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authorJustin Clark-Casey (justincc)2013-03-19 21:44:18 +0000
committerJustin Clark-Casey (justincc)2013-03-19 21:49:29 +0000
commit364816421985c052521cf7b444e124760c0a1025 (patch)
treeb6e51feda080bd3e131fabfc990e6533bb7cd83c /ThirdPartyLicenses/Bullet-XNA.txt
parentFor the moment, disable the output of the 'scene' statistics in SimExtraStats... (diff)
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Prevent multiple instances of the same item ID being appended to an AvatarAppearance
It looks like this was happening when AttachmentsModule.RezAttachments was doing a secondary set of each attachment to update with the asset ID (initially they only have the inventory ID). However, with multi-attach this was appending a second copy of the same attachment rather than updating the data that was already there. This commit requires both simulator and service to be updated.
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