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author | Justin Clark-Casey (justincc) | 2013-03-19 21:44:18 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-03-19 21:49:29 +0000 |
commit | 364816421985c052521cf7b444e124760c0a1025 (patch) | |
tree | b6e51feda080bd3e131fabfc990e6533bb7cd83c /ThirdPartyLicenses/Bullet-XNA.txt | |
parent | For the moment, disable the output of the 'scene' statistics in SimExtraStats... (diff) | |
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Prevent multiple instances of the same item ID being appended to an AvatarAppearance
It looks like this was happening when AttachmentsModule.RezAttachments was doing a secondary set of each attachment to update with the asset ID (initially they only have the inventory ID).
However, with multi-attach this was appending a second copy of the same attachment rather than updating the data that was already there.
This commit requires both simulator and service to be updated.
Diffstat (limited to 'ThirdPartyLicenses/Bullet-XNA.txt')
0 files changed, 0 insertions, 0 deletions