="F:OpenMetaverse.AssetType.Mesh">
187 <summary>Linden mesh format</summary>
188 </member>
189 <member name="F:OpenMetaverse.AssetType.Inbox">
190 <summary>Marketplace direct delivery inbox ("Received Items")</summary>
191 </member>
192 <member name="F:OpenMetaverse.AssetType.Outbox">
193 <summary>Marketplace direct delivery outbox</summary>
194 </member>
195 <member name="F:OpenMetaverse.AssetType.BasicRoot">
196 <summary></summary>
197 </member>
198 <member name="T:OpenMetaverse.InventoryType">
199 <summary>
200 Inventory Item Types, eg Script, Notecard, Folder, etc
201 </summary>
202 </member>
203 <member name="F:OpenMetaverse.InventoryType.Unknown">
204 <summary>Unknown</summary>
205 </member>
206 <member name="F:OpenMetaverse.InventoryType.Texture">
207 <summary>Texture</summary>
208 </member>
209 <member name="F:OpenMetaverse.InventoryType.Sound">
210 <summary>Sound</summary>
211 </member>
212 <member name="F:OpenMetaverse.InventoryType.CallingCard">
213 <summary>Calling Card</summary>
214 </member>
215 <member name="F:OpenMetaverse.InventoryType.Landmark">
216 <summary>Landmark</summary>
217 </member>
218 <member name="F:OpenMetaverse.InventoryType.Notecard">
219 <summary>Notecard</summary>
220 </member>
221 <member name="F:OpenMetaverse.InventoryType.Category">
222 <summary></summary>
223 </member>
224 <member name="F:OpenMetaverse.InventoryType.Folder">
225 <summary>Folder</summary>
226 </member>
227 <member name="F:OpenMetaverse.InventoryType.RootCategory">
228 <summary></summary>
229 </member>
230 <member name="F:OpenMetaverse.InventoryType.LSL">
231 <summary>an LSL Script</summary>
232 </member>
233 <member name="F:OpenMetaverse.InventoryType.Snapshot">
234 <summary></summary>
235 </member>
236 <member name="F:OpenMetaverse.InventoryType.Attachment">
237 <summary></summary>
238 </member>
239 <member name="F:OpenMetaverse.InventoryType.Wearable">
240 <summary></summary>
241 </member>
242 <member name="F:OpenMetaverse.InventoryType.Animation">
243 <summary></summary>
244 </member>
245 <member name="F:OpenMetaverse.InventoryType.Gesture">
246 <summary></summary>
247 </member>
248 <member name="F:OpenMetaverse.InventoryType.Mesh">
249 <summary></summary>
250 </member>
251 <member name="T:OpenMetaverse.SaleType">
252 <summary>
253 Item Sale Status
254 </summary>
255 </member>
256 <member name="F:OpenMetaverse.SaleType.Not">
257 <summary>Not for sale</summary>
258 </member>
259 <member name="F:OpenMetaverse.SaleType.Original">
260 <summary>The original is for sale</summary>
261 </member>
262 <member name="F:OpenMetaverse.SaleType.Copy">
263 <summary>Copies are for sale</summary>
264 </member>
265 <member name="F:OpenMetaverse.SaleType.Contents">
266 <summary>The contents of the object are for sale</summary>
267 </member>
268 <member name="T:OpenMetaverse.WearableType">
269 <summary>
270 Types of wearable assets
271 </summary>
272 </member>
273 <member name="F:OpenMetaverse.WearableType.Shape">
274 <summary>Body shape</summary>
275 </member>
276 <member name="F:OpenMetaverse.WearableType.Skin">
277 <summary>Skin textures and attributes</summary>
278 </member>
279 <member name="F:OpenMetaverse.WearableType.Hair">
280 <summary>Hair</summary>
281 </member>
282 <member name="F:OpenMetaverse.WearableType.Eyes">
283 <summary>Eyes</summary>
284 </member>
285 <member name="F:OpenMetaverse.WearableType.Shirt">
286 <summary>Shirt</summary>
287 </member>
288 <member name="F:OpenMetaverse.WearableType.Pants">
289 <summary>Pants</summary>
290 </member>
291 <member name="F:OpenMetaverse.WearableType.Shoes">
292 <summary>Shoes</summary>
293 </member>
294 <member name="F:OpenMetaverse.WearableType.Socks">
295 <summary>Socks</summary>
296 </member>
297 <member name="F:OpenMetaverse.WearableType.Jacket">
298 <summary>Jacket</summary>
299 </member>
300 <member name="F:OpenMetaverse.WearableType.Gloves">
301 <summary>Gloves</summary>
302 </member>
303 <member name="F:OpenMetaverse.WearableType.Undershirt">
304 <summary>Undershirt</summary>
305 </member>
306 <member name="F:OpenMetaverse.WearableType.Underpants">
307 <summary>Underpants</summary>
308 </member>
309 <member name="F:OpenMetaverse.WearableType.Skirt">
310 <summary>Skirt</summary>
311 </member>
312 <member name="F:OpenMetaverse.WearableType.Alpha">
313 <summary>Alpha mask to hide parts of the avatar</summary>
314 </member>
315 <member name="F:OpenMetaverse.WearableType.Tattoo">
316 <summary>Tattoo</summary>
317 </member>
318 <member name="F:OpenMetaverse.WearableType.Physics">
319 <summary>Physics</summary>
320 </member>
321 <member name="F:OpenMetaverse.WearableType.Invalid">
322 <summary>Invalid wearable asset</summary>
323 </member>
324 <member name="T:OpenMetaverse.Color4">
325 <summary>
326 An 8-bit color structure including an alpha channel
327 </summary>
328 </member>
329 <member name="F:OpenMetaverse.Color4.R">
330 <summary>Red</summary>
331 </member>
332 <member name="F:OpenMetaverse.Color4.G">
333 <summary>Green</summary>
334 </member>
335 <member name="F:OpenMetaverse.Color4.B">
336 <summary>Blue</summary>
337 </member>
338 <member name="F:OpenMetaverse.Color4.A">
339 <summary>Alpha</summary>
340 </member>
341 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
342 <summary>
343
344 </summary>
345 <param name="r"></param>
346 <param name="g"></param>
347 <param name="b"></param>
348 <param name="a"></param>
349 </member>
350 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
351 <summary>
352 Builds a color from a byte array
353 </summary>
354 <param name="byteArray">Byte array containing a 16 byte color</param>
355 <param name="pos">Beginning position in the byte array</param>
356 <param name="inverted">True if the byte array stores inverted values,
357 otherwise false. For example the color black (fully opaque) inverted
358 would be 0xFF 0xFF 0xFF 0x00</param>
359 </member>
360 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
361 <summary>
362 Returns the raw bytes for this vector
363 </summary>
364 <param name="byteArray">Byte array containing a 16 byte color</param>
365 <param name="pos">Beginning position in the byte array</param>
366 <param name="inverted">True if the byte array stores inverted values,
367 otherwise false. For example the color black (fully opaque) inverted
368 would be 0xFF 0xFF 0xFF 0x00</param>
369 <param name="alphaInverted">True if the alpha value is inverted in
370 addition to whatever the inverted parameter is. Setting inverted true
371 and alphaInverted true will flip the alpha value back to non-inverted,
372 but keep the other color bytes inverted</param>
373 <returns>A 16 byte array containing R, G, B, and A</returns>
374 </member>
375 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
376 <summary>
377 Copy constructor
378 </summary>
379 <param name="color">Color to copy</param>
380 </member>
381 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
382 <summary>
383 IComparable.CompareTo implementation
384 </summary>
385 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
386 Alpha is only used when the colors are otherwise equivalent</remarks>
387 </member>
388 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
389 <summary>
390 Builds a color from a byte array
391 </summary>
392 <param name="byteArray">Byte array containing a 16 byte color</param>
393 <param name="pos">Beginning position in the byte array</param>
394 <param name="inverted">True if the byte array stores inverted values,
395 otherwise false. For example the color black (fully opaque) inverted
396 would be 0xFF 0xFF 0xFF 0x00</param>
397 <param name="alphaInverted">True if the alpha value is inverted in
398 addition to whatever the inverted parameter is. Setting inverted true
399 and alphaInverted true will flip the alpha value back to non-inverted,
400 but keep the other color bytes inverted</param>
401 </member>
402 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
403 <summary>
404 Writes the raw bytes for this color to a byte array
405 </summary>
406 <param name="dest">Destination byte array</param>
407 <param name="pos">Position in the destination array to start
408 writing. Must be at least 16 bytes before the end of the array</param>
409 </member>
410 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
411 <summary>
412 Serializes this color into four bytes in a byte array
413 </summary>
414 <param name="dest">Destination byte array</param>
415 <param name="pos">Position in the destination array to start
416 writing. Must be at least 4 bytes before the end of the array</param>
417 <param name="inverted">True to invert the output (1.0 becomes 0
418 instead of 255)</param>
419 </member>
420 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
421 <summary>
422 Writes the raw bytes for this color to a byte array
423 </summary>
424 <param name="dest">Destination byte array</param>
425 <param name="pos">Position in the destination array to start
426 writing. Must be at least 16 bytes before the end of the array</param>
427 </member>
428 <member name="M:OpenMetaverse.Color4.ClampValues">
429 <summary>
430 Ensures that values are in range 0-1
431 </summary>
432 </member>
433 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
434 <summary>
435 Create an RGB color from a hue, saturation, value combination
436 </summary>
437 <param name="hue">Hue</param>
438 <param name="saturation">Saturation</param>
439 <param name="value">Value</param>
440 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
441 </member>
442 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
443 <summary>
444 Performs linear interpolation between two colors
445 </summary>
446 <param name="value1">Color to start at</param>
447 <param name="value2">Color to end at</param>
448 <param name="amount">Amount to interpolate</param>
449 <returns>The interpolated color</returns>
450 </member>
451 <member name="F:OpenMetaverse.Color4.Black">
452 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
453 </member>
454 <member name="F:OpenMetaverse.Color4.White">
455 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
456 </member>
457 <member name="T:OpenMetaverse.Vector3d">
458 <summary>
459 A three-dimensional vector with doubleing-point values
460 </summary>
461 </member>
462 <member name="F:OpenMetaverse.Vector3d.X">
463 <summary>X value</summary>
464 </member>
465 <member name="F:OpenMetaverse.Vector3d.Y">
466 <summary>Y value</summary>
467 </member>
468 <member name="F:OpenMetaverse.Vector3d.Z">
469 <summary>Z value</summary>
470 </member>
471 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
472 <summary>
473 Constructor, builds a vector from a byte array
474 </summary>
475 <param name="byteArray">Byte array containing three eight-byte doubles</param>
476 <param name="pos">Beginning position in the byte array</param>
477 </member>
478 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
479 <summary>
480 Test if this vector is equal to another vector, within a given
481 tolerance range
482 </summary>
483 <param name="vec">Vector to test against</param>
484 <param name="tolerance">The acceptable magnitude of difference
485 between the two vectors</param>
486 <returns>True if the magnitude of difference between the two vectors
487 is less than the given tolerance, otherwise false</returns>
488 </member>
489 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
490 <summary>
491 IComparable.CompareTo implementation
492 </summary>
493 </member>
494 <member name="M:OpenMetaverse.Vector3d.IsFinite">
495 <summary>
496 Test if this vector is composed of all finite numbers
497 </summary>
498 </member>
499 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
500 <summary>
501 Builds a vector from a byte array
502 </summary>
503 <param name="byteArray">Byte array containing a 24 byte vector</param>
504 <param name="pos">Beginning position in the byte array</param>
505 </member>
506 <member name="M:OpenMetaverse.Vector3d.GetBytes">
507 <summary>
508 Returns the raw bytes for this vector
509 </summary>
510 <returns>A 24 byte array containing X, Y, and Z</returns>
511 </member>
512 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
513 <summary>
514 Writes the raw bytes for this vector to a byte array
515 </summary>
516 <param name="dest">Destination byte array</param>
517 <param name="pos">Position in the destination array to start
518 writing. Must be at least 24 bytes before the end of the array</param>
519 </member>
520 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
521 <summary>
522 Parse a vector from a string
523 </summary>
524 <param name="val">A string representation of a 3D vector, enclosed
525 in arrow brackets and separated by commas</param>
526 </member>
527 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
528 <summary>
529 Interpolates between two vectors using a cubic equation
530 </summary>
531 </member>
532 <member name="M:OpenMetaverse.Vector3d.ToString">
533 <summary>
534 Get a formatted string representation of the vector
535 </summary>
536 <returns>A string representation of the vector</returns>
537 </member>
538 <member name="M:OpenMetaverse.Vector3d.ToRawString">
539 <summary>
540 Get a string representation of the vector elements with up to three
541 decimal digits and separated by spaces only
542 </summary>
543 <returns>Raw string representation of the vector</returns>
544 </member>
545 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
546 <summary>
547 Cross product between two vectors
548 </summary>
549 </member>
550 <member name="M:OpenMetaverse.Vector3d.op_Implicit(OpenMetaverse.Vector3)~OpenMetaverse.Vector3d">
551 <summary>
552 Implicit casting for Vector3 > Vector3d
553 </summary>
554 <param name="value"></param>
555 <returns></returns>
556 </member>
557 <member name="F:OpenMetaverse.Vector3d.Zero">
558 <summary>A vector with a value of 0,0,0</summary>
559 </member>
560 <member name="F:OpenMetaverse.Vector3d.One">
561 <summary>A vector with a value of 1,1,1</summary>
562 </member>
563 <member name="F:OpenMetaverse.Vector3d.UnitX">
564 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
565 </member>
566 <member name="F:OpenMetaverse.Vector3d.UnitY">
567 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
568 </member>
569 <member name="F:OpenMetaverse.Vector3d.UnitZ">
570 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
571 </member>
572 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
573 <summary>
574 Determines the appropriate events to set, leaves the locks, and sets the events.
575 </summary>
576 </member>
577 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
578 <summary>
579 A routine for lazily creating a event outside the lock (so if errors
580 happen they are outside the lock and that we don't do much work
581 while holding a spin lock). If all goes well, reenter the lock and
582 set 'waitEvent'
583 </summary>
584 </member>
585 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
586 <summary>
587 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
588 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
589 </summary>
590 </member>
591 <member name="F:OpenMetaverse.Quaternion.X">
592 <summary>X value</summary>
593 </member>
594 <member name="F:OpenMetaverse.Quaternion.Y">
595 <summary>Y value</summary>
596 </member>
597 <member name="F:OpenMetaverse.Quaternion.Z">
598 <summary>Z value</summary>
599 </member>
600 <member name="F:OpenMetaverse.Quaternion.W">
601 <summary>W value</summary>
602 </member>
603 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
604 <summary>
605 Build a quaternion from normalized float values
606 </summary>
607 <param name="x">X value from -1.0 to 1.0</param>
608 <param name="y">Y value from -1.0 to 1.0</param>
609 <param name="z">Z value from -1.0 to 1.0</param>
610 </member>
611 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Byte[],System.Int32,System.Boolean)">
612 <summary>
613 Constructor, builds a quaternion object from a byte array
614 </summary>
615 <param name="byteArray">Byte array containing four four-byte floats</param>
616 <param name="pos">Offset in the byte array to start reading at</param>
617 <param name="normalized">Whether the source data is normalized or
618 not. If this is true 12 bytes will be read, otherwise 16 bytes will
619 be read.</param>
620 </member>
621 <member name="M:OpenMetaverse.Quaternion.Normalize">
622 <summary>
623 Normalizes the quaternion
624 </summary>
625 </member>
626 <member name="M:OpenMetaverse.Quaternion.FromBytes(System.Byte[],System.Int32,System.Boolean)">
627 <summary>
628 Builds a quaternion object from a byte array
629 </summary>
630 <param name="byteArray">The source byte array</param>
631 <param name="pos">Offset in the byte array to start reading at</param>
632 <param name="normalized">Whether the source data is normalized or
633 not. If this is true 12 bytes will be read, otherwise 16 bytes will
634 be read.</param>
635 </member>
636 <member name="M:OpenMetaverse.Quaternion.GetBytes">
637 <summary>
638 Normalize this quaternion and serialize it to a byte array
639 </summary>
640 <returns>A 12 byte array containing normalized X, Y, and Z floating
641 point values in order using little endian byte ordering</returns>
642 </member>
643 <member name="M:OpenMetaverse.Quaternion.ToBytes(System.Byte[],System.Int32)">
644 <summary>
645 Writes the raw bytes for this quaternion to a byte array
646 </summary>
647 <param name="dest">Destination byte array</param>
648 <param name="pos">Position in the destination array to start
649 writing. Must be at least 12 bytes before the end of the array</param>
650 </member>
651 <member name="M:OpenMetaverse.Quaternion.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
652 <summary>
653 Convert this quaternion to euler angles
654 </summary>
655 <param name="roll">X euler angle</param>
656 <param name="pitch">Y euler angle</param>
657 <param name="yaw">Z euler angle</param>
658 </member>
659 <member name="M:OpenMetaverse.Quaternion.GetAxisAngle(OpenMetaverse.Vector3@,System.Single@)">
660 <summary>
661 Convert this quaternion to an angle around an axis
662 </summary>
663 <param name="axis">Unit vector describing the axis</param>
664 <param name="angle">Angle around the axis, in radians</param>
665 </member>
666 <member name="M:OpenMetaverse.Quaternion.Conjugate(OpenMetaverse.Quaternion)">
667 <summary>
668 Returns the conjugate (spatial inverse) of a quaternion
669 </summary>
670 </member>
671 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(System.Single,System.Single,System.Single,System.Single)">
672 <summary>
673 Build a quaternion from an axis and an angle of rotation around
674 that axis
675 </summary>
676 </member>
677 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(OpenMetaverse.Vector3,System.Single)">
678 <summary>
679 Build a quaternion from an axis and an angle of rotation around
680 that axis
681 </summary>
682 <param name="axis">Axis of rotation</param>
683 <param name="angle">Angle of rotation</param>
684 </member>
685 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(OpenMetaverse.Vector3)">
686 <summary>
687 Creates a quaternion from a vector containing roll, pitch, and yaw
688 in radians
689 </summary>
690 <param name="eulers">Vector representation of the euler angles in
691 radians</param>
692 <returns>Quaternion representation of the euler angles</returns>
693 </member>
694 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(System.Single,System.Single,System.Single)">
695 <summary>
696 Creates a quaternion from roll, pitch, and yaw euler angles in
697 radians
698 </summary>
699 <param name="roll">X angle in radians</param>
700 <param name="pitch">Y angle in radians</param>
701 <param name="yaw">Z angle in radians</param>
702 <returns>Quaternion representation of the euler angles</returns>
703 </member>
704 <member name="M:OpenMetaverse.Quaternion.Inverse(OpenMetaverse.Quaternion)">
705 <summary>
706 Conjugates and renormalizes a vector
707 </summary>
708 </member>
709 <member name="M:OpenMetaverse.Quaternion.Slerp(OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single)">
710 <summary>
711 Spherical linear interpolation between two quaternions
712 </summary>
713 </member>
714 <member name="M:OpenMetaverse.Quaternion.ToRawString">
715 <summary>
716 Get a string representation of the quaternion elements with up to three
717 decimal digits and separated by spaces only
718 </summary>
719 <returns>Raw string representation of the quaternion</returns>
720 </member>
721 <member name="F:OpenMetaverse.Quaternion.Identity">
722 <summary>A quaternion with a value of 0,0,0,1</summary>
723 </member>
724 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
725 <summary>
726 Copy constructor
727 </summary>
728 <param name="queue">Circular queue to copy</param>
729 </member>
730 <member name="T:OpenMetaverse.BlockingQueue`1">
731 <summary>
732 Same as Queue except Dequeue function blocks until there is an object to return.
733 Note: This class does not need to be synchronized
734 </summary>
735 </member>
736 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
737 <summary>
738 Create new BlockingQueue.
739 </summary>
740 <param name="col">The System.Collections.ICollection to copy elements from</param>
741 </member>
742 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
743 <summary>
744 Create new BlockingQueue.
745 </summary>
746 <param name="capacity">The initial number of elements that the queue can contain</param>
747 </member>
748 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
749 <summary>
750 Create new BlockingQueue.
751 </summary>
752 </member>
753 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
754 <summary>
755 BlockingQueue Destructor (Close queue, resume any waiting thread).
756 </summary>
757 </member>
758 <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
759 <summary>
760 Remove all objects from the Queue.
761 </summary>
762 </member>
763 <member name="M:OpenMetaverse.BlockingQueue`1.Close">
764 <summary>
765 Remove all objects from the Queue, resume all dequeue threads.
766 </summary>
767 </member>
768 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
769 <summary>
770 Removes and returns the object at the beginning of the Queue.
771 </summary>
772 <returns>Object in queue.</returns>
773 </member>
774 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
775 <summary>
776 Removes and returns the object at the beginning of the Queue.
777 </summary>
778 <param name="timeout">time to wait before returning</param>
779 <returns>Object in queue.</returns>
780 </member>
781 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
782 <summary>
783 Removes and returns the object at the beginning of the Queue.
784 </summary>
785 <param name="timeout">time to wait before returning (in milliseconds)</param>
786 <returns>Object in queue.</returns>
787 </member>
788 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
789 <summary>
790 Adds an object to the end of the Queue
791 </summary>
792 <param name="obj">Object to put in queue</param>
793 </member>
794 <member name="M:OpenMetaverse.BlockingQueue`1.Open">
795 <summary>
796 Open Queue.
797 </summary>
798 </member>
799 <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
800 <summary>
801 Gets flag indicating if queue has been closed.
802 </summary>
803 </member>
804 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD"> 7 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD">
805 <summary>Used for converting degrees to radians</summary> 8 <summary>Used for converting degrees to radians</summary>
806 </member> 9 </member>
807 <member name="F:OpenMetaverse.Utils.RAD_TO_DEG"> 10 <member name="F:OpenMetaverse.Utils.RAD_TO_DEG">
808 <summary>Used for converting radians to degrees</summary> 11 <summary>Used for converting radians to degrees</summary>
809 </member> 12 </member>
810 <member name="F:OpenMetaverse.Utils.EnUsCulture">
811 <summary>Provide a single instance of the CultureInfo class to
812 help parsing in situations where the grid assumes an en-us
813 culture</summary>
814 </member>
815 <member name="F:OpenMetaverse.Utils.Epoch">
816 <summary>UNIX epoch in DateTime format</summary>
817 </member>
818 <member name="F:OpenMetaverse.Utils.MD5Builder">
819 <summary>Provide a single instance of the MD5 class to avoid making
820 duplicate copies and handle thread safety</summary>
821 </member>
822 <member name="F:OpenMetaverse.Utils.SHA1Builder">
823 <summary>Provide a single instance of the SHA-1 class to avoid
824 making duplicate copies and handle thread safety</summary>
825 </member>
826 <member name="F:OpenMetaverse.Utils.RNG">
827 <summary>Provide a single instance of a random number generator
828 to avoid making duplicate copies and handle thread safety</summary>
829 </member>
830 <member name="M:OpenMetaverse.Utils.Clamp(System.Single,System.Single,System.Single)">
831 <summary>
832 Clamp a given value between a range
833 </summary>
834 <param name="value">Value to clamp</param>
835 <param name="min">Minimum allowable value</param>
836 <param name="max">Maximum allowable value</param>
837 <returns>A value inclusively between lower and upper</returns>
838 </member>
839 <member name="M:OpenMetaverse.Utils.Clamp(System.Double,System.Double,System.Double)">
840 <summary>
841 Clamp a given value between a range
842 </summary>
843 <param name="value">Value to clamp</param>
844 <param name="min">Minimum allowable value</param>
845 <param name="max">Maximum allowable value</param>
846 <returns>A value inclusively between lower and upper</returns>
847 </member>
848 <member name="M:OpenMetaverse.Utils.Clamp(System.Int32,System.Int32,System.Int32)">
849 <summary>
850 Clamp a given value between a range
851 </summary>
852 <param name="value">Value to clamp</param>
853 <param name="min">Minimum allowable value</param>
854 <param name="max">Maximum allowable value</param>
855 <returns>A value inclusively between lower and upper</returns>
856 </member>
857 <member name="M:OpenMetaverse.Utils.Round(System.Single)">
858 <summary>
859 Round a floating-point value to the nearest integer
860 </summary>
861 <param name="val">Floating point number to round</param>
862 <returns>Integer</returns>
863 </member>
864 <member name="M:OpenMetaverse.Utils.IsFinite(System.Single)">
865 <summary>
866 Test if a single precision float is a finite number
867 </summary>
868 </member>
869 <member name="M:OpenMetaverse.Utils.IsFinite(System.Double)">
870 <summary>
871 Test if a double precision float is a finite number
872 </summary>
873 </member>
874 <member name="M:OpenMetaverse.Utils.Distance(System.Single,System.Single)">
875 <summary>
876 Get the distance between two floating-point values
877 </summary>
878 <param name="value1">First value</param>
879 <param name="value2">Second value</param>
880 <returns>The distance between the two values</returns>
881 </member>
882 <member name="M:OpenMetaverse.Utils.MD5(System.Byte[])">
883 <summary>
884 Compute the MD5 hash for a byte array
885 </summary>
886 <param name="data">Byte array to compute the hash for</param>
887 <returns>MD5 hash of the input data</returns>
888 </member>
889 <member name="M:OpenMetaverse.Utils.SHA1(System.Byte[])">
890 <summary>
891 Compute the SHA1 hash for a byte array
892 </summary>
893 <param name="data">Byte array to compute the hash for</param>
894 <returns>SHA1 hash of the input data</returns>
895 </member>
896 <member name="M:OpenMetaverse.Utils.SHA1String(System.String)">
897 <summary>
898 Calculate the SHA1 hash of a given string
899 </summary>
900 <param name="value">The string to hash</param>
901 <returns>The SHA1 hash as a string</returns>
902 </member>
903 <member name="M:OpenMetaverse.Utils.SHA256(System.Byte[])">
904 <summary>
905 Compute the SHA256 hash for a byte array
906 </summary>
907 <param name="data">Byte array to compute the hash for</param>
908 <returns>SHA256 hash of the input data</returns>
909 </member>
910 <member name="M:OpenMetaverse.Utils.SHA256String(System.String)">
911 <summary>
912 Calculate the SHA256 hash of a given string
913 </summary>
914 <param name="value">The string to hash</param>
915 <returns>The SHA256 hash as a string</returns>
916 </member>
917 <member name="M:OpenMetaverse.Utils.MD5(System.String)">
918 <summary>
919 Calculate the MD5 hash of a given string
920 </summary>
921 <param name="password">The password to hash</param>
922 <returns>An MD5 hash in string format, with $1$ prepended</returns>
923 </member>
924 <member name="M:OpenMetaverse.Utils.MD5String(System.String)">
925 <summary>
926 Calculate the MD5 hash of a given string
927 </summary>
928 <param name="value">The string to hash</param>
929 <returns>The MD5 hash as a string</returns>
930 </member>
931 <member name="M:OpenMetaverse.Utils.RandomDouble">
932 <summary>
933 Generate a random double precision floating point value
934 </summary>
935 <returns>Random value of type double</returns>
936 </member>
937 <member name="M:OpenMetaverse.Utils.GetRunningPlatform">
938 <summary>
939 Get the current running platform
940 </summary>
941 <returns>Enumeration of the current platform we are running on</returns>
942 </member>
943 <member name="M:OpenMetaverse.Utils.GetRunningRuntime">
944 <summary>
945 Get the current running runtime
946 </summary>
947 <returns>Enumeration of the current runtime we are running on</returns>
948 </member>
949 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[])"> 13 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[])">
950 <summary> 14 <summary>
951 Convert the first two bytes starting in the byte array in 15 Convert the first two bytes starting in the byte array in
@@ -1371,6 +435,145 @@
1371 <returns>Converted IP address object, or null if the conversion 435 <returns>Converted IP address object, or null if the conversion
1372 failed</returns> 436 failed</returns>
1373 </member> 437 </member>
438 <member name="F:OpenMetaverse.Utils.EnUsCulture">
439 <summary>Provide a single instance of the CultureInfo class to
440 help parsing in situations where the grid assumes an en-us
441 culture</summary>
442 </member>
443 <member name="F:OpenMetaverse.Utils.Epoch">
444 <summary>UNIX epoch in DateTime format</summary>
445 </member>
446 <member name="F:OpenMetaverse.Utils.MD5Builder">
447 <summary>Provide a single instance of the MD5 class to avoid making
448 duplicate copies and handle thread safety</summary>
449 </member>
450 <member name="F:OpenMetaverse.Utils.SHA1Builder">
451 <summary>Provide a single instance of the SHA-1 class to avoid
452 making duplicate copies and handle thread safety</summary>
453 </member>
454 <member name="F:OpenMetaverse.Utils.RNG">
455 <summary>Provide a single instance of a random number generator
456 to avoid making duplicate copies and handle thread safety</summary>
457 </member>
458 <member name="M:OpenMetaverse.Utils.Clamp(System.Single,System.Single,System.Single)">
459 <summary>
460 Clamp a given value between a range
461 </summary>
462 <param name="value">Value to clamp</param>
463 <param name="min">Minimum allowable value</param>
464 <param name="max">Maximum allowable value</param>
465 <returns>A value inclusively between lower and upper</returns>
466 </member>
467 <member name="M:OpenMetaverse.Utils.Clamp(System.Double,System.Double,System.Double)">
468 <summary>
469 Clamp a given value between a range
470 </summary>
471 <param name="value">Value to clamp</param>
472 <param name="min">Minimum allowable value</param>
473 <param name="max">Maximum allowable value</param>
474 <returns>A value inclusively between lower and upper</returns>
475 </member>
476 <member name="M:OpenMetaverse.Utils.Clamp(System.Int32,System.Int32,System.Int32)">
477 <summary>
478 Clamp a given value between a range
479 </summary>
480 <param name="value">Value to clamp</param>
481 <param name="min">Minimum allowable value</param>
482 <param name="max">Maximum allowable value</param>
483 <returns>A value inclusively between lower and upper</returns>
484 </member>
485 <member name="M:OpenMetaverse.Utils.Round(System.Single)">
486 <summary>
487 Round a floating-point value to the nearest integer
488 </summary>
489 <param name="val">Floating point number to round</param>
490 <returns>Integer</returns>
491 </member>
492 <member name="M:OpenMetaverse.Utils.IsFinite(System.Single)">
493 <summary>
494 Test if a single precision float is a finite number
495 </summary>
496 </member>
497 <member name="M:OpenMetaverse.Utils.IsFinite(System.Double)">
498 <summary>
499 Test if a double precision float is a finite number
500 </summary>
501 </member>
502 <member name="M:OpenMetaverse.Utils.Distance(System.Single,System.Single)">
503 <summary>
504 Get the distance between two floating-point values
505 </summary>
506 <param name="value1">First value</param>
507 <param name="value2">Second value</param>
508 <returns>The distance between the two values</returns>
509 </member>
510 <member name="M:OpenMetaverse.Utils.MD5(System.Byte[])">
511 <summary>
512 Compute the MD5 hash for a byte array
513 </summary>
514 <param name="data">Byte array to compute the hash for</param>
515 <returns>MD5 hash of the input data</returns>
516 </member>
517 <member name="M:OpenMetaverse.Utils.SHA1(System.Byte[])">
518 <summary>
519 Compute the SHA1 hash for a byte array
520 </summary>
521 <param name="data">Byte array to compute the hash for</param>
522 <returns>SHA1 hash of the input data</returns>
523 </member>
524 <member name="M:OpenMetaverse.Utils.SHA1String(System.String)">
525 <summary>
526 Calculate the SHA1 hash of a given string
527 </summary>
528 <param name="value">The string to hash</param>
529 <returns>The SHA1 hash as a string</returns>
530 </member>
531 <member name="M:OpenMetaverse.Utils.SHA256(System.Byte[])">
532 <summary>
533 Compute the SHA256 hash for a byte array
534 </summary>
535 <param name="data">Byte array to compute the hash for</param>
536 <returns>SHA256 hash of the input data</returns>
537 </member>
538 <member name="M:OpenMetaverse.Utils.SHA256String(System.String)">
539 <summary>
540 Calculate the SHA256 hash of a given string
541 </summary>
542 <param name="value">The string to hash</param>
543 <returns>The SHA256 hash as a string</returns>
544 </member>
545 <member name="M:OpenMetaverse.Utils.MD5(System.String)">
546 <summary>
547 Calculate the MD5 hash of a given string
548 </summary>
549 <param name="password">The password to hash</param>
550 <returns>An MD5 hash in string format, with $1$ prepended</returns>
551 </member>
552 <member name="M:OpenMetaverse.Utils.MD5String(System.String)">
553 <summary>
554 Calculate the MD5 hash of a given string
555 </summary>
556 <param name="value">The string to hash</param>
557 <returns>The MD5 hash as a string</returns>
558 </member>
559 <member name="M:OpenMetaverse.Utils.RandomDouble">
560 <summary>
561 Generate a random double precision floating point value
562 </summary>
563 <returns>Random value of type double</returns>
564 </member>
565 <member name="M:OpenMetaverse.Utils.GetRunningPlatform">
566 <summary>
567 Get the current running platform
568 </summary>
569 <returns>Enumeration of the current platform we are running on</returns>
570 </member>
571 <member name="M:OpenMetaverse.Utils.GetRunningRuntime">
572 <summary>
573 Get the current running runtime
574 </summary>
575 <returns>Enumeration of the current runtime we are running on</returns>
576 </member>
1374 <member name="T:OpenMetaverse.Utils.Platform"> 577 <member name="T:OpenMetaverse.Utils.Platform">
1375 <summary> 578 <summary>
1376 Operating system 579 Operating system
@@ -1402,17 +605,6 @@
1402 <member name="F:OpenMetaverse.Utils.Runtime.Mono"> 605 <member name="F:OpenMetaverse.Utils.Runtime.Mono">
1403 <summary>Mono runtime: http://www.mono-project.com/</summary> 606 <summary>Mono runtime: http://www.mono-project.com/</summary>
1404 </member> 607 </member>
1405 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
1406 <summary>For thread safety</summary>
1407 </member>
1408 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
1409 <summary>For thread safety</summary>
1410 </member>
1411 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
1412 <summary>
1413 Purges expired objects from the cache. Called automatically by the purge timer.
1414 </summary>
1415 </member>
1416 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)"> 608 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
1417 <summary> 609 <summary>
1418 Convert this matrix to euler rotations 610 Convert this matrix to euler rotations
@@ -1447,57 +639,79 @@
1447 <member name="F:OpenMetaverse.Matrix4.Identity"> 639 <member name="F:OpenMetaverse.Matrix4.Identity">
1448 <summary>A 4x4 identity matrix</summary> 640 <summary>A 4x4 identity matrix</summary>
1449 </member> 641 </member>
1450 <member name="T:OpenMetaverse.Parallel"> 642 <member name="T:OpenMetaverse.BlockingQueue`1">
1451 <summary> 643 <summary>
1452 Provides helper methods for parallelizing loops 644 Same as Queue except Dequeue function blocks until there is an object to return.
645 Note: This class does not need to be synchronized
1453 </summary> 646 </summary>
1454 </member> 647 </member>
1455 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})"> 648 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
1456 <summary> 649 <summary>
1457 Executes a for loop in which iterations may run in parallel 650 Create new BlockingQueue.
1458 </summary> 651 </summary>
1459 <param name="fromInclusive">The loop will be started at this index</param> 652 <param name="col">The System.Collections.ICollection to copy elements from</param>
1460 <param name="toExclusive">The loop will be terminated before this index is reached</param>
1461 <param name="body">Method body to run for each iteration of the loop</param>
1462 </member> 653 </member>
1463 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})"> 654 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
1464 <summary> 655 <summary>
1465 Executes a for loop in which iterations may run in parallel 656 Create new BlockingQueue.
1466 </summary> 657 </summary>
1467 <param name="threadCount">The number of concurrent execution threads to run</param> 658 <param name="capacity">The initial number of elements that the queue can contain</param>
1468 <param name="fromInclusive">The loop will be started at this index</param>
1469 <param name="toExclusive">The loop will be terminated before this index is reached</param>
1470 <param name="body">Method body to run for each iteration of the loop</param>
1471 </member> 659 </member>
1472 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})"> 660 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
1473 <summary> 661 <summary>
1474 Executes a foreach loop in which iterations may run in parallel 662 Create new BlockingQueue.
1475 </summary> 663 </summary>
1476 <typeparam name="T">Object type that the collection wraps</typeparam>
1477 <param name="enumerable">An enumerable collection to iterate over</param>
1478 <param name="body">Method body to run for each object in the collection</param>
1479 </member> 664 </member>
1480 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})"> 665 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
1481 <summary> 666 <summary>
1482 Executes a foreach loop in which iterations may run in parallel 667 BlockingQueue Destructor (Close queue, resume any waiting thread).
1483 </summary> 668 </summary>
1484 <typeparam name="T">Object type that the collection wraps</typeparam>
1485 <param name="threadCount">The number of concurrent execution threads to run</param>
1486 <param name="enumerable">An enumerable collection to iterate over</param>
1487 <param name="body">Method body to run for each object in the collection</param>
1488 </member> 669 </member>
1489 <member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])"> 670 <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
1490 <summary> 671 <summary>
1491 Executes a series of tasks in parallel 672 Remove all objects from the Queue.
1492 </summary> 673 </summary>
1493 <param name="actions">A series of method bodies to execute</param>
1494 </member> 674 </member>
1495 <member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])"> 675 <member name="M:OpenMetaverse.BlockingQueue`1.Close">
1496 <summary> 676 <summary>
1497 Executes a series of tasks in parallel 677 Remove all objects from the Queue, resume all dequeue threads.
678 </summary>
679 </member>
680 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
681 <summary>
682 Removes and returns the object at the beginning of the Queue.
683 </summary>
684 <returns>Object in queue.</returns>
685 </member>
686 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
687 <summary>
688 Removes and returns the object at the beginning of the Queue.
689 </summary>
690 <param name="timeout">time to wait before returning</param>
691 <returns>Object in queue.</returns>
692 </member>
693 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
694 <summary>
695 Removes and returns the object at the beginning of the Queue.
696 </summary>
697 <param name="timeout">time to wait before returning (in milliseconds)</param>
698 <returns>Object in queue.</returns>
699 </member>
700 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
701 <summary>
702 Adds an object to the end of the Queue
703 </summary>
704 <param name="obj">Object to put in queue</param>
705 </member>
706 <member name="M:OpenMetaverse.BlockingQueue`1.Open">
707 <summary>
708 Open Queue.
709 </summary>
710 </member>
711 <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
712 <summary>
713 Gets flag indicating if queue has been closed.
1498 </summary> 714 </summary>
1499 <param name="threadCount">The number of concurrent execution threads to run</param>
1500 <param name="actions">A series of method bodies to execute</param>
1501 </member> 715 </member>
1502 <member name="F:OpenMetaverse.Vector4.X"> 716 <member name="F:OpenMetaverse.Vector4.X">
1503 <summary>X value</summary> 717 <summary>X value</summary>
@@ -1585,187 +799,120 @@
1585 <member name="F:OpenMetaverse.Vector4.UnitW"> 799 <member name="F:OpenMetaverse.Vector4.UnitW">
1586 <summary>A vector with a value of 0,0,0,1</summary> 800 <summary>A vector with a value of 0,0,0,1</summary>
1587 </member> 801 </member>
1588 <member name="T:OpenMetaverse.UUID"> 802 <member name="T:OpenMetaverse.Vector3d">
1589 <summary> 803 <summary>
1590 A 128-bit Universally Unique Identifier, used throughout the Second 804 A three-dimensional vector with doubleing-point values
1591 Life networking protocol
1592 </summary> 805 </summary>
1593 </member> 806 </member>
1594 <member name="F:OpenMetaverse.UUID.Guid"> 807 <member name="F:OpenMetaverse.Vector3d.X">
1595 <summary>The System.Guid object this struct wraps around</summary> 808 <summary>X value</summary>
1596 </member> 809 </member>
1597 <member name="M:OpenMetaverse.UUID.#ctor(System.String)"> 810 <member name="F:OpenMetaverse.Vector3d.Y">
1598 <summary> 811 <summary>Y value</summary>
1599 Constructor that takes a string UUID representation
1600 </summary>
1601 <param name="val">A string representation of a UUID, case
1602 insensitive and can either be hyphenated or non-hyphenated</param>
1603 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1604 </member> 812 </member>
1605 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)"> 813 <member name="F:OpenMetaverse.Vector3d.Z">
1606 <summary> 814 <summary>Z value</summary>
1607 Constructor that takes a System.Guid object
1608 </summary>
1609 <param name="val">A Guid object that contains the unique identifier
1610 to be represented by this UUID</param>
1611 </member> 815 </member>
1612 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)"> 816 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
1613 <summary> 817 <summary>
1614 Constructor that takes a byte array containing a UUID 818 Constructor, builds a vector from a byte array
1615 </summary> 819 </summary>
1616 <param name="source">Byte array containing a 16 byte UUID</param> 820 <param name="byteArray">Byte array containing three eight-byte doubles</param>
1617 <param name="pos">Beginning offset in the array</param> 821 <param name="pos">Beginning position in the byte array</param>
1618 </member> 822 </member>
1619 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)"> 823 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
1620 <summary> 824 <summary>
1621 Constructor that takes an unsigned 64-bit unsigned integer to 825 Test if this vector is equal to another vector, within a given
1622 convert to a UUID 826 tolerance range
1623 </summary> 827 </summary>
1624 <param name="val">64-bit unsigned integer to convert to a UUID</param> 828 <param name="vec">Vector to test against</param>
829 <param name="tolerance">The acceptable magnitude of difference
830 between the two vectors</param>
831 <returns>True if the magnitude of difference between the two vectors
832 is less than the given tolerance, otherwise false</returns>
1625 </member> 833 </member>
1626 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)"> 834 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
1627 <summary> 835 <summary>
1628 Copy constructor 836 IComparable.CompareTo implementation
1629 </summary> 837 </summary>
1630 <param name="val">UUID to copy</param>
1631 </member> 838 </member>
1632 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)"> 839 <member name="M:OpenMetaverse.Vector3d.IsFinite">
1633 <summary> 840 <summary>
1634 IComparable.CompareTo implementation 841 Test if this vector is composed of all finite numbers
1635 </summary> 842 </summary>
1636 </member> 843 </member>
1637 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)"> 844 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
1638 <summary> 845 <summary>
1639 Assigns this UUID from 16 bytes out of a byte array 846 Builds a vector from a byte array
1640 </summary> 847 </summary>
1641 <param name="source">Byte array containing the UUID to assign this UUID to</param> 848 <param name="byteArray">Byte array containing a 24 byte vector</param>
1642 <param name="pos">Starting position of the UUID in the byte array</param> 849 <param name="pos">Beginning position in the byte array</param>
1643 </member> 850 </member>
1644 <member name="M:OpenMetaverse.UUID.GetBytes"> 851 <member name="M:OpenMetaverse.Vector3d.GetBytes">
1645 <summary> 852 <summary>
1646 Returns a copy of the raw bytes for this UUID 853 Returns the raw bytes for this vector
1647 </summary> 854 </summary>
1648 <returns>A 16 byte array containing this UUID</returns> 855 <returns>A 24 byte array containing X, Y, and Z</returns>
1649 </member> 856 </member>
1650 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)"> 857 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
1651 <summary> 858 <summary>
1652 Writes the raw bytes for this UUID to a byte array 859 Writes the raw bytes for this vector to a byte array
1653 </summary> 860 </summary>
1654 <param name="dest">Destination byte array</param> 861 <param name="dest">Destination byte array</param>
1655 <param name="pos">Position in the destination array to start 862 <param name="pos">Position in the destination array to start
1656 writing. Must be at least 16 bytes before the end of the array</param> 863 writing. Must be at least 24 bytes before the end of the array</param>
1657 </member> 864 </member>
1658 <member name="M:OpenMetaverse.UUID.CRC"> 865 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
1659 <summary> 866 <summary>
1660 Calculate an LLCRC (cyclic redundancy check) for this UUID 867 Parse a vector from a string
1661 </summary> 868 </summary>
1662 <returns>The CRC checksum for this UUID</returns> 869 <param name="val">A string representation of a 3D vector, enclosed
870 in arrow brackets and separated by commas</param>
1663 </member> 871 </member>
1664 <member name="M:OpenMetaverse.UUID.GetULong"> 872 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
1665 <summary> 873 <summary>
1666 Create a 64-bit integer representation from the second half of this UUID 874 Interpolates between two vectors using a cubic equation
1667 </summary> 875 </summary>
1668 <returns>An integer created from the last eight bytes of this UUID</returns>
1669 </member> 876 </member>
1670 <member name="M:OpenMetaverse.UUID.Parse(System.String)"> 877 <member name="M:OpenMetaverse.Vector3d.ToString">
1671 <summary> 878 <summary>
1672 Generate a UUID from a string 879 Get a formatted string representation of the vector
1673 </summary> 880 </summary>
1674 <param name="val">A string representation of a UUID, case 881 <returns>A string representation of the vector</returns>
1675 insensitive and can either be hyphenated or non-hyphenated</param>
1676 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1677 </member> 882 </member>
1678 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)"> 883 <member name="M:OpenMetaverse.Vector3d.ToRawString">
1679 <summary> 884 <summary>
1680 Generate a UUID from a string 885 Get a string representation of the vector elements with up to three
886 decimal digits and separated by spaces only
1681 </summary> 887 </summary>
1682 <param name="val">A string representation of a UUID, case 888 <returns>Raw string representation of the vector</returns>
1683 insensitive and can either be hyphenated or non-hyphenated</param>
1684 <param name="result">Will contain the parsed UUID if successful,
1685 otherwise null</param>
1686 <returns>True if the string was successfully parse, otherwise false</returns>
1687 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
1688 </member> 889 </member>
1689 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)"> 890 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
1690 <summary> 891 <summary>
1691 Combine two UUIDs together by taking the MD5 hash of a byte array 892 Cross product between two vectors
1692 containing both UUIDs
1693 </summary> 893 </summary>
1694 <param name="first">First UUID to combine</param>
1695 <param name="second">Second UUID to combine</param>
1696 <returns>The UUID product of the combination</returns>
1697 </member> 894 </member>
1698 <member name="M:OpenMetaverse.UUID.Random"> 895 <member name="M:OpenMetaverse.Vector3d.op_Implicit(OpenMetaverse.Vector3)~OpenMetaverse.Vector3d">
1699 <summary> 896 <summary>
1700 897 Implicit casting for Vector3 > Vector3d
1701 </summary> 898 </summary>
899 <param name="value"></param>
1702 <returns></returns> 900 <returns></returns>
1703 </member> 901 </member>
1704 <member name="M:OpenMetaverse.UUID.GetHashCode"> 902 <member name="F:OpenMetaverse.Vector3d.Zero">
1705 <summary> 903 <summary>A vector with a value of 0,0,0</summary>
1706 Return a hash code for this UUID, used by .NET for hash tables
1707 </summary>
1708 <returns>An integer composed of all the UUID bytes XORed together</returns>
1709 </member>
1710 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
1711 <summary>
1712 Comparison function
1713 </summary>
1714 <param name="o">An object to compare to this UUID</param>
1715 <returns>True if the object is a UUID and both UUIDs are equal</returns>
1716 </member>
1717 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
1718 <summary>
1719 Comparison function
1720 </summary>
1721 <param name="uuid">UUID to compare to</param>
1722 <returns>True if the UUIDs are equal, otherwise false</returns>
1723 </member>
1724 <member name="M:OpenMetaverse.UUID.ToString">
1725 <summary>
1726 Get a hyphenated string representation of this UUID
1727 </summary>
1728 <returns>A string representation of this UUID, lowercase and
1729 with hyphens</returns>
1730 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
1731 </member>
1732 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1733 <summary>
1734 Equals operator
1735 </summary>
1736 <param name="lhs">First UUID for comparison</param>
1737 <param name="rhs">Second UUID for comparison</param>
1738 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
1739 </member>
1740 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1741 <summary>
1742 Not equals operator
1743 </summary>
1744 <param name="lhs">First UUID for comparison</param>
1745 <param name="rhs">Second UUID for comparison</param>
1746 <returns>True if the UUIDs are not equal, otherwise true</returns>
1747 </member> 904 </member>
1748 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)"> 905 <member name="F:OpenMetaverse.Vector3d.One">
1749 <summary> 906 <summary>A vector with a value of 1,1,1</summary>
1750 XOR operator
1751 </summary>
1752 <param name="lhs">First UUID</param>
1753 <param name="rhs">Second UUID</param>
1754 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
1755 </member> 907 </member>
1756 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID"> 908 <member name="F:OpenMetaverse.Vector3d.UnitX">
1757 <summary> 909 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
1758 String typecasting operator
1759 </summary>
1760 <param name="val">A UUID in string form. Case insensitive,
1761 hyphenated or non-hyphenated</param>
1762 <returns>A UUID built from the string representation</returns>
1763 </member> 910 </member>
1764 <member name="F:OpenMetaverse.UUID.Zero"> 911 <member name="F:OpenMetaverse.Vector3d.UnitY">
1765 <summary>An UUID with a value of all zeroes</summary> 912 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
1766 </member> 913 </member>
1767 <member name="F:OpenMetaverse.UUID.ZeroString"> 914 <member name="F:OpenMetaverse.Vector3d.UnitZ">
1768 <summary>A cache of UUID.Zero as a string to optimize a common path</summary> 915 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
1769 </member> 916 </member>
1770 <member name="T:OpenMetaverse.Vector3"> 917 <member name="T:OpenMetaverse.Vector3">
1771 <summary> 918 <summary>
@@ -1889,98 +1036,6 @@
1889 <member name="F:OpenMetaverse.Vector3.UnitZ"> 1036 <member name="F:OpenMetaverse.Vector3.UnitZ">
1890 <summary>A unit vector facing up (Z axis), value 0,0,1</summary> 1037 <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
1891 </member> 1038 </member>
1892 <member name="T:OpenMetaverse.TokenBucket">
1893 <summary>
1894 A hierarchical token bucket for bandwidth throttling. See
1895 http://en.wikipedia.org/wiki/Token_bucket for more information
1896 </summary>
1897 </member>
1898 <member name="F:OpenMetaverse.TokenBucket.parent">
1899 <summary>Parent bucket to this bucket, or null if this is a root
1900 bucket</summary>
1901 </member>
1902 <member name="F:OpenMetaverse.TokenBucket.maxBurst">
1903 <summary>Size of the bucket in bytes. If zero, the bucket has
1904 infinite capacity</summary>
1905 </member>
1906 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
1907 <summary>Rate that the bucket fills, in bytes per millisecond. If
1908 zero, the bucket always remains full</summary>
1909 </member>
1910 <member name="F:OpenMetaverse.TokenBucket.content">
1911 <summary>Number of tokens currently in the bucket</summary>
1912 </member>
1913 <member name="F:OpenMetaverse.TokenBucket.lastDrip">
1914 <summary>Time of the last drip, in system ticks</summary>
1915 </member>
1916 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
1917 <summary>
1918 Default constructor
1919 </summary>
1920 <param name="parent">Parent bucket if this is a child bucket, or
1921 null if this is a root bucket</param>
1922 <param name="maxBurst">Maximum size of the bucket in bytes, or
1923 zero if this bucket has no maximum capacity</param>
1924 <param name="dripRate">Rate that the bucket fills, in bytes per
1925 second. If zero, the bucket always remains full</param>
1926 </member>
1927 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
1928 <summary>
1929 Remove a given number of tokens from the bucket
1930 </summary>
1931 <param name="amount">Number of tokens to remove from the bucket</param>
1932 <returns>True if the requested number of tokens were removed from
1933 the bucket, otherwise false</returns>
1934 </member>
1935 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
1936 <summary>
1937 Remove a given number of tokens from the bucket
1938 </summary>
1939 <param name="amount">Number of tokens to remove from the bucket</param>
1940 <param name="dripSucceeded">True if tokens were added to the bucket
1941 during this call, otherwise false</param>
1942 <returns>True if the requested number of tokens were removed from
1943 the bucket, otherwise false</returns>
1944 </member>
1945 <member name="M:OpenMetaverse.TokenBucket.Drip">
1946 <summary>
1947 Add tokens to the bucket over time. The number of tokens added each
1948 call depends on the length of time that has passed since the last
1949 call to Drip
1950 </summary>
1951 <returns>True if tokens were added to the bucket, otherwise false</returns>
1952 </member>
1953 <member name="P:OpenMetaverse.TokenBucket.Parent">
1954 <summary>
1955 The parent bucket of this bucket, or null if this bucket has no
1956 parent. The parent bucket will limit the aggregate bandwidth of all
1957 of its children buckets
1958 </summary>
1959 </member>
1960 <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
1961 <summary>
1962 Maximum burst rate in bytes per second. This is the maximum number
1963 of tokens that can accumulate in the bucket at any one time
1964 </summary>
1965 </member>
1966 <member name="P:OpenMetaverse.TokenBucket.DripRate">
1967 <summary>
1968 The speed limit of this bucket in bytes per second. This is the
1969 number of tokens that are added to the bucket per second
1970 </summary>
1971 <remarks>Tokens are added to the bucket any time
1972 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
1973 the system tick interval (typically around 15-22ms)</remarks>
1974 </member>
1975 <member name="P:OpenMetaverse.TokenBucket.Content">
1976 <summary>
1977 The number of bytes that can be sent at this moment. This is the
1978 current number of tokens in the bucket
1979 <remarks>If this bucket has a parent bucket that does not have
1980 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
1981 return false regardless of the content of this bucket</remarks>
1982 </summary>
1983 </member>
1984 <member name="T:OpenMetaverse.PCode"> 1039 <member name="T:OpenMetaverse.PCode">
1985 <summary> 1040 <summary>
1986 Identifier code for primitive types 1041 Identifier code for primitive types
@@ -2560,6 +1615,139 @@
2560 <member name="F:OpenMetaverse.PhysicsShapeType.ConvexHull"> 1615 <member name="F:OpenMetaverse.PhysicsShapeType.ConvexHull">
2561 <summary>Use convex hull represantion of this prim</summary> 1616 <summary>Use convex hull represantion of this prim</summary>
2562 </member> 1617 </member>
1618 <member name="T:OpenMetaverse.Color4">
1619 <summary>
1620 An 8-bit color structure including an alpha channel
1621 </summary>
1622 </member>
1623 <member name="F:OpenMetaverse.Color4.R">
1624 <summary>Red</summary>
1625 </member>
1626 <member name="F:OpenMetaverse.Color4.G">
1627 <summary>Green</summary>
1628 </member>
1629 <member name="F:OpenMetaverse.Color4.B">
1630 <summary>Blue</summary>
1631 </member>
1632 <member name="F:OpenMetaverse.Color4.A">
1633 <summary>Alpha</summary>
1634 </member>
1635 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
1636 <summary>
1637
1638 </summary>
1639 <param name="r"></param>
1640 <param name="g"></param>
1641 <param name="b"></param>
1642 <param name="a"></param>
1643 </member>
1644 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
1645 <summary>
1646 Builds a color from a byte array
1647 </summary>
1648 <param name="byteArray">Byte array containing a 16 byte color</param>
1649 <param name="pos">Beginning position in the byte array</param>
1650 <param name="inverted">True if the byte array stores inverted values,
1651 otherwise false. For example the color black (fully opaque) inverted
1652 would be 0xFF 0xFF 0xFF 0x00</param>
1653 </member>
1654 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1655 <summary>
1656 Returns the raw bytes for this vector
1657 </summary>
1658 <param name="byteArray">Byte array containing a 16 byte color</param>
1659 <param name="pos">Beginning position in the byte array</param>
1660 <param name="inverted">True if the byte array stores inverted values,
1661 otherwise false. For example the color black (fully opaque) inverted
1662 would be 0xFF 0xFF 0xFF 0x00</param>
1663 <param name="alphaInverted">True if the alpha value is inverted in
1664 addition to whatever the inverted parameter is. Setting inverted true
1665 and alphaInverted true will flip the alpha value back to non-inverted,
1666 but keep the other color bytes inverted</param>
1667 <returns>A 16 byte array containing R, G, B, and A</returns>
1668 </member>
1669 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
1670 <summary>
1671 Copy constructor
1672 </summary>
1673 <param name="color">Color to copy</param>
1674 </member>
1675 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
1676 <summary>
1677 IComparable.CompareTo implementation
1678 </summary>
1679 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
1680 Alpha is only used when the colors are otherwise equivalent</remarks>
1681 </member>
1682 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1683 <summary>
1684 Builds a color from a byte array
1685 </summary>
1686 <param name="byteArray">Byte array containing a 16 byte color</param>
1687 <param name="pos">Beginning position in the byte array</param>
1688 <param name="inverted">True if the byte array stores inverted values,
1689 otherwise false. For example the color black (fully opaque) inverted
1690 would be 0xFF 0xFF 0xFF 0x00</param>
1691 <param name="alphaInverted">True if the alpha value is inverted in
1692 addition to whatever the inverted parameter is. Setting inverted true
1693 and alphaInverted true will flip the alpha value back to non-inverted,
1694 but keep the other color bytes inverted</param>
1695 </member>
1696 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
1697 <summary>
1698 Writes the raw bytes for this color to a byte array
1699 </summary>
1700 <param name="dest">Destination byte array</param>
1701 <param name="pos">Position in the destination array to start
1702 writing. Must be at least 16 bytes before the end of the array</param>
1703 </member>
1704 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
1705 <summary>
1706 Serializes this color into four bytes in a byte array
1707 </summary>
1708 <param name="dest">Destination byte array</param>
1709 <param name="pos">Position in the destination array to start
1710 writing. Must be at least 4 bytes before the end of the array</param>
1711 <param name="inverted">True to invert the output (1.0 becomes 0
1712 instead of 255)</param>
1713 </member>
1714 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
1715 <summary>
1716 Writes the raw bytes for this color to a byte array
1717 </summary>
1718 <param name="dest">Destination byte array</param>
1719 <param name="pos">Position in the destination array to start
1720 writing. Must be at least 16 bytes before the end of the array</param>
1721 </member>
1722 <member name="M:OpenMetaverse.Color4.ClampValues">
1723 <summary>
1724 Ensures that values are in range 0-1
1725 </summary>
1726 </member>
1727 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
1728 <summary>
1729 Create an RGB color from a hue, saturation, value combination
1730 </summary>
1731 <param name="hue">Hue</param>
1732 <param name="saturation">Saturation</param>
1733 <param name="value">Value</param>
1734 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
1735 </member>
1736 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
1737 <summary>
1738 Performs linear interpolation between two colors
1739 </summary>
1740 <param name="value1">Color to start at</param>
1741 <param name="value2">Color to end at</param>
1742 <param name="amount">Amount to interpolate</param>
1743 <returns>The interpolated color</returns>
1744 </member>
1745 <member name="F:OpenMetaverse.Color4.Black">
1746 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
1747 </member>
1748 <member name="F:OpenMetaverse.Color4.White">
1749 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
1750 </member>
2563 <member name="T:OpenMetaverse.Vector2"> 1751 <member name="T:OpenMetaverse.Vector2">
2564 <summary> 1752 <summary>
2565 A two-dimensional vector with floating-point values 1753 A two-dimensional vector with floating-point values
@@ -2650,5 +1838,817 @@
2650 <member name="F:OpenMetaverse.Vector2.UnitY"> 1838 <member name="F:OpenMetaverse.Vector2.UnitY">
2651 <summary>A vector with a value of 0,1</summary> 1839 <summary>A vector with a value of 0,1</summary>
2652 </member> 1840 </member>
1841 <member name="T:OpenMetaverse.TokenBucket">
1842 <summary>
1843 A hierarchical token bucket for bandwidth throttling. See
1844 http://en.wikipedia.org/wiki/Token_bucket for more information
1845 </summary>
1846 </member>
1847 <member name="F:OpenMetaverse.TokenBucket.parent">
1848 <summary>Parent bucket to this bucket, or null if this is a root
1849 bucket</summary>
1850 </member>
1851 <member name="F:OpenMetaverse.TokenBucket.maxBurst">
1852 <summary>Size of the bucket in bytes. If zero, the bucket has
1853 infinite capacity</summary>
1854 </member>
1855 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
1856 <summary>Rate that the bucket fills, in bytes per millisecond. If
1857 zero, the bucket always remains full</summary>
1858 </member>
1859 <member name="F:OpenMetaverse.TokenBucket.content">
1860 <summary>Number of tokens currently in the bucket</summary>
1861 </member>
1862 <member name="F:OpenMetaverse.TokenBucket.lastDrip">
1863 <summary>Time of the last drip, in system ticks</summary>
1864 </member>
1865 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
1866 <summary>
1867 Default constructor
1868 </summary>
1869 <param name="parent">Parent bucket if this is a child bucket, or
1870 null if this is a root bucket</param>
1871 <param name="maxBurst">Maximum size of the bucket in bytes, or
1872 zero if this bucket has no maximum capacity</param>
1873 <param name="dripRate">Rate that the bucket fills, in bytes per
1874 second. If zero, the bucket always remains full</param>
1875 </member>
1876 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
1877 <summary>
1878 Remove a given number of tokens from the bucket
1879 </summary>
1880 <param name="amount">Number of tokens to remove from the bucket</param>
1881 <returns>True if the requested number of tokens were removed from
1882 the bucket, otherwise false</returns>
1883 </member>
1884 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
1885 <summary>
1886 Remove a given number of tokens from the bucket
1887 </summary>
1888 <param name="amount">Number of tokens to remove from the bucket</param>
1889 <param name="dripSucceeded">True if tokens were added to the bucket
1890 during this call, otherwise false</param>
1891 <returns>True if the requested number of tokens were removed from
1892 the bucket, otherwise false</returns>
1893 </member>
1894 <member name="M:OpenMetaverse.TokenBucket.Drip">
1895 <summary>
1896 Add tokens to the bucket over time. The number of tokens added each
1897 call depends on the length of time that has passed since the last
1898 call to Drip
1899 </summary>
1900 <returns>True if tokens were added to the bucket, otherwise false</returns>
1901 </member>
1902 <member name="P:OpenMetaverse.TokenBucket.Parent">
1903 <summary>
1904 The parent bucket of this bucket, or null if this bucket has no
1905 parent. The parent bucket will limit the aggregate bandwidth of all
1906 of its children buckets
1907 </summary>
1908 </member>
1909 <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
1910 <summary>
1911 Maximum burst rate in bytes per second. This is the maximum number
1912 of tokens that can accumulate in the bucket at any one time
1913 </summary>
1914 </member>
1915 <member name="P:OpenMetaverse.TokenBucket.DripRate">
1916 <summary>
1917 The speed limit of this bucket in bytes per second. This is the
1918 number of tokens that are added to the bucket per second
1919 </summary>
1920 <remarks>Tokens are added to the bucket any time
1921 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
1922 the system tick interval (typically around 15-22ms)</remarks>
1923 </member>
1924 <member name="P:OpenMetaverse.TokenBucket.Content">
1925 <summary>
1926 The number of bytes that can be sent at this moment. This is the
1927 current number of tokens in the bucket
1928 <remarks>If this bucket has a parent bucket that does not have
1929 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
1930 return false regardless of the content of this bucket</remarks>
1931 </summary>
1932 </member>
1933 <member name="F:OpenMetaverse.Quaternion.X">
1934 <summary>X value</summary>
1935 </member>
1936 <member name="F:OpenMetaverse.Quaternion.Y">
1937 <summary>Y value</summary>
1938 </member>
1939 <member name="F:OpenMetaverse.Quaternion.Z">
1940 <summary>Z value</summary>
1941 </member>
1942 <member name="F:OpenMetaverse.Quaternion.W">
1943 <summary>W value</summary>
1944 </member>
1945 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
1946 <summary>
1947 Build a quaternion from normalized float values
1948 </summary>
1949 <param name="x">X value from -1.0 to 1.0</param>
1950 <param name="y">Y value from -1.0 to 1.0</param>
1951 <param name="z">Z value from -1.0 to 1.0</param>
1952 </member>
1953 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Byte[],System.Int32,System.Boolean)">
1954 <summary>
1955 Constructor, builds a quaternion object from a byte array
1956 </summary>
1957 <param name="byteArray">Byte array containing four four-byte floats</param>
1958 <param name="pos">Offset in the byte array to start reading at</param>
1959 <param name="normalized">Whether the source data is normalized or
1960 not. If this is true 12 bytes will be read, otherwise 16 bytes will
1961 be read.</param>
1962 </member>
1963 <member name="M:OpenMetaverse.Quaternion.Normalize">
1964 <summary>
1965 Normalizes the quaternion
1966 </summary>
1967 </member>
1968 <member name="M:OpenMetaverse.Quaternion.FromBytes(System.Byte[],System.Int32,System.Boolean)">
1969 <summary>
1970 Builds a quaternion object from a byte array
1971 </summary>
1972 <param name="byteArray">The source byte array</param>
1973 <param name="pos">Offset in the byte array to start reading at</param>
1974 <param name="normalized">Whether the source data is normalized or
1975 not. If this is true 12 bytes will be read, otherwise 16 bytes will
1976 be read.</param>
1977 </member>
1978 <member name="M:OpenMetaverse.Quaternion.GetBytes">
1979 <summary>
1980 Normalize this quaternion and serialize it to a byte array
1981 </summary>
1982 <returns>A 12 byte array containing normalized X, Y, and Z floating
1983 point values in order using little endian byte ordering</returns>
1984 </member>
1985 <member name="M:OpenMetaverse.Quaternion.ToBytes(System.Byte[],System.Int32)">
1986 <summary>
1987 Writes the raw bytes for this quaternion to a byte array
1988 </summary>
1989 <param name="dest">Destination byte array</param>
1990 <param name="pos">Position in the destination array to start
1991 writing. Must be at least 12 bytes before the end of the array</param>
1992 </member>
1993 <member name="M:OpenMetaverse.Quaternion.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
1994 <summary>
1995 Convert this quaternion to euler angles
1996 </summary>
1997 <param name="roll">X euler angle</param>
1998 <param name="pitch">Y euler angle</param>
1999 <param name="yaw">Z euler angle</param>
2000 </member>
2001 <member name="M:OpenMetaverse.Quaternion.GetAxisAngle(OpenMetaverse.Vector3@,System.Single@)">
2002 <summary>
2003 Convert this quaternion to an angle around an axis
2004 </summary>
2005 <param name="axis">Unit vector describing the axis</param>
2006 <param name="angle">Angle around the axis, in radians</param>
2007 </member>
2008 <member name="M:OpenMetaverse.Quaternion.Conjugate(OpenMetaverse.Quaternion)">
2009 <summary>
2010 Returns the conjugate (spatial inverse) of a quaternion
2011 </summary>
2012 </member>
2013 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(System.Single,System.Single,System.Single,System.Single)">
2014 <summary>
2015 Build a quaternion from an axis and an angle of rotation around
2016 that axis
2017 </summary>
2018 </member>
2019 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(OpenMetaverse.Vector3,System.Single)">
2020 <summary>
2021 Build a quaternion from an axis and an angle of rotation around
2022 that axis
2023 </summary>
2024 <param name="axis">Axis of rotation</param>
2025 <param name="angle">Angle of rotation</param>
2026 </member>
2027 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(OpenMetaverse.Vector3)">
2028 <summary>
2029 Creates a quaternion from a vector containing roll, pitch, and yaw
2030 in radians
2031 </summary>
2032 <param name="eulers">Vector representation of the euler angles in
2033 radians</param>
2034 <returns>Quaternion representation of the euler angles</returns>
2035 </member>
2036 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(System.Single,System.Single,System.Single)">
2037 <summary>
2038 Creates a quaternion from roll, pitch, and yaw euler angles in
2039 radians
2040 </summary>
2041 <param name="roll">X angle in radians</param>
2042 <param name="pitch">Y angle in radians</param>
2043 <param name="yaw">Z angle in radians</param>
2044 <returns>Quaternion representation of the euler angles</returns>
2045 </member>
2046 <member name="M:OpenMetaverse.Quaternion.Inverse(OpenMetaverse.Quaternion)">
2047 <summary>
2048 Conjugates and renormalizes a vector
2049 </summary>
2050 </member>
2051 <member name="M:OpenMetaverse.Quaternion.Slerp(OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single)">
2052 <summary>
2053 Spherical linear interpolation between two quaternions
2054 </summary>
2055 </member>
2056 <member name="M:OpenMetaverse.Quaternion.ToRawString">
2057 <summary>
2058 Get a string representation of the quaternion elements with up to three
2059 decimal digits and separated by spaces only
2060 </summary>
2061 <returns>Raw string representation of the quaternion</returns>
2062 </member>
2063 <member name="F:OpenMetaverse.Quaternion.Identity">
2064 <summary>A quaternion with a value of 0,0,0,1</summary>
2065 </member>
2066 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
2067 <summary>For thread safety</summary>
2068 </member>
2069 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
2070 <summary>For thread safety</summary>
2071 </member>
2072 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
2073 <summary>
2074 Purges expired objects from the cache. Called automatically by the purge timer.
2075 </summary>
2076 </member>
2077 <member name="T:OpenMetaverse.EnumInfoAttribute">
2078 <summary>
2079 Attribute class that allows extra attributes to be attached to ENUMs
2080 </summary>
2081 </member>
2082 <member name="F:OpenMetaverse.EnumInfoAttribute.Text">
2083 <summary>Text used when presenting ENUM to user</summary>
2084 </member>
2085 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor">
2086 <summary>Default initializer</summary>
2087 </member>
2088 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor(System.String)">
2089 <summary>Text used when presenting ENUM to user</summary>
2090 </member>
2091 <member name="T:OpenMetaverse.AssetType">
2092 <summary>
2093 The different types of grid assets
2094 </summary>
2095 </member>
2096 <member name="F:OpenMetaverse.AssetType.Unknown">
2097 <summary>Unknown asset type</summary>
2098 </member>
2099 <member name="F:OpenMetaverse.AssetType.Texture">
2100 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
2101 </member>
2102 <member name="F:OpenMetaverse.AssetType.Sound">
2103 <summary>Sound asset</summary>
2104 </member>
2105 <member name="F:OpenMetaverse.AssetType.CallingCard">
2106 <summary>Calling card for another avatar</summary>
2107 </member>
2108 <member name="F:OpenMetaverse.AssetType.Landmark">
2109 <summary>Link to a location in world</summary>
2110 </member>
2111 <member name="F:OpenMetaverse.AssetType.Clothing">
2112 <summary>Collection of textures and parameters that can be
2113 worn by an avatar</summary>
2114 </member>
2115 <member name="F:OpenMetaverse.AssetType.Object">
2116 <summary>Primitive that can contain textures, sounds,
2117 scripts and more</summary>
2118 </member>
2119 <member name="F:OpenMetaverse.AssetType.Notecard">
2120 <summary>Notecard asset</summary>
2121 </member>
2122 <member name="F:OpenMetaverse.AssetType.Folder">
2123 <summary>Holds a collection of inventory items</summary>
2124 </member>
2125 <member name="F:OpenMetaverse.AssetType.RootFolder">
2126 <summary>Root inventory folder</summary>
2127 </member>
2128 <member name="F:OpenMetaverse.AssetType.LSLText">
2129 <summary>Linden scripting language script</summary>
2130 </member>
2131 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
2132 <summary>LSO bytecode for a script</summary>
2133 </member>
2134 <member name="F:OpenMetaverse.AssetType.TextureTGA">
2135 <summary>Uncompressed TGA texture</summary>
2136 </member>
2137 <member name="F:OpenMetaverse.AssetType.Bodypart">
2138 <summary>Collection of textures and shape parameters that can
2139 be worn</summary>
2140 </member>
2141 <member name="F:OpenMetaverse.AssetType.TrashFolder">
2142 <summary>Trash folder</summary>
2143 </member>
2144 <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
2145 <summary>Snapshot folder</summary>
2146 </member>
2147 <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
2148 <summary>Lost and found folder</summary>
2149 </member>
2150 <member name="F:OpenMetaverse.AssetType.SoundWAV">
2151 <summary>Uncompressed sound</summary>
2152 </member>
2153 <member name="F:OpenMetaverse.AssetType.ImageTGA">
2154 <summary>Uncompressed TGA non-square image, not to be used as a
2155 texture</summary>
2156 </member>
2157 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
2158 <summary>Compressed JPEG non-square image, not to be used as a
2159 texture</summary>
2160 </member>
2161 <member name="F:OpenMetaverse.AssetType.Animation">
2162 <summary>Animation</summary>
2163 </member>
2164 <member name="F:OpenMetaverse.AssetType.Gesture">
2165 <summary>Sequence of animations, sounds, chat, and pauses</summary>
2166 </member>
2167 <member name="F:OpenMetaverse.AssetType.Simstate">
2168 <summary>Simstate file</summary>
2169 </member>
2170 <member name="F:OpenMetaverse.AssetType.FavoriteFolder">
2171 <summary>Contains landmarks for favorites</summary>
2172 </member>
2173 <member name="F:OpenMetaverse.AssetType.Link">
2174 <summary>Asset is a link to another inventory item</summary>
2175 </member>
2176 <member name="F:OpenMetaverse.AssetType.LinkFolder">
2177 <summary>Asset is a link to another inventory folder</summary>
2178 </member>
2179 <member name="F:OpenMetaverse.AssetType.EnsembleStart">
2180 <summary>Beginning of the range reserved for ensembles</summary>
2181 </member>
2182 <member name="F:OpenMetaverse.AssetType.EnsembleEnd">
2183 <summary>End of the range reserved for ensembles</summary>
2184 </member>
2185 <member name="F:OpenMetaverse.AssetType.CurrentOutfitFolder">
2186 <summary>Folder containing inventory links to wearables and attachments
2187 that are part of the current outfit</summary>
2188 </member>
2189 <member name="F:OpenMetaverse.AssetType.OutfitFolder">
2190 <summary>Folder containing inventory items or links to
2191 inventory items of wearables and attachments
2192 together make a full outfit</summary>
2193 </member>
2194 <member name="F:OpenMetaverse.AssetType.MyOutfitsFolder">
2195 <summary>Root folder for the folders of type OutfitFolder</summary>
2196 </member>
2197 <member name="F:OpenMetaverse.AssetType.Mesh">
2198 <summary>Linden mesh format</summary>
2199 </member>
2200 <member name="F:OpenMetaverse.AssetType.Inbox">
2201 <summary>Marketplace direct delivery inbox ("Received Items")</summary>
2202 </member>
2203 <member name="F:OpenMetaverse.AssetType.Outbox">
2204 <summary>Marketplace direct delivery outbox</summary>
2205 </member>
2206 <member name="F:OpenMetaverse.AssetType.BasicRoot">
2207 <summary></summary>
2208 </member>
2209 <member name="T:OpenMetaverse.InventoryType">
2210 <summary>
2211 Inventory Item Types, eg Script, Notecard, Folder, etc
2212 </summary>
2213 </member>
2214 <member name="F:OpenMetaverse.InventoryType.Unknown">
2215 <summary>Unknown</summary>
2216 </member>
2217 <member name="F:OpenMetaverse.InventoryType.Texture">
2218 <summary>Texture</summary>
2219 </member>
2220 <member name="F:OpenMetaverse.InventoryType.Sound">
2221 <summary>Sound</summary>
2222 </member>
2223 <member name="F:OpenMetaverse.InventoryType.CallingCard">
2224 <summary>Calling Card</summary>
2225 </member>
2226 <member name="F:OpenMetaverse.InventoryType.Landmark">
2227 <summary>Landmark</summary>
2228 </member>
2229 <member name="F:OpenMetaverse.InventoryType.Notecard">
2230 <summary>Notecard</summary>
2231 </member>
2232 <member name="F:OpenMetaverse.InventoryType.Category">
2233 <summary></summary>
2234 </member>
2235 <member name="F:OpenMetaverse.InventoryType.Folder">
2236 <summary>Folder</summary>
2237 </member>
2238 <member name="F:OpenMetaverse.InventoryType.RootCategory">
2239 <summary></summary>
2240 </member>
2241 <member name="F:OpenMetaverse.InventoryType.LSL">
2242 <summary>an LSL Script</summary>
2243 </member>
2244 <member name="F:OpenMetaverse.InventoryType.Snapshot">
2245 <summary></summary>
2246 </member>
2247 <member name="F:OpenMetaverse.InventoryType.Attachment">
2248 <summary></summary>
2249 </member>
2250 <member name="F:OpenMetaverse.InventoryType.Wearable">
2251 <summary></summary>
2252 </member>
2253 <member name="F:OpenMetaverse.InventoryType.Animation">
2254 <summary></summary>
2255 </member>
2256 <member name="F:OpenMetaverse.InventoryType.Gesture">
2257 <summary></summary>
2258 </member>
2259 <member name="F:OpenMetaverse.InventoryType.Mesh">
2260 <summary></summary>
2261 </member>
2262 <member name="T:OpenMetaverse.SaleType">
2263 <summary>
2264 Item Sale Status
2265 </summary>
2266 </member>
2267 <member name="F:OpenMetaverse.SaleType.Not">
2268 <summary>Not for sale</summary>
2269 </member>
2270 <member name="F:OpenMetaverse.SaleType.Original">
2271 <summary>The original is for sale</summary>
2272 </member>
2273 <member name="F:OpenMetaverse.SaleType.Copy">
2274 <summary>Copies are for sale</summary>
2275 </member>
2276 <member name="F:OpenMetaverse.SaleType.Contents">
2277 <summary>The contents of the object are for sale</summary>
2278 </member>
2279 <member name="T:OpenMetaverse.WearableType">
2280 <summary>
2281 Types of wearable assets
2282 </summary>
2283 </member>
2284 <member name="F:OpenMetaverse.WearableType.Shape">
2285 <summary>Body shape</summary>
2286 </member>
2287 <member name="F:OpenMetaverse.WearableType.Skin">
2288 <summary>Skin textures and attributes</summary>
2289 </member>
2290 <member name="F:OpenMetaverse.WearableType.Hair">
2291 <summary>Hair</summary>
2292 </member>
2293 <member name="F:OpenMetaverse.WearableType.Eyes">
2294 <summary>Eyes</summary>
2295 </member>
2296 <member name="F:OpenMetaverse.WearableType.Shirt">
2297 <summary>Shirt</summary>
2298 </member>
2299 <member name="F:OpenMetaverse.WearableType.Pants">
2300 <summary>Pants</summary>
2301 </member>
2302 <member name="F:OpenMetaverse.WearableType.Shoes">
2303 <summary>Shoes</summary>
2304 </member>
2305 <member name="F:OpenMetaverse.WearableType.Socks">
2306 <summary>Socks</summary>
2307 </member>
2308 <member name="F:OpenMetaverse.WearableType.Jacket">
2309 <summary>Jacket</summary>
2310 </member>
2311 <member name="F:OpenMetaverse.WearableType.Gloves">
2312 <summary>Gloves</summary>
2313 </member>
2314 <member name="F:OpenMetaverse.WearableType.Undershirt">
2315 <summary>Undershirt</summary>
2316 </member>
2317 <member name="F:OpenMetaverse.WearableType.Underpants">
2318 <summary>Underpants</summary>
2319 </member>
2320 <member name="F:OpenMetaverse.WearableType.Skirt">
2321 <summary>Skirt</summary>
2322 </member>
2323 <member name="F:OpenMetaverse.WearableType.Alpha">
2324 <summary>Alpha mask to hide parts of the avatar</summary>
2325 </member>
2326 <member name="F:OpenMetaverse.WearableType.Tattoo">
2327 <summary>Tattoo</summary>
2328 </member>
2329 <member name="F:OpenMetaverse.WearableType.Physics">
2330 <summary>Physics</summary>
2331 </member>
2332 <member name="F:OpenMetaverse.WearableType.Invalid">
2333 <summary>Invalid wearable asset</summary>
2334 </member>
2335 <member name="T:OpenMetaverse.LocklessQueue`1">
2336 <summary>
2337 A thread-safe lockless queue that supports multiple readers and
2338 multiple writers
2339 </summary>
2340 </member>
2341 <member name="F:OpenMetaverse.LocklessQueue`1.head">
2342 <summary>Queue head</summary>
2343 </member>
2344 <member name="F:OpenMetaverse.LocklessQueue`1.tail">
2345 <summary>Queue tail</summary>
2346 </member>
2347 <member name="F:OpenMetaverse.LocklessQueue`1.count">
2348 <summary>Queue item count</summary>
2349 </member>
2350 <member name="M:OpenMetaverse.LocklessQueue`1.#ctor">
2351 <summary>
2352 Constructor
2353 </summary>
2354 </member>
2355 <member name="M:OpenMetaverse.LocklessQueue`1.Enqueue(`0)">
2356 <summary>
2357 Enqueue an item
2358 </summary>
2359 <param name="item">Item to enqeue</param>
2360 </member>
2361 <member name="M:OpenMetaverse.LocklessQueue`1.TryDequeue(`0@)">
2362 <summary>
2363 Try to dequeue an item
2364 </summary>
2365 <param name="item">Dequeued item if the dequeue was successful</param>
2366 <returns>True if an item was successfully deqeued, otherwise false</returns>
2367 </member>
2368 <member name="P:OpenMetaverse.LocklessQueue`1.Count">
2369 <summary>Gets the current number of items in the queue. Since this
2370 is a lockless collection this value should be treated as a close
2371 estimate</summary>
2372 </member>
2373 <member name="T:OpenMetaverse.LocklessQueue`1.SingleLinkNode">
2374 <summary>
2375 Provides a node container for data in a singly linked list
2376 </summary>
2377 </member>
2378 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Next">
2379 <summary>Pointer to the next node in list</summary>
2380 </member>
2381 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Item">
2382 <summary>The data contained by the node</summary>
2383 </member>
2384 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor">
2385 <summary>
2386 Constructor
2387 </summary>
2388 </member>
2389 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor(`0)">
2390 <summary>
2391 Constructor
2392 </summary>
2393 </member>
2394 <member name="T:OpenMetaverse.UUID">
2395 <summary>
2396 A 128-bit Universally Unique Identifier, used throughout the Second
2397 Life networking protocol
2398 </summary>
2399 </member>
2400 <member name="F:OpenMetaverse.UUID.Guid">
2401 <summary>The System.Guid object this struct wraps around</summary>
2402 </member>
2403 <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
2404 <summary>
2405 Constructor that takes a string UUID representation
2406 </summary>
2407 <param name="val">A string representation of a UUID, case
2408 insensitive and can either be hyphenated or non-hyphenated</param>
2409 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
2410 </member>
2411 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
2412 <summary>
2413 Constructor that takes a System.Guid object
2414 </summary>
2415 <param name="val">A Guid object that contains the unique identifier
2416 to be represented by this UUID</param>
2417 </member>
2418 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
2419 <summary>
2420 Constructor that takes a byte array containing a UUID
2421 </summary>
2422 <param name="source">Byte array containing a 16 byte UUID</param>
2423 <param name="pos">Beginning offset in the array</param>
2424 </member>
2425 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
2426 <summary>
2427 Constructor that takes an unsigned 64-bit unsigned integer to
2428 convert to a UUID
2429 </summary>
2430 <param name="val">64-bit unsigned integer to convert to a UUID</param>
2431 </member>
2432 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
2433 <summary>
2434 Copy constructor
2435 </summary>
2436 <param name="val">UUID to copy</param>
2437 </member>
2438 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
2439 <summary>
2440 IComparable.CompareTo implementation
2441 </summary>
2442 </member>
2443 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
2444 <summary>
2445 Assigns this UUID from 16 bytes out of a byte array
2446 </summary>
2447 <param name="source">Byte array containing the UUID to assign this UUID to</param>
2448 <param name="pos">Starting position of the UUID in the byte array</param>
2449 </member>
2450 <member name="M:OpenMetaverse.UUID.GetBytes">
2451 <summary>
2452 Returns a copy of the raw bytes for this UUID
2453 </summary>
2454 <returns>A 16 byte array containing this UUID</returns>
2455 </member>
2456 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
2457 <summary>
2458 Writes the raw bytes for this UUID to a byte array
2459 </summary>
2460 <param name="dest">Destination byte array</param>
2461 <param name="pos">Position in the destination array to start
2462 writing. Must be at least 16 bytes before the end of the array</param>
2463 </member>
2464 <member name="M:OpenMetaverse.UUID.CRC">
2465 <summary>
2466 Calculate an LLCRC (cyclic redundancy check) for this UUID
2467 </summary>
2468 <returns>The CRC checksum for this UUID</returns>
2469 </member>
2470 <member name="M:OpenMetaverse.UUID.GetULong">
2471 <summary>
2472 Create a 64-bit integer representation from the second half of this UUID
2473 </summary>
2474 <returns>An integer created from the last eight bytes of this UUID</returns>
2475 </member>
2476 <member name="M:OpenMetaverse.UUID.Parse(System.String)">
2477 <summary>
2478 Generate a UUID from a string
2479 </summary>
2480 <param name="val">A string representation of a UUID, case
2481 insensitive and can either be hyphenated or non-hyphenated</param>
2482 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
2483 </member>
2484 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
2485 <summary>
2486 Generate a UUID from a string
2487 </summary>
2488 <param name="val">A string representation of a UUID, case
2489 insensitive and can either be hyphenated or non-hyphenated</param>
2490 <param name="result">Will contain the parsed UUID if successful,
2491 otherwise null</param>
2492 <returns>True if the string was successfully parse, otherwise false</returns>
2493 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
2494 </member>
2495 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2496 <summary>
2497 Combine two UUIDs together by taking the MD5 hash of a byte array
2498 containing both UUIDs
2499 </summary>
2500 <param name="first">First UUID to combine</param>
2501 <param name="second">Second UUID to combine</param>
2502 <returns>The UUID product of the combination</returns>
2503 </member>
2504 <member name="M:OpenMetaverse.UUID.Random">
2505 <summary>
2506
2507 </summary>
2508 <returns></returns>
2509 </member>
2510 <member name="M:OpenMetaverse.UUID.GetHashCode">
2511 <summary>
2512 Return a hash code for this UUID, used by .NET for hash tables
2513 </summary>
2514 <returns>An integer composed of all the UUID bytes XORed together</returns>
2515 </member>
2516 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
2517 <summary>
2518 Comparison function
2519 </summary>
2520 <param name="o">An object to compare to this UUID</param>
2521 <returns>True if the object is a UUID and both UUIDs are equal</returns>
2522 </member>
2523 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
2524 <summary>
2525 Comparison function
2526 </summary>
2527 <param name="uuid">UUID to compare to</param>
2528 <returns>True if the UUIDs are equal, otherwise false</returns>
2529 </member>
2530 <member name="M:OpenMetaverse.UUID.ToString">
2531 <summary>
2532 Get a hyphenated string representation of this UUID
2533 </summary>
2534 <returns>A string representation of this UUID, lowercase and
2535 with hyphens</returns>
2536 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
2537 </member>
2538 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2539 <summary>
2540 Equals operator
2541 </summary>
2542 <param name="lhs">First UUID for comparison</param>
2543 <param name="rhs">Second UUID for comparison</param>
2544 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
2545 </member>
2546 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2547 <summary>
2548 Not equals operator
2549 </summary>
2550 <param name="lhs">First UUID for comparison</param>
2551 <param name="rhs">Second UUID for comparison</param>
2552 <returns>True if the UUIDs are not equal, otherwise true</returns>
2553 </member>
2554 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2555 <summary>
2556 XOR operator
2557 </summary>
2558 <param name="lhs">First UUID</param>
2559 <param name="rhs">Second UUID</param>
2560 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
2561 </member>
2562 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID">
2563 <summary>
2564 String typecasting operator
2565 </summary>
2566 <param name="val">A UUID in string form. Case insensitive,
2567 hyphenated or non-hyphenated</param>
2568 <returns>A UUID built from the string representation</returns>
2569 </member>
2570 <member name="F:OpenMetaverse.UUID.Zero">
2571 <summary>An UUID with a value of all zeroes</summary>
2572 </member>
2573 <member name="F:OpenMetaverse.UUID.ZeroString">
2574 <summary>A cache of UUID.Zero as a string to optimize a common path</summary>
2575 </member>
2576 <member name="T:OpenMetaverse.Parallel">
2577 <summary>
2578 Provides helper methods for parallelizing loops
2579 </summary>
2580 </member>
2581 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
2582 <summary>
2583 Executes a for loop in which iterations may run in parallel
2584 </summary>
2585 <param name="fromInclusive">The loop will be started at this index</param>
2586 <param name="toExclusive">The loop will be terminated before this index is reached</param>
2587 <param name="body">Method body to run for each iteration of the loop</param>
2588 </member>
2589 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
2590 <summary>
2591 Executes a for loop in which iterations may run in parallel
2592 </summary>
2593 <param name="threadCount">The number of concurrent execution threads to run</param>
2594 <param name="fromInclusive">The loop will be started at this index</param>
2595 <param name="toExclusive">The loop will be terminated before this index is reached</param>
2596 <param name="body">Method body to run for each iteration of the loop</param>
2597 </member>
2598 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
2599 <summary>
2600 Executes a foreach loop in which iterations may run in parallel
2601 </summary>
2602 <typeparam name="T">Object type that the collection wraps</typeparam>
2603 <param name="enumerable">An enumerable collection to iterate over</param>
2604 <param name="body">Method body to run for each object in the collection</param>
2605 </member>
2606 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
2607 <summary>
2608 Executes a foreach loop in which iterations may run in parallel
2609 </summary>
2610 <typeparam name="T">Object type that the collection wraps</typeparam>
2611 <param name="threadCount">The number of concurrent execution threads to run</param>
2612 <param name="enumerable">An enumerable collection to iterate over</param>
2613 <param name="body">Method body to run for each object in the collection</param>
2614 </member>
2615 <member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
2616 <summary>
2617 Executes a series of tasks in parallel
2618 </summary>
2619 <param name="actions">A series of method bodies to execute</param>
2620 </member>
2621 <member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
2622 <summary>
2623 Executes a series of tasks in parallel
2624 </summary>
2625 <param name="threadCount">The number of concurrent execution threads to run</param>
2626 <param name="actions">A series of method bodies to execute</param>
2627 </member>
2628 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
2629 <summary>
2630 Copy constructor
2631 </summary>
2632 <param name="queue">Circular queue to copy</param>
2633 </member>
2634 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
2635 <summary>
2636 Determines the appropriate events to set, leaves the locks, and sets the events.
2637 </summary>
2638 </member>
2639 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
2640 <summary>
2641 A routine for lazily creating a event outside the lock (so if errors
2642 happen they are outside the lock and that we don't do much work
2643 while holding a spin lock). If all goes well, reenter the lock and
2644 set 'waitEvent'
2645 </summary>
2646 </member>
2647 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
2648 <summary>
2649 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
2650 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
2651 </summary>
2652 </member>
2653 </members> 2653 </members>
2654</doc> 2654</doc>